1.3 KiB
1.3 KiB
Motion Blur
The Motion Blur effect blurs the image in the direction of the Camera’s movement. This simulates the blur effect a real-world camera creates when it moves with the lens aperture open, or when it captures an object moving faster than the camera’s exposure time.
Properties
Property | Function |
---|---|
Shutter Angle | Set the angle of the rotary shutter. Larger values give longer exposure and a stronger blur effect. |
Sample Count | Set the value for the amount of sample points. This affects quality and performance. |
Performance
Using a lower Sample Count
will improve performance.
Known issues and limitations
- Motion blur doesn't support AR/VR.
- Versions 7.0 to 7.5 of Universal Render Pipeline (URP) do not support this version of the Motion Blur effect. Instead, use Motion Blur for URP.
Requirements
- Motion vectors
- Depth texture
- Shader Model 3