56 lines
1015 B
C#
56 lines
1015 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
public enum TaskHardship {
|
||
|
Easy,
|
||
|
Normal,
|
||
|
Classic,
|
||
|
Medium,
|
||
|
Hard,
|
||
|
Impossible
|
||
|
}
|
||
|
|
||
|
public class Task : MonoBehaviour
|
||
|
{
|
||
|
[SerializeField]
|
||
|
public int id;
|
||
|
public int Id
|
||
|
{
|
||
|
get { return id; }
|
||
|
set { id = value; }
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
public string title;
|
||
|
public string Title
|
||
|
{
|
||
|
get { return title; }
|
||
|
set { title = value; }
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
public string description;
|
||
|
public string Description
|
||
|
{
|
||
|
get { return description; }
|
||
|
set { description = value; }
|
||
|
}
|
||
|
|
||
|
[SerializeField]
|
||
|
public TaskHardship hardnessLevel;
|
||
|
|
||
|
public Task(int _id)
|
||
|
{
|
||
|
id = _id;
|
||
|
}
|
||
|
|
||
|
public Task(int _id, string _title, string _description, TaskHardship _hardnessLevel)
|
||
|
{
|
||
|
this.id = _id;
|
||
|
this.title = _title;
|
||
|
this.description = _description;
|
||
|
this.hardnessLevel = _hardnessLevel;
|
||
|
}
|
||
|
}
|