28 lines
691 B
C#
28 lines
691 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[System.Serializable]
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public class EquippableItemPrefarbAsset
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{
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[SerializeField]
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public string name;
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[SerializeField]
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public string prefarbAssetName;
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[SerializeField]
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public Vector3 position;
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[SerializeField]
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public EquippableItem equippableItem;
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public EquippableItemPrefarbAsset(){}
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public EquippableItemPrefarbAsset(string _name, string _prefarbAssetName, Vector3 _position, EquippableItem _equippableItem)
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{
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name = _name;
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prefarbAssetName = _prefarbAssetName;
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position = _position;
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equippableItem = _equippableItem;
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}
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}
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