decision tree + json.net #6

Merged
s452618 merged 1 commits from decisionTree into master 2021-05-20 11:41:43 +02:00
82 changed files with 3358 additions and 765 deletions

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@ -7,7 +7,7 @@ Material:
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@ -15,7 +15,7 @@ namespace Logic
public int customerSpawnTime = 10;
[SerializeField] private List<CustomerTable> customerTables;
[SerializeField] private List<Recipe> availableRecipes;
private void Awake()
{
Instance = this;
@ -51,10 +51,37 @@ namespace Logic
int randomTableNumber = Random.Range(0, customerTables.Count);
if (customerTables[randomTableNumber].state == TableState.Empty)
{
AllergenType allergenType = Randomizer.GetRandomEnumElement<AllergenType>();
int maxCalories = Randomizer.GetRandomIntInRange(400, 700);
customerTables[randomTableNumber].customer = new Customer(allergenType, maxCalories);
int randomInt = Randomizer.GetRandomIntInRange(0, 9);
var dislikedIngredient = randomInt;
int maxCalories = 240;
randomInt = Randomizer.GetRandomIntInRange(0, 2);
maxCalories += randomInt * 60;
randomInt = Randomizer.GetRandomIntInRange(0, 1);
string ifPizza = randomInt == 0 ? "yes" : "no";
randomInt = Randomizer.GetRandomIntInRange(0, 1);
string ifVegetarian = randomInt == 0 ? "yes" : "no";
randomInt = Randomizer.GetRandomIntInRange(0, 4);
int maxPrice = 8;
switch (randomInt)
{
case 0:
break;
case 1:
maxPrice = 10;
break;
case 2:
maxPrice = 20;
break;
case 3:
maxPrice = 25;
break;
case 4:
maxPrice = 30;
break;
}
customerTables[randomTableNumber].customer = new Customer(dislikedIngredient, maxCalories, maxPrice,
ifPizza, ifVegetarian);
customerTables[randomTableNumber].state = TableState.WaitingForMenu;
UIManager.Instance.uiTableManager.ChangeStatus(randomTableNumber, TableState.WaitingForMenu);
}

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@ -1,18 +1,25 @@
using System;
using System.Collections.Generic;
namespace Logic.Data
{
[Serializable]
public class Customer
{
public AllergenType allergenType;
public int maxCalories;
public int DislikedIngredient;
public int MaxCalories;
public int MaxPrice;
public string IfPizza;
public string IfVegetarian;
public Customer(AllergenType allergenType, int maxCalories)
public Customer(int dislikedIngredient, int maxCalories, int maxPrice, string ifPizza, string ifVegetarian)
{
this.allergenType = allergenType;
this.maxCalories = maxCalories;
DislikedIngredient = dislikedIngredient;
MaxCalories = maxCalories;
MaxPrice = maxPrice;
IfPizza = ifPizza;
IfVegetarian = ifVegetarian;
}
}
}

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@ -1,25 +1,11 @@
using System.Collections.Generic;
using UnityEngine;
namespace Logic.Data
{
public enum IngredientType
[CreateAssetMenu(fileName = "New Ingredient", menuName = "Inventory/Ingredient")]
public class Ingredient : ScriptableObject
{
Type_I,
Type_II,
Type_III
}
public enum AllergenType
{
Null,
Allergen_I,
Allergen_II,
Allergen_III
}
[System.Serializable]
public struct Ingredient
{
public string ingredientName;
public IngredientType type;
public AllergenType allergen;
public string IngredientName;
}
}

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@ -6,10 +6,12 @@ namespace Logic.Data
[CreateAssetMenu(fileName = "New Recipe", menuName = "Inventory/Recipe")]
public class Recipe : Item
{
public int Id;
public string recipeName;
public int kcal;
public int tableNumber;
public Food foodItem;
public List<Ingredient> ingredients;
}
}

