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20836 changed files with 107757 additions and 795715 deletions

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.DS_Store vendored

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.gitignore vendored
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# ---> Unity
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#

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using System.Collections;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
[CustomEditor(typeof(TurtleLSystem),true)]
public class TurtleEditor : Editor
{
TurtleLSystem turtleLSystem;
public override void OnInspectorGUI() {
DrawDefaultInspector();
if (GUILayout.Button("Load file")) {
turtleLSystem.loadFile();
}
if (GUILayout.Button("Evaluate")) {
turtleLSystem.evaluateAndPresent();
}
}
void OnEnable() {
turtleLSystem = (TurtleLSystem)target;
Tools.hidden = true;
}
void OnDisable() {
Tools.hidden = false;
}
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Assets/LSystem/zaddom.txt Normal file
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#axiom
B
#rules
B -> #stochastic
p=3 XF
p=2 [-XB]X&&&--///L\\\++^^^X++&&&///L\\\^^^--XF
p=2 [&XB]X&&&--///L\\\++^^^X++&&&///L\\\^^^--XF
p=2 [^XB]X&&&--///L\\\++^^^X&++&&///L\\\^^^--XF
p=2 [+XB]X&&&--///L\\\++^^^X++&&&///L\\\^^^--XF
p=2 [\+XB]X&&&--///L\\\++^^^X++&&&///L\\\^^^--XF
p=2 [/+XB]X&&&--///L\\\++^^^X++&&&///L\\\^^^--XF
#stochastic end
#rules end

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
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void Start()
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