Added items and dialogues

Also saving enemies fix
This commit is contained in:
KrolMel 2022-12-28 16:21:08 +01:00
parent ec0b413931
commit 1d73510e36
40 changed files with 10928 additions and 459 deletions

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@ -118,8 +118,15 @@ public class DialogueManager : MonoBehaviour
/// <returns></returns>
public bool GetCurrentDialoguePanelStatus()
{
Debug.Log(Dialogue);
var multiDialStatius = Dialogue.DialogueStepStatus();
Debug.Log(multiDialStatius);
Debug.Log(Dialogue
.Dialogues
.Where(dialogue => dialogue.Key == multiDialStatius.Item1)
.First()
.Value
.DialogueSteps);
return Dialogue
.Dialogues
.Where(dialogue => dialogue.Key == multiDialStatius.Item1)