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@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using Newtonsoft.Json;
[Serializable]
public class Attribute
{
[JsonConstructor]
public Attribute(string Name, List<object> AttributeValues, double InformationGain)
{
this.Name = Name;
this.AttributeValues = AttributeValues;
this.InformationGain = InformationGain;
}
public Attribute(string name, List<object> attributeValues)
{
Name = name;
AttributeValues = attributeValues;
}
public string Name { get; }
public List<object> AttributeValues { get; }
public double InformationGain { get; set; }
public static List<object> GetAttributeValues(DataTable table, int columnIndex)
{
var values = new List<object>();
for (int i = 0; i < table.Rows.Count; i++)
{
if (table.Rows[i][columnIndex] is int)
{
var found = values.Any(x => x is int intX && intX == (int) table.Rows[i][columnIndex]);
if (!found)
{
values.Add(table.Rows[i][columnIndex]);
}
}
else if (table.Rows[i][columnIndex] is string)
{
var found = values.Any(x => x is string stringX && stringX == (string) table.Rows[i][columnIndex]);
if (!found)
{
values.Add(table.Rows[i][columnIndex]);
}
}
else
{
var found = values.Any(x => x.Equals(table.Rows[i][columnIndex]));
if (!found)
{
values.Add(table.Rows[i][columnIndex]);
}
}
}
return values;
}
}

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@ -0,0 +1,43 @@
using System.Collections.Generic;
using System.Data;
using System.IO;
public static class Examples
{
public static DataTable SelectionExamples()
{
var data = new DataTable();
data.Columns.Add("IfPizza");
data.Columns.Add("DislikedIngredient");
data.Columns.Add("Price");
data.Columns.Add("Kcal");
data.Columns.Add("TimeOfDay");
data.Columns.Add("IfVegetarian");
data.Columns.Add("Recipe");
using (var reader = new StreamReader(File.OpenRead("examples.csv")))
{
while (!reader.EndOfStream)
{
var line = reader.ReadLine();
var values = line.Split(';');
List<string> strings = new List<string>();
List<int> ints = new List<int>();
for (int i = 0; i < values.Length-1; i++)
{
if (int.TryParse(values[i], out var result))
{
ints.Add(result);
}
else
{
strings.Add(values[i]);
}
}
data.Rows.Add(strings[0], ints[0], ints[1], ints[2], strings[1], strings[2], ints[3]);
}
}
return data;
}
}

