169 lines
4.8 KiB
C#
169 lines
4.8 KiB
C#
/*---------------------------------------------------------------------------------------------
|
|
* Copyright (c) Unity Technologies.
|
|
* Copyright (c) Microsoft Corporation. All rights reserved.
|
|
* Licensed under the MIT License. See License.txt in the project root for license information.
|
|
*--------------------------------------------------------------------------------------------*/
|
|
using System;
|
|
using System.IO;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using System.Diagnostics;
|
|
using System.Text.RegularExpressions;
|
|
using System.Linq;
|
|
|
|
namespace Microsoft.Unity.VisualStudio.Editor
|
|
{
|
|
internal static class Discovery
|
|
{
|
|
internal const string ManagedWorkload = "Microsoft.VisualStudio.Workload.ManagedGame";
|
|
|
|
|
|
public static IEnumerable<IVisualStudioInstallation> GetVisualStudioInstallations()
|
|
{
|
|
if (VisualStudioEditor.IsWindows)
|
|
{
|
|
foreach (var installation in QueryVsWhere())
|
|
yield return installation;
|
|
}
|
|
|
|
if (VisualStudioEditor.IsOSX)
|
|
{
|
|
var candidates = Directory.EnumerateDirectories("/Applications", "*.app");
|
|
foreach (var candidate in candidates)
|
|
{
|
|
if (TryDiscoverInstallation(candidate, out var installation))
|
|
yield return installation;
|
|
}
|
|
}
|
|
}
|
|
|
|
private static bool IsCandidateToDiscovery(string path)
|
|
{
|
|
if (File.Exists(path) && VisualStudioEditor.IsWindows && Regex.IsMatch(path, "devenv.exe$", RegexOptions.IgnoreCase))
|
|
return true;
|
|
|
|
if (Directory.Exists(path) && VisualStudioEditor.IsOSX && Regex.IsMatch(path, "Visual\\s?Studio(?!.*Code.*).*.app$", RegexOptions.IgnoreCase))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
public static bool TryDiscoverInstallation(string editorPath, out IVisualStudioInstallation installation)
|
|
{
|
|
installation = null;
|
|
|
|
if (string.IsNullOrEmpty(editorPath))
|
|
return false;
|
|
|
|
if (!IsCandidateToDiscovery(editorPath))
|
|
return false;
|
|
|
|
// On windows we use the executable directly, so we can query extra information
|
|
var fvi = editorPath;
|
|
|
|
// On Mac we use the .app folder, so we need to access to main assembly
|
|
if (VisualStudioEditor.IsOSX)
|
|
fvi = Path.Combine(editorPath, "Contents", "Resources", "lib", "monodevelop", "bin", "VisualStudio.exe");
|
|
|
|
if (!File.Exists(fvi))
|
|
return false;
|
|
|
|
// VS preview are not using the isPrerelease flag so far
|
|
// On Windows FileDescription contains "Preview", but not on Mac
|
|
var vi = FileVersionInfo.GetVersionInfo(fvi);
|
|
var version = new Version(vi.ProductVersion);
|
|
var isPrerelease = vi.IsPreRelease || string.Concat(editorPath, "/" + vi.FileDescription).ToLower().Contains("preview");
|
|
|
|
installation = new VisualStudioInstallation()
|
|
{
|
|
IsPrerelease = isPrerelease,
|
|
Name = $"{vi.FileDescription}{(isPrerelease && VisualStudioEditor.IsOSX ? " Preview" : string.Empty)} [{version.ToString(3)}]",
|
|
Path = editorPath,
|
|
Version = version
|
|
};
|
|
return true;
|
|
}
|
|
|
|
#region VsWhere Json Schema
|
|
#pragma warning disable CS0649
|
|
[Serializable]
|
|
internal class VsWhereResult
|
|
{
|
|
public VsWhereEntry[] entries;
|
|
|
|
public static VsWhereResult FromJson(string json)
|
|
{
|
|
return JsonUtility.FromJson<VsWhereResult>("{ \"" + nameof(VsWhereResult.entries) + "\": " + json + " }");
|
|
}
|
|
|
|
public IEnumerable<VisualStudioInstallation> ToVisualStudioInstallations()
|
|
{
|
|
foreach (var entry in entries)
|
|
{
|
|
yield return new VisualStudioInstallation()
|
|
{
|
|
Name = $"{entry.displayName} [{entry.catalog.productDisplayVersion}]",
|
|
Path = entry.productPath,
|
|
IsPrerelease = entry.isPrerelease,
|
|
Version = Version.Parse(entry.catalog.buildVersion)
|
|
};
|
|
}
|
|
}
|
|
}
|
|
|
|
[Serializable]
|
|
internal class VsWhereEntry
|
|
{
|
|
public string displayName;
|
|
public bool isPrerelease;
|
|
public string productPath;
|
|
public VsWhereCatalog catalog;
|
|
}
|
|
|
|
[Serializable]
|
|
internal class VsWhereCatalog
|
|
{
|
|
public string productDisplayVersion; // non parseable like "16.3.0 Preview 3.0"
|
|
public string buildVersion;
|
|
}
|
|
#pragma warning restore CS3021
|
|
#endregion
|
|
|
|
private static IEnumerable<VisualStudioInstallation> QueryVsWhere()
|
|
{
|
|
var progpath = FileUtility
|
|
.FindPackageAssetFullPath("VSWhere a:packages", "vswhere.exe")
|
|
.FirstOrDefault();
|
|
|
|
if (string.IsNullOrWhiteSpace(progpath))
|
|
return Enumerable.Empty<VisualStudioInstallation>();
|
|
|
|
var process = new Process
|
|
{
|
|
StartInfo = new ProcessStartInfo
|
|
{
|
|
FileName = progpath,
|
|
Arguments = "-prerelease -format json -utf8",
|
|
UseShellExecute = false,
|
|
CreateNoWindow = true,
|
|
RedirectStandardOutput = true,
|
|
RedirectStandardError = true,
|
|
}
|
|
};
|
|
|
|
using (process)
|
|
{
|
|
var json = string.Empty;
|
|
|
|
process.OutputDataReceived += (o, e) => json += e.Data;
|
|
process.Start();
|
|
process.BeginOutputReadLine();
|
|
process.WaitForExit();
|
|
|
|
var result = VsWhereResult.FromJson(json);
|
|
return result.ToVisualStudioInstallations();
|
|
}
|
|
}
|
|
}
|
|
}
|