forked from s425077/PotatoPlan
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@ -45,6 +45,11 @@ class Crops
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}
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}
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public float getSpeedFactor(float tractorSpeed)
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{
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return 1f / getCostOnMovement();
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}
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public SoilProperties getSoilProperties()
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{
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return soilProperties;
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@ -103,7 +108,7 @@ class Crops
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// Changes the time required for the crops to be harvestable
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public void setCropTimer()
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{
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if (cropType == 0) // Carrots
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if (cropType == 1) // Barley
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{
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Timer = 300;
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fullTimer = Timer;
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@ -133,25 +138,53 @@ class Crops
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}
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else if (Status == 2) //dirt
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{
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return 16;
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return 8;
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}
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else
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{
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if (cropType == 0)
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if (cropType == 1)
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{
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return 15; //Carrots
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}
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else if (cropType == 1)
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{
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return 30; //Wheat
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return 16; //Barley
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}
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else if (cropType == 2)
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{
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return 40; //Berries
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return 16; //Cotton
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}
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else if (cropType == 3)
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{
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return 16; //Ground Nuts
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}
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else if (cropType == 4)
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{
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return 16; //Maize
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}
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else if (cropType == 5)
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{
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return 16; //Millets
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}
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else if (cropType == 6)
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{
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return 16; //Oil Seeds
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}
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else if (cropType == 7)
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{
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return 16; //Paddy
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}
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else if (cropType == 8)
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{
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return 16; //Pulses
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}
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else if (cropType == 9)
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{
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return 16; //Sugarcane
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}
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else if (cropType == 10)
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{
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return 16; //Wheat
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}
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else
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{
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return 50; //Fruit Trees
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return 10; //Tobacco
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}
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}
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}
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@ -112,9 +112,12 @@ class Farm
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for (int i = 0; i < Size.X; i++)
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{
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for (int j = 0; j < Size.X; j++)
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{
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if (crops[i, j].getStatus() != 3)
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{
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int x = getHighestProductionRate(i, j);
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crops[i,j].setCropType(x, PresetCrops.getPresetCropTypes(x));
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crops[i, j].setCropType(x, PresetCrops.getPresetCropTypes(x));
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}
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}
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}
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}
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@ -1,17 +1,23 @@
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using Microsoft.Xna.Framework;
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using System;
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class HandleRotation
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{
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int rotationSpeed = 5, Rotation = 180;
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private float oldSpeed;
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public Vector2 UpdatePosition(int Destination, float tractorSpeed, Vector2 Position)
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public Vector2 UpdatePosition(int Destination, float tractorSpeed, Vector2 Position, Crops crops)
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{
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Vector2 Direction;
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if (oldSpeed != crops.getSpeedFactor(tractorSpeed))
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{
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Position = new Vector2((int)Math.Round(Position.X), (int)Math.Round(Position.Y));
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}
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if (Destination == 0)
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{
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if (Rotation == 0)
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{
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Direction = new Vector2(0, 1) * tractorSpeed;
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Direction = new Vector2(0, 1) * crops.getSpeedFactor(tractorSpeed);
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Position = Position + Direction;
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}
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else
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@ -34,7 +40,7 @@ class HandleRotation
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{
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if (Rotation == 180)
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{
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Direction = new Vector2(0, -1) * tractorSpeed;
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Direction = new Vector2(0, -1) * crops.getSpeedFactor(tractorSpeed);
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Position = Position + Direction;
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}
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else
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@ -54,7 +60,7 @@ class HandleRotation
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{
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if (Rotation == 270)
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{
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Direction = new Vector2(1, 0) * tractorSpeed;
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Direction = new Vector2(1, 0) * crops.getSpeedFactor(tractorSpeed);
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Position = Position + Direction;
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}
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else
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@ -77,7 +83,7 @@ class HandleRotation
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{
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if (Rotation == 90)
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{
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Direction = new Vector2(-1, 0) * tractorSpeed;
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Direction = new Vector2(-1, 0) * crops.getSpeedFactor(tractorSpeed);
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Position = Position + Direction;
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}
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else
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@ -97,6 +103,7 @@ class HandleRotation
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}
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}
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oldSpeed = crops.getSpeedFactor(tractorSpeed);
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return Position;
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}
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@ -1,11 +1,12 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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class Tractor
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{
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private int Spacing, sizeTile, Speed = 1;
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private float tractorSpeed = 1;
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private Vector2 Position, TargetPosition, Size, housePos;
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private Vector2 Position, TargetPosition, Size, housePos, oldDeltaPosition, DeltaPosition;
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private Path path = new Path();
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private SmartTractor smartTractor = new SmartTractor();
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private HandleRotation handleRotation = new HandleRotation();
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@ -22,6 +23,7 @@ class Tractor
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updatePosition(input.getSize(), Status);
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housePos = newHousePos;
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smartTractor.UpdateCrops(Speed);
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}
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public void init(Rectangle house, Input input)
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@ -36,7 +38,8 @@ class Tractor
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// Runs when the tractor reaches a tile
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private void updateDirection(Vector2 Size, Vector2 newPosition)
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{
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Vector2 DeltaPosition = TargetPosition - Position;
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DeltaPosition = TargetPosition - Position;
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if (DeltaPosition.X == 0)
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{
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@ -46,23 +49,24 @@ class Tractor
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}
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else if (DeltaPosition.Y > 0)
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{
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Position = handleRotation.UpdatePosition(0, tractorSpeed, Position);
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Position = handleRotation.UpdatePosition(0, tractorSpeed, Position, smartTractor.getFarm().getCrop((int)Math.Round(Position.X / (sizeTile + Spacing)), (int)Math.Round(Position.Y / (sizeTile + Spacing))));
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}
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else if (DeltaPosition.Y < 0)
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{
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Position = handleRotation.UpdatePosition(1, tractorSpeed, Position);
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Position = handleRotation.UpdatePosition(1, tractorSpeed, Position, smartTractor.getFarm().getCrop((int)Math.Round(Position.X / (sizeTile + Spacing)), (int)Math.Round(Position.Y / (sizeTile + Spacing))));
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}
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}
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else if (DeltaPosition.X > 0)
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{
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Position = handleRotation.UpdatePosition(2, tractorSpeed, Position);
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Position = handleRotation.UpdatePosition(2, tractorSpeed, Position, smartTractor.getFarm().getCrop((int)Math.Round(Position.X / (sizeTile + Spacing)), (int)Math.Round(Position.Y / (sizeTile + Spacing))));
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}
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else if (DeltaPosition.X < 0)
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{
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Position = handleRotation.UpdatePosition(3, tractorSpeed, Position);
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Position = handleRotation.UpdatePosition(3, tractorSpeed, Position, smartTractor.getFarm().getCrop((int)Math.Round(Position.X / (sizeTile + Spacing)), (int)Math.Round(Position.Y / (sizeTile + Spacing))));
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}
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}
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public void updatePosition(Vector2 Size, int Status) // updates the position
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{
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