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@ -0,0 +1,290 @@
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using Logic.Data;
using UnityEngine;
[Serializable]
public class Tree
{
public TreeNode Root { get; set; }
public static TreeNode Learn(DataTable examples, object edge, object defaultClass)
{
if (examples.Rows.Count == 0)
{
return new TreeNode(true, defaultClass, edge);
}
if (CheckIfAllExamplesHaveTheSameEndValue(examples))
{
return new TreeNode(true, examples.Rows[0][examples.Columns.Count - 1], edge);
}
List<object> knownValues;
List<int> valuesAmount;
double max;
int maxIndex;
if (examples.Columns.Count == 1)//1 a nie 0 bo w ostatniej kolumnie jest decyzja
{
knownValues = GetKnownValuesOfAttribute(examples, examples.Columns.Count - 1);
valuesAmount = GetValuesAmount(examples, examples.Columns.Count - 1);
max = double.MinValue;
maxIndex = -1;
for (int i = 0; i < valuesAmount.Count; i++)
{
if (valuesAmount[i] > max)
{
max = valuesAmount[i];
maxIndex = i;
}
}
return new TreeNode(true, knownValues[maxIndex], edge);
}
var root = GetRootNode(examples, edge);
knownValues = GetKnownValuesOfAttribute(examples, examples.Columns.Count - 1);
valuesAmount = GetValuesAmount(examples, examples.Columns.Count - 1);
max = double.MinValue;
maxIndex = -1;
for (int i = 0; i < valuesAmount.Count; i++)
{
if (valuesAmount[i] > max)
{
max = valuesAmount[i];
maxIndex = i;
}
}
var newDefaultClass = knownValues[maxIndex];
foreach (var x in root.NodeAttribute.AttributeValues)
{
var reducedTable = CreateSmallerTable(examples, x, root.TableIndex, true);
root.ChildNodes.Add(Learn(reducedTable, x, newDefaultClass));
}
return root;
}
public object GetResult(TreeNode node, Dictionary<string, object> queryValues)
{
if (node.IsLeaf)
{
return node.Name;
}
else
{
foreach (var childNode in node.ChildNodes)
{
foreach (var value in queryValues)
{
if (childNode.Edge.ToString().Equals(value.Value.ToString()) && node.Name.Equals(value.Key))
{
queryValues.Remove(value.Key);
return GetResult(childNode, queryValues);
}
}
}
}
return null;
}
private static bool CheckIfAllExamplesHaveTheSameEndValue(DataTable examples)
{
var endValues = new List<object>();
for (int i = 0; i < examples.Rows.Count; i++)
{
endValues.Add(examples.Rows[i][examples.Columns.Count - 1]);
}
return !(endValues.Count > 0 && endValues.Any(x => x != endValues[0]));
}
private static TreeNode GetRootNode(DataTable examples, object edge)
{
var examplesEntropy = CalculateDataTableEntropy(examples);
var attributes = new List<Attribute>();
for (int i = 0; i < examples.Columns.Count - 1; i++)
{
var attributeValues = Attribute.GetAttributeValues(examples, i);
attributes.Add(new Attribute(examples.Columns[i].ToString(), attributeValues));
}
var attributeIndex = -1;
var highestInformationGain = double.MinValue;
for (int i = 0; i < attributes.Count; i++)
{
attributes[i].InformationGain = GetInformationGainForAttribute(examples, i, examplesEntropy);
if (attributes[i].InformationGain > highestInformationGain)
{
highestInformationGain = attributes[i].InformationGain;
attributeIndex = i;
}
}
return new TreeNode(attributes[attributeIndex].Name, attributeIndex, attributes[attributeIndex], edge);
}
private static double GetInformationGainForAttribute(DataTable examples, int attributeIndex, double examplesEntropy)
{
