Scriptum/Assets/Scripts/REFACTORING/Application/Panel/Chest/ChestDataListManager.cs

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2022-11-06 21:34:17 +01:00
using UnityEngine;
public class ChestDataListManager : SceneDataListManager<ChestPrefarbAsset>
{
public ChestDataListManager(string gameObjectLocalization, string assetLocalization) : base(gameObjectLocalization, assetLocalization)
{
}
public override void AddElementToList(ChestPrefarbAsset newElement)
{
throw new System.NotImplementedException();
}
public override void RemoveElementFromList(ChestPrefarbAsset element)
{
throw new System.NotImplementedException();
}
protected override void doBuild(GameObject _object)
{
throw new System.NotImplementedException();
}
}