Add basic settings menu and inventory ui

This commit is contained in:
Jakub Sztuba 2022-05-20 13:38:43 +02:00
parent 031650d1de
commit 0459bdc24c
31 changed files with 7183 additions and 55 deletions

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15
Assets/Scripts/MenuGUI.cs Normal file
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MenuGUI : MonoBehaviour
{
public class SettingsButton:MonoBehaviour
{
public void LoadScene(string sceneName)
{
SceneManager.LoadScene(sceneName);
}
}
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace GUI_Scripts
{
public class SettingsButton:MonoBehaviour
{
public GameObject Panel;
public void OpenPanel() {
if (Panel != null) {
//bool isActive = Panel.activeSelf;
Panel.SetActive(true);
}
}
public void ClosePanel() {
if (Panel != null) {
Panel.SetActive(false);
}
}
}
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