var sumElements = new List<double>();
var knownValues = GetKnownValuesOfAttribute(examples, attributeIndex);
foreach (var x in knownValues)
{
var table = CreateSmallerTable(examples, x, attributeIndex, false);
sumElements.Add((double) table.Rows.Count / examples.Rows.Count * CalculateDataTableEntropy(table));
}
return examplesEntropy - sumElements.Sum();
}
private static double CalculateDataTableEntropy(DataTable table)
{
var rows = table.Rows.Count;
var valuesAmount = GetValuesAmount(table, table.Columns.Count - 1);
return valuesAmount.Select(x => x / (double) rows).Select(x => -x * Math.Log(x, 2)).Sum();
}
public static List<int> GetValuesAmount(DataTable table, int indexOfColumn)
{
var foundValues = new List<int>();
var knownValues = GetKnownValuesOfAttribute(table, indexOfColumn);
foreach (var x in knownValues)
{
var amount = 0;
for (int i = 0; i < table.Rows.Count; i++)
{
if (table.Rows[i][indexOfColumn] is int intT && x is int intX)
{
if (intX == intT)
{
amount++;
}
}
else if (table.Rows[i][indexOfColumn] is string stringT && x is string stringX)
{
if (stringT == stringX)
{
amount++;
}
}
else
{
if (table.Rows[i][indexOfColumn].Equals(x))
{
amount++;
}
}
}
foundValues.Add(amount);
}
return foundValues;
}
public static List<object> GetKnownValuesOfAttribute(DataTable table, int indexOfColumn)
{
var knownValues = new List<object>();
if (table.Rows.Count > 0)
{
knownValues.Add(table.Rows[0][indexOfColumn]);
}
for (int i = 1; i < table.Rows.Count; i++)
{
if (table.Rows[i][indexOfColumn] is int)
{
var found = knownValues.All(x => x is int intX && intX != (int) table.Rows[i][indexOfColumn]);
if (found)
{
knownValues.Add(table.Rows[i][indexOfColumn]);
}
}
else if (table.Rows[i][indexOfColumn] is string)
{
var found = knownValues.All(x => x is string stringX && stringX != (string) table.Rows[i][indexOfColumn]);
if (found)
{
knownValues.Add(table.Rows[i][indexOfColumn]);
}
}
else
{
var found = knownValues.All(x => !x.Equals(table.Rows[i][indexOfColumn]));
if (found)
{
knownValues.Add(table.Rows[i][indexOfColumn]);
}
}
}
return knownValues;
}
private static DataTable CreateSmallerTable(DataTable examples, object edgePointingToNextNode, int rootTableIndex, bool deleteColumn)
{
var smallerTable = new DataTable();
for (int i = 0; i < examples.Columns.Count; i++)
{
smallerTable.Columns.Add(examples.Columns[i].ToString());
}
for (int i = 0; i < examples.Rows.Count; i++)
{
if (examples.Rows[i][rootTableIndex] is int intE && edgePointingToNextNode is int intEdge)
{
if (intE == intEdge)
{
var row = new object[examples.Columns.Count];
for (int j = 0; j < examples.Columns.Count; j++)
{
row[j] = examples.Rows[i][j];
}
smallerTable.Rows.Add(row);
}
}
else if (examples.Rows[i][rootTableIndex] is string stringE && edgePointingToNextNode is string stringEdge)
{
if (stringE == stringEdge)
{
var row = new object[examples.Columns.Count];
for (int j = 0; j < examples.Columns.Count; j++)
{
row[j] = examples.Rows[i][j];
}
smallerTable.Rows.Add(row);
}
}
else
{
if (examples.Rows[i][rootTableIndex].Equals(edgePointingToNextNode))
{
var row = new object[examples.Columns.Count];
for (int j = 0; j < examples.Columns.Count; j++)
{
row[j] = examples.Rows[i][j];
}
smallerTable.Rows.Add(row);
}
}
}
if(deleteColumn)
smallerTable.Columns.Remove(smallerTable.Columns[rootTableIndex]);
return smallerTable;
}
}

