Added simple health module for enemies

This commit is contained in:
KrolMel 2022-05-18 13:58:41 +02:00
parent 031650d1de
commit 4ab6cc09c5
11 changed files with 318 additions and 227 deletions

View File

@ -2,7 +2,7 @@
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@ -6,16 +6,21 @@ public class Enemy : MonoBehaviour
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public string enemyName;
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public float health;
// Start is called before the first frame update
void Start()
private void Awake()
{
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using System.Collections;
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float inputHorizontal;
float inputVertical;
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