Scriptum/Assets/NewGame.cs

17 lines
393 B
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NewGame : MonoBehaviour
{
public void ResetSettings()
{
int rock = 1;
PlayerPrefs.SetInt("rock", rock);
string pickaxe1 = "create";
PlayerPrefs.SetString("pickaxe1", pickaxe1);
string name = "none";
PlayerPrefs.SetString("name", name);
}
}