Many minor fixes
This commit is contained in:
parent
f5121ad3c7
commit
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@ -62,6 +62,7 @@
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<Compile Include="Assets\Scripts\REFACTORING\Models\Mission\Dialogue\MissionDialogueData.cs" />
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<Compile Include="Assets\Scripts\REFACTORING\Models\Mission\Dialogue\MissionDialogueData.cs" />
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<Compile Include="Assets\Scripts\REFACTORING\Models\Shop\ShopData.cs" />
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<Compile Include="Assets\Scripts\REFACTORING\Models\Shop\ShopData.cs" />
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<Compile Include="Assets\_\Stuff\GridPathfinding\PathNode.cs" />
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<Compile Include="Assets\_\Stuff\GridPathfinding\PathNode.cs" />
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<Compile Include="Assets\ControlsletterManager.cs" />
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<Compile Include="Assets\Scripts\REFACTORING\Application\Player\Skills\Calculator\PlayerPramCalcullator.cs" />
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<Compile Include="Assets\Scripts\REFACTORING\Application\Player\Skills\Calculator\PlayerPramCalcullator.cs" />
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<Compile Include="Assets\Scripts\Pathfinding\AStarPathfindingAgent.cs" />
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<Compile Include="Assets\Scripts\Pathfinding\AStarPathfindingAgent.cs" />
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<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Inventory\InventoryUIManager.cs" />
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<Compile Include="Assets\Scripts\REFACTORING\Application\UI\Inventory\InventoryUIManager.cs" />
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@ -1,5 +1,57 @@
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@ -1,5 +1,57 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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@ -8,7 +60,13 @@ AnimatorStateMachine:
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--- !u!1101 &-6433071791192618860
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|
AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions:
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- m_ConditionMode: 2
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m_ConditionEvent: Left
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m_EventTreshold: 0
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m_DstState: {fileID: -7447278548587052185}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_ExitTime: 0.25
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1101 &-2652441277721942314
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions:
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m_ConditionEvent: Left
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m_EventTreshold: 0
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m_DstState: {fileID: -1869811757573517742}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_ExitTime: 0.25
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1107 &-1968551164171211794
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--- !u!1107 &-1968551164171211794
|
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AnimatorStateMachine:
|
AnimatorStateMachine:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
@ -8,7 +85,13 @@ AnimatorStateMachine:
|
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Base Layer
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m_Name: Base Layer
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m_ChildStates: []
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m_ChildStates:
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- serializedVersion: 1
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m_State: {fileID: -7447278548587052185}
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m_Position: {x: 391.5, y: 49.5, z: 0}
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- serializedVersion: 1
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m_State: {fileID: -1869811757573517742}
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m_Position: {x: 430, y: 150, z: 0}
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m_ChildStateMachines: []
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m_ChildStateMachines: []
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||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
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||||||
m_EntryTransitions: []
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m_EntryTransitions: []
|
||||||
@ -18,7 +101,34 @@ AnimatorStateMachine:
|
|||||||
m_EntryPosition: {x: 50, y: 120, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: 0}
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m_DefaultState: {fileID: -7447278548587052185}
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--- !u!1102 &-1869811757573517742
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|
AnimatorState:
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|
serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: MaskL
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions:
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- {fileID: -6433071791192618860}
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: bf72db3db25578e4f90672b34e725e94, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!91 &9100000
|
--- !u!91 &9100000
|
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AnimatorController:
|
AnimatorController:
|
||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -27,7 +137,13 @@ AnimatorController:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: MaskAnimator
|
m_Name: MaskAnimator
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serializedVersion: 5
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serializedVersion: 5
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m_AnimatorParameters: []
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m_AnimatorParameters:
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- m_Name: Left
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m_Type: 4
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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m_AnimatorLayers:
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m_AnimatorLayers:
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- serializedVersion: 5
|
- serializedVersion: 5
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||||||
m_Name: Base Layer
|
m_Name: Base Layer
|
||||||
|
@ -8,7 +8,13 @@ AnimatorStateMachine:
|
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m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Base Layer
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m_Name: Base Layer
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m_ChildStates: []
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m_ChildStates:
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- serializedVersion: 1
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m_State: {fileID: 907204890661148098}
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m_Position: {x: 438.5, y: 38.5, z: 0}
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- serializedVersion: 1
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m_State: {fileID: -588614916940599824}
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m_Position: {x: 430, y: 130, z: 0}
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m_ChildStateMachines: []
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
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||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
|
||||||
@ -18,7 +24,59 @@ AnimatorStateMachine:
|
|||||||
m_EntryPosition: {x: 50, y: 120, z: 0}
|
m_EntryPosition: {x: 50, y: 120, z: 0}
|
||||||
m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: 0}
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m_DefaultState: {fileID: 907204890661148098}
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--- !u!1101 &-1013299251438931740
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions:
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- m_ConditionMode: 1
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m_ConditionEvent: Left
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m_EventTreshold: 0
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: -588614916940599824}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_ExitTime: 0.40000004
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1102 &-588614916940599824
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|
