2021-04-02 03:39:46 +02:00
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WINDOW_X = 533 + 1200
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WINDOW_Y = 950
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FRAME_WIDTH = 533
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FRAME_HEIGHT = 533
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# Size of small image
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IMAGE_SIZE = 50
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class Player(object):
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def __init__(self):
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self.x_start = 3
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self.y_start = 3
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self.current_x = self.x_start
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self.current_y = self.y_start
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self.step = IMAGE_SIZE + self.x_start
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self.current_array_x = 0
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self.current_array_y = 0
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2021-04-02 04:08:50 +02:00
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def MovingRight(self):
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if self.current_x + self.step < FRAME_WIDTH:
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self.current_x += self.step
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self.current_array_x += 1
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elif self.current_y + self.step < FRAME_HEIGHT:
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self.current_x = self.x_start
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self.current_array_x = 0
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self.current_array_y += 1
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self.current_y += self.step
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2021-04-02 03:39:46 +02:00
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2021-04-02 04:08:50 +02:00
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def MovingLeft(self):
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if self.current_x - self.step >= self.x_start:
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self.current_x -= self.step
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self.current_array_x -= 1
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elif self.current_y - self.step >= self.y_start:
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self.current_x = FRAME_WIDTH - self.step
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self.current_array_x = 9
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self.current_array_y -= 1
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self.current_y -= self.step
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def MovingUp(self):
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if self.current_y - self.step >= self.y_start:
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self.current_y -= self.step
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self.current_array_y -= 1
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def MovingDown(self):
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if self.current_y + self.step < FRAME_HEIGHT:
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self.current_y += self.step
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self.current_array_y += 1
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