Add basic settings menu and inventory ui

This commit is contained in:
Jakub Sztuba 2022-05-20 13:38:43 +02:00
parent 031650d1de
commit 0459bdc24c
31 changed files with 7183 additions and 55 deletions

View File

@ -1 +0,0 @@
Scriptum

View File

@ -2,8 +2,10 @@
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<LangVersion>latest</LangVersion> <LangVersion>latest</LangVersion>
<CscToolPath>C:\Program Files\Unity\Hub\Editor\2020.3.32f1\Editor\Data\Tools\RoslynScripts</CscToolPath> <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
<CscToolExe>unity_csc.bat</CscToolExe> <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
<CodeAnalysisRuleSet></CodeAnalysisRuleSet>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@ -11,7 +13,8 @@
<ProductVersion>10.0.20506</ProductVersion> <ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace> <RootNamespace></RootNamespace>
<ProjectGuid>{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}</ProjectGuid> <ProjectGuid>{e0f48af5-6d3e-b154-523d-8f755dc8e665}</ProjectGuid>
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder> <AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Assembly-CSharp</AssemblyName> <AssemblyName>Assembly-CSharp</AssemblyName>
@ -27,8 +30,9 @@
<DefineConstants>DEBUG;TRACE;UNITY_2020_3_32;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants> <DefineConstants>DEBUG;TRACE;UNITY_2020_3_32;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn> <NoWarn></NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks> <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType> <DebugType>pdbonly</DebugType>
@ -36,8 +40,9 @@
<OutputPath>Temp\bin\Release\</OutputPath> <OutputPath>Temp\bin\Release\</OutputPath>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn> <NoWarn></NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks> <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
</PropertyGroup> </PropertyGroup>
<PropertyGroup> <PropertyGroup>
<NoConfig>true</NoConfig> <NoConfig>true</NoConfig>
@ -48,12 +53,14 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Compile Include="Assets\Scripts\Enemies&apos; Scprits\Skeleton.cs" /> <Compile Include="Assets\Scripts\Enemies&apos; Scprits\Skeleton.cs" />
<Compile Include="Assets\Scripts\SettingsButton.cs" />
<Compile Include="Assets\Scripts\Enemies&apos; Scprits\Enemy.cs" /> <Compile Include="Assets\Scripts\Enemies&apos; Scprits\Enemy.cs" />
<Compile Include="Assets\Scripts\QuitGame.cs" /> <Compile Include="Assets\Scripts\QuitGame.cs" />
<Compile Include="Assets\Scripts\Inventory\InventoryManager.cs" /> <Compile Include="Assets\Scripts\Inventory\InventoryManager.cs" />
<Compile Include="Assets\Scripts\Item\Item.cs" /> <Compile Include="Assets\Scripts\Item\Item.cs" />
<Compile Include="Assets\Scripts\CamerFollow.cs" /> <Compile Include="Assets\Scripts\CamerFollow.cs" />
<Compile Include="Assets\Scripts\SaveSoundSettings.cs" /> <Compile Include="Assets\Scripts\SaveSoundSettings.cs" />
<Compile Include="Assets\Scripts\MenuGUI.cs" />
<Compile Include="Assets\breakable.cs" /> <Compile Include="Assets\breakable.cs" />
<Compile Include="Assets\Scripts\Enemies&apos; Scprits\PatrolBat.cs" /> <Compile Include="Assets\Scripts\Enemies&apos; Scprits\PatrolBat.cs" />
<Compile Include="Assets\Scripts\Item\PickableController.cs" /> <Compile Include="Assets\Scripts\Item\PickableController.cs" />
@ -651,94 +658,94 @@
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.32f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath> <HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.32f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.Animation.Editor"> <Reference Include="Unity.2D.Animation.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.InternalAPIEngineBridge.001"> <Reference Include="Unity.InternalAPIEngineBridge.001">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VSCode.Editor"> <Reference Include="Unity.VSCode.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.PixelPerfect"> <Reference Include="Unity.2D.PixelPerfect">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.Tilemap.Editor"> <Reference Include="Unity.2D.Tilemap.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="PsdPlugin"> <Reference Include="PsdPlugin">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/PsdPlugin.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/PsdPlugin.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.TextMeshPro.Editor"> <Reference Include="Unity.TextMeshPro.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VisualStudio.Editor"> <Reference Include="Unity.VisualStudio.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Timeline"> <Reference Include="Unity.Timeline">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.TextMeshPro"> <Reference Include="Unity.TextMeshPro">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.IK.Editor"> <Reference Include="Unity.2D.IK.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.Sprite.Editor"> <Reference Include="Unity.2D.Sprite.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.Psdimporter.Editor"> <Reference Include="Unity.2D.Psdimporter.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Psdimporter.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.Psdimporter.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.Path.Editor"> <Reference Include="Unity.2D.Path.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Path.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.Path.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.InternalAPIEditorBridge.001"> <Reference Include="Unity.InternalAPIEditorBridge.001">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEditorBridge.001.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEditorBridge.001.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.PlasticSCM.Editor"> <Reference Include="Unity.PlasticSCM.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Rider.Editor"> <Reference Include="Unity.Rider.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI"> <Reference Include="UnityEngine.UI">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Mathematics"> <Reference Include="Unity.Mathematics">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.IK.Runtime"> <Reference Include="Unity.2D.IK.Runtime">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Runtime.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.Animation.Triangle.Runtime"> <Reference Include="Unity.2D.Animation.Triangle.Runtime">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Triangle.Runtime.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Triangle.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.Animation.Runtime"> <Reference Include="Unity.2D.Animation.Runtime">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Runtime.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.PixelPerfect.Editor"> <Reference Include="Unity.2D.PixelPerfect.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Timeline.Editor"> <Reference Include="Unity.Timeline.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Mathematics.Editor"> <Reference Include="Unity.Mathematics.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.Common.Runtime"> <Reference Include="Unity.2D.Common.Runtime">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.SpriteShape.Editor"> <Reference Include="Unity.2D.SpriteShape.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.Common.Editor"> <Reference Include="Unity.2D.Common.Editor">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.2D.SpriteShape.Runtime"> <Reference Include="Unity.2D.SpriteShape.Runtime">
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll</HintPath> <HintPath>C:/Users/jakub/RiderProjects/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll</HintPath>
</Reference> </Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>

