Scriptum/Assets/Scene Sprites/CaveEntrance/world_160 1.asset

217 lines
5.4 KiB
Plaintext
Raw Permalink Normal View History

2022-12-29 03:22:45 +01:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!213 &21300000
Sprite:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: world_160 1
m_Rect:
serializedVersion: 2
x: 80
y: 112
width: 16
height: 16
m_Offset: {x: 0, y: 0}
m_Border: {x: 0, y: 0, z: 0, w: 0}
m_PixelsToUnits: 16
m_Pivot: {x: 0.5, y: 0.5}
m_Extrude: 1
m_IsPolygon: 0
m_AtlasName:
m_PackingTag:
m_RenderDataKey:
a9c0c772b01d7ad46a8fc890b31f10f3: 2762527264562735114
m_AtlasTags: []
m_SpriteAtlas: {fileID: 0}
m_RD:
serializedVersion: 3
texture: {fileID: 2800000, guid: a9c0c772b01d7ad46a8fc890b31f10f3, type: 3}
alphaTexture: {fileID: 0}
secondaryTextures: []
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 6
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 4
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_IndexBuffer: 000001000200020001000300
m_VertexData:
serializedVersion: 3
m_VertexCount: 4
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 3
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 1
offset: 0
format: 0
dimension: 2
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 1
offset: 8
format: 0
dimension: 4
- stream: 1
offset: 24
format: 10
dimension: 4
m_DataSize: 208
_typelessdata: 000000bf0000003f000000000000003f0000003f00000000000000bf000000bf000000000000003f000000bf000000002fa13d3e398ee33e0000803f00000000000000000000000000000000000000000000000000000000398e633e398ee33e0000803f000000000000000000000000000000000000000000000000000000002fa13d3e721cc73e0000803f00000000000000000000000000000000000000000000000000000000398e633e721cc73e0000803f00000000000000000000000000000000000000000000000000000000
m_Bindpose: []
textureRect:
serializedVersion: 2
x: 80
y: 112
width: 16
height: 16
textureRectOffset: {x: 0, y: 0}
atlasRectOffset: {x: -1, y: -1}
settingsRaw: 64
uvTransform: {x: 16, y: 88, z: 16, w: 120}
downscaleMultiplier: 1
m_AtlasRD:
serializedVersion: 3
texture: {fileID: 2800000, guid: a9c0c772b01d7ad46a8fc890b31f10f3, type: 3}
alphaTexture: {fileID: 0}
secondaryTextures: []
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 6
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 4
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_IndexBuffer: 000001000200020001000300
m_VertexData:
serializedVersion: 3
m_VertexCount: 4
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 3
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 1
offset: 0
format: 0
dimension: 2
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 1
offset: 8
format: 0
dimension: 4
- stream: 1
offset: 24
format: 10
dimension: 4
m_DataSize: 208
_typelessdata: 000000bf0000003f000000000000003f0000003f00000000000000bf000000bf000000000000003f000000bf000000002fa13d3e398ee33e0000803f00000000000000000000000000000000000000000000000000000000398e633e398ee33e0000803f000000000000000000000000000000000000000000000000000000002fa13d3e721cc73e0000803f00000000000000000000000000000000000000000000000000000000398e633e721cc73e0000803f00000000000000000000000000000000000000000000000000000000
m_Bindpose: []
textureRect:
serializedVersion: 2
x: 80
y: 112
width: 16
height: 16
textureRectOffset: {x: 0, y: 0}
atlasRectOffset: {x: -1, y: -1}
settingsRaw: 64
uvTransform: {x: 16, y: 88, z: 16, w: 120}
downscaleMultiplier: 1
m_PhysicsShape:
- - {x: -0.5, y: 0.5}
- {x: -0.5, y: -0.5}
- {x: 0.5, y: -0.5}
- {x: 0.5, y: 0.5}
m_Bones: []
m_SpriteID: a08e79e19e7765620800000000000000