2022-05-29 12:33:43 +02:00
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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2022-05-29 21:54:28 +02:00
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public class InventorySlot : ItemSlot
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2022-05-29 12:33:43 +02:00
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{
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2022-11-19 17:02:31 +01:00
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/* public InventorySlot(int number, Item item) : base(number, item)
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{
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}*/
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2022-05-29 21:54:28 +02:00
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public override bool CanReceiveItem(Item item)
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2022-05-29 12:33:43 +02:00
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{
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2022-06-05 01:57:57 +02:00
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return true;
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2022-05-29 12:33:43 +02:00
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}
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}
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