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@ -0,0 +1,39 @@
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
[Serializable]
public class TreeNode
{
[JsonConstructor]
public TreeNode(object Name, object Edge, Attribute NodeAttribute, List<TreeNode> ChildNodes, int TableIndex, bool IsLeaf)
{
this.Name = Name;
this.Edge = Edge;
this.NodeAttribute = NodeAttribute;
this.ChildNodes = ChildNodes;
this.TableIndex = TableIndex;
this.IsLeaf = IsLeaf;
}
public TreeNode(object name, int tableIndex, Attribute nodeAttribute, object edge)
{
Name = name;
Edge = edge;
NodeAttribute = nodeAttribute;
ChildNodes = new List<TreeNode>();
TableIndex = tableIndex;
}
public TreeNode(bool isLeaf, object name, object edge)
{
Name = name;
Edge = edge;
IsLeaf = isLeaf;
}
public object Name { get; }
public object Edge { get; }
public Attribute NodeAttribute { get; }
public List<TreeNode> ChildNodes { get; }
public int TableIndex { get; }
public bool IsLeaf { get; }
}

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@ -1,6 +1,8 @@
using System.Collections;
using System.Collections.Generic;
using Logic.Agent;
using Logic.Data;
using UnityEditor.SearchService;
using UnityEngine;
namespace Logic.Graph
@ -50,23 +52,7 @@ namespace Logic.Graph
_prepareRecipeCoroutine = StartCoroutine(HandleRecipePrepare(3));
}
private IEnumerator HandleRecipePrepare(int secs)
{
yield return new WaitForSeconds(secs);
if (state == TableState.WaitingForWaitress)
{
StopCoroutine(_prepareRecipeCoroutine);
}
else
{
SetRandomRecipe();
Spawn();
IsFull = true;
state = TableState.WaitingForWaitress;
UIManager.Instance.uiTableManager.ChangeStatus(tableNumber, state);
UIManager.Instance.uiTableManager.ChangeItem(tableNumber, CurrentItem);
}
}
private void HandleRecipeReady()
{
@ -138,6 +124,45 @@ namespace Logic.Graph
UIManager.Instance.uiTableManager.ChangeStatus(tableNumber, state);
UIManager.Instance.uiTableManager.ChangeItem(tableNumber, null);
}
private IEnumerator HandleRecipePrepare(int secs)
{
yield return new WaitForSeconds(secs);
if (state == TableState.WaitingForWaitress)
{
StopCoroutine(_prepareRecipeCoroutine);
}
else
{
var valuesForQuery = new Dictionary<string, object>();
valuesForQuery.Add("IfPizza", customer.IfPizza);
valuesForQuery.Add("DislikedIngredient", customer.DislikedIngredient);
valuesForQuery.Add("Price", customer.MaxPrice);
valuesForQuery.Add("Kcal", customer.MaxCalories);
valuesForQuery.Add("TimeOfDay", SceneContext.Instance.TimeOfDay);
valuesForQuery.Add("IfVegetarian", customer.IfVegetarian);
var decisionTree = SceneContext.Instance.DecisionTree;
var result = decisionTree.GetResult(decisionTree.Root, valuesForQuery);
var recipe =
SceneContext.Instance.Recipes[int.Parse(result.ToString())];
if (recipe.name == "Null")
{
SetRandomRecipe();
}
else
{
CurrentItem = Instantiate(recipe);
state = TableState.WaitingForFood;
UIManager.Instance.uiTableManager.ChangeStatus(tableNumber, state);
}
Spawn();
IsFull = true;
state = TableState.WaitingForWaitress;
UIManager.Instance.uiTableManager.ChangeStatus(tableNumber, state);
UIManager.Instance.uiTableManager.ChangeItem(tableNumber, CurrentItem);
}
}
private void SetRandomRecipe()
{

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@ -1,8 +1,10 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Logic.Data;
using Logic.Graph;
using Newtonsoft.Json;
using UnityEngine;
using UnityEngine.UI;
namespace Logic
{
@ -14,12 +16,46 @@ namespace Logic
public float rotationCost;
public bool useAStar = true;
public static SceneContext Instance;
public List<Recipe> Recipes = new List<Recipe>();
public string TimeOfDay = "morning";
public Tree DecisionTree;
void Awake()
{
Instance = this;
Application.targetFrameRate = 144;
map = GetComponentsInChildren<Node>().ToList();
DecisionTree = LoadOrLearnDecisionTree();
}
private Tree LoadOrLearnDecisionTree()
{
if (File.Exists("DecisionTree.json"))
{
var tree = JsonConvert.DeserializeObject<Tree>(File.ReadAllText("DecisionTree.json"));
return tree;
}
else
{
var examples = Examples.SelectionExamples();
var knownValues = Tree.GetKnownValuesOfAttribute(examples, examples.Columns.Count - 1);
var valuesAmount = Tree.GetValuesAmount(examples, examples.Columns.Count - 1);
var max = double.MinValue;
var maxIndex = -1;
for (int i = 0; i < valuesAmount.Count; i++)
{
if (valuesAmount[i] > max)
{
max = valuesAmount[i];
maxIndex = i;
}
}
var tree = new Tree {Root = Tree.Learn(examples, null, knownValues[maxIndex])};
var treeJson = JsonConvert.SerializeObject(tree);
File.WriteAllText("DecisionTree.json", treeJson);
return tree;
}
}
private void DrawGizmosFrom(Node from, List<Node> without)

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