1.3 KiB
1.3 KiB
Grain
The Grain effect overlays film noise onto your image. Film noise is the effect that real-world cameras produce when small particles in the camera’s film give the image a coarse, unprocessed effect. Unity’s Grain effect is based on a coherent gradient noise. This gives your game a gritty effect that simulates the imperfections of film.
The Grain effect available in Unity is based on a coherent gradient noise.
Properties
Property | Function |
---|---|
Colored | Enable the checkbox to use colored grain. |
Intensity | Set the value of the Grain strength. Higher values show more visible grain. |
Size | Set the value of the Grain particle size. |
Luminance Contribution | Set the value to control the noisiness response curve. This value is based on scene luminance. Lower values mean less noise in dark areas. |
Performance
Disabling Colored makes the Grain effect run faster.
Requirements
- Shader Model 3