AnimatorState:
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|
serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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|
m_PrefabAsset: {fileID: 0}
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|
m_Name: SkullL
|
||||||
|
m_Speed: 1
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m_CycleOffset: 0
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m_Transitions:
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- {fileID: 8613725666681874881}
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 279bae538e781c1468a074bff54ccceb, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!91 &9100000
|
--- !u!91 &9100000
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AnimatorController:
|
AnimatorController:
|
||||||
m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -27,7 +85,13 @@ AnimatorController:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: SkullAnimator
|
m_Name: SkullAnimator
|
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serializedVersion: 5
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serializedVersion: 5
|
||||||
m_AnimatorParameters: []
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m_AnimatorParameters:
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- m_Name: Left
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|
m_Type: 4
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m_DefaultFloat: 0
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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m_AnimatorLayers:
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m_AnimatorLayers:
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- serializedVersion: 5
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- serializedVersion: 5
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m_Name: Base Layer
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m_Name: Base Layer
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@ -41,3 +105,55 @@ AnimatorController:
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m_IKPass: 0
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m_IKPass: 0
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m_SyncedLayerAffectsTiming: 0
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m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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m_Controller: {fileID: 9100000}
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--- !u!1102 &907204890661148098
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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|
m_Name: sKULLr
|
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|
m_Speed: 1
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m_CycleOffset: 0
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m_Transitions:
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- {fileID: -1013299251438931740}
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: d48fceb0a602a0449b6de2e722f9ad71, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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|
m_TimeParameter:
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|
--- !u!1101 &8613725666681874881
|
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|
AnimatorStateTransition:
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Conditions:
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- m_ConditionMode: 2
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m_ConditionEvent: Left
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m_EventTreshold: 0
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m_DstStateMachine: {fileID: 0}
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m_DstState: {fileID: 907204890661148098}
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m_Solo: 0
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m_Mute: 0
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m_IsExit: 0
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serializedVersion: 3
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m_TransitionDuration: 0.25
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m_TransitionOffset: 0
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m_ExitTime: 0.40000004
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m_HasExitTime: 1
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m_HasFixedDuration: 1
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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|
@ -37,7 +37,6 @@ Transform:
|
|||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: -3.21, z: 10}
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m_LocalPosition: {x: 0, y: -3.21, z: 10}
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||||||
m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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|
||||||
m_Children:
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m_Children:
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- {fileID: 4869648843387222761}
|
- {fileID: 4869648843387222761}
|
||||||
- {fileID: 4869648845035997474}
|
- {fileID: 4869648845035997474}
|
||||||
@ -63,7 +62,6 @@ SpriteRenderer:
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m_CastShadows: 0
|
m_CastShadows: 0
|
||||||
m_ReceiveShadows: 0
|
m_ReceiveShadows: 0
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||||||
m_DynamicOccludee: 1
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m_DynamicOccludee: 1
|
||||||
m_StaticShadowCaster: 0
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|
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m_MotionVectors: 1
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m_MotionVectors: 1
|
||||||
m_LightProbeUsage: 1
|
m_LightProbeUsage: 1
|
||||||
m_ReflectionProbeUsage: 1
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m_ReflectionProbeUsage: 1
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@ -201,7 +199,7 @@ CircleCollider2D:
|
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m_Radius: 0.38
|
m_Radius: 0.38
|
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--- !u!95 &4869648843286970677
|
--- !u!95 &4869648843286970677
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||||||
Animator:
|
Animator:
|
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serializedVersion: 4
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serializedVersion: 3
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@ -214,7 +212,6 @@ Animator:
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m_UpdateMode: 0
|
m_UpdateMode: 0
|
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m_ApplyRootMotion: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_LinearVelocityBlending: 0
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m_StabilizeFeet: 0
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|
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m_WarningMessage:
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m_WarningMessage:
|
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m_HasTransformHierarchy: 1
|
m_HasTransformHierarchy: 1
|
||||||
m_AllowConstantClipSamplingOptimization: 1
|
m_AllowConstantClipSamplingOptimization: 1
|
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@ -318,7 +315,6 @@ Transform:
|
|||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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|
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m_Children: []
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m_Children: []
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m_Father: {fileID: 4869648843286970699}
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m_Father: {fileID: 4869648843286970699}
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m_RootOrder: 0
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m_RootOrder: 0
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@ -330,19 +326,19 @@ ParticleSystem:
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4869648843387222766}
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m_GameObject: {fileID: 4869648843387222766}
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serializedVersion: 8
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serializedVersion: 7
|
||||||
lengthInSec: 0.2
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lengthInSec: 0.2
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simulationSpeed: 1
|
simulationSpeed: 1
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||||||
stopAction: 0
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stopAction: 0
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||||||
cullingMode: 0
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cullingMode: 0
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ringBufferMode