8
Assets/Fonts.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e7e2ec7d44915bb49bd06f6a22609a90
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 884c49ec4abfe5a42b334668d8c1d9aa
labels:
- Font
- Sprite
- Material
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: f00af03777ec0764c9988b7276259e03
labels:
- Font
- Sprite
- Material
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,10 @@
fileFormatVersion: 2
guid: 6b506a7e42917d6489d0e806d6b4f62d
labels:
- Font
- Sprite
- Material
NativeFormatImporter:
userData:
assetBundleName:
assetBundleVariant:

8
Assets/GUI items.meta Normal file
View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4f82688237b1ad348a9f300b922effe2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 308 B

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: f9d386b6fa202f54ab420c8f19b6bdec
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 308 B

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 18369b842348782499690815647fd9cc
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 56 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: bb6d69d159de99e469018e593172730d
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 303 B

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 3e5aebece4e44534ca05a65e6cb4014d
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 256c496dd6519794195c0cc677c363d4
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 5798ae9145b3f8449a416754aaf7ab69
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 961 B

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 117f5daabd9df614fa5b1442eb88c370
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

15
Assets/Scripts/MenuGUI.cs Normal file
View File

@ -0,0 +1,15 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MenuGUI : MonoBehaviour
{
public class SettingsButton:MonoBehaviour
{
public void LoadScene(string sceneName)
{
SceneManager.LoadScene(sceneName);
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 27e1ca21f16b10d468060ec1dbbdd60a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,23 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace GUI_Scripts
{
public class SettingsButton:MonoBehaviour
{
public GameObject Panel;
public void OpenPanel() {
if (Panel != null) {
//bool isActive = Panel.activeSelf;
Panel.SetActive(true);
}
}
public void ClosePanel() {
if (Panel != null) {
Panel.SetActive(false);
}
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 79d3e252c7dfb974f9cc8e1f2af7ae8a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,7 +1,7 @@
 
Microsoft Visual Studio Solution File, Format Version 11.00 Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010 # Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{e0f48af5-6d3e-b154-523d-8f755dc8e665}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -9,10 +9,10 @@ Global
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {e0f48af5-6d3e-b154-523d-8f755dc8e665}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Debug|Any CPU.Build.0 = Debug|Any CPU {e0f48af5-6d3e-b154-523d-8f755dc8e665}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Release|Any CPU.ActiveCfg = Release|Any CPU {e0f48af5-6d3e-b154-523d-8f755dc8e665}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Release|Any CPU.Build.0 = Release|Any CPU {e0f48af5-6d3e-b154-523d-8f755dc8e665}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View File

@ -6,22 +6,22 @@ EditorUserSettings:
serializedVersion: 4 serializedVersion: 4
m_ConfigSettings: m_ConfigSettings:
RecentlyUsedScenePath-0: RecentlyUsedScenePath-0:
value: 22424703114646680e0b0227036c72111f19352f223d667d6d0a123df6f23b34f1a923e7ee2e26 value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb
flags: 0 flags: 0
RecentlyUsedScenePath-1: RecentlyUsedScenePath-1:
value: 22424703114646680e0b0227036c72111f19352f223d667d6d051c3de5f5353fe7a923e7ee2e26 value: 22424703114646680e0b0227036c72111f19352f223d667d6d0a123df6f23b34f1a923e7ee2e26
flags: 0 flags: 0
RecentlyUsedScenePath-2: RecentlyUsedScenePath-2:
value: 22424703114646680e0b0227036c72111f19352f223d667d6d1a1827f6e93a3ff1a923e7ee2e26 value: 22424703114646680e0b0227036c7c1100123d24383a273e2e2c5326ece92021
flags: 0 flags: 0
RecentlyUsedScenePath-3: RecentlyUsedScenePath-3:
value: 22424703114646680e0b0227036c72111f19352f223d667d6d1a1226ece42776f7e93ffdfe value: 22424703114646680e0b0227036c72111f19352f223d667d6d1a1226ece42776f7e93ffdfe
flags: 0 flags: 0
RecentlyUsedScenePath-4: RecentlyUsedScenePath-4:
value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb value: 22424703114646680e0b0227036c72111f19352f223d667d6d051c3de5f5353fe7a923e7ee2e26
flags: 0 flags: 0
RecentlyUsedScenePath-5: RecentlyUsedScenePath-5:
value: 22424703114646680e0b0227036c7c1100123d24383a273e2e2c5326ece92021 value: 22424703114646680e0b0227036c72111f19352f223d667d6d1a1827f6e93a3ff1a923e7ee2e26
flags: 0 flags: 0
RecentlyUsedScenePath-6: RecentlyUsedScenePath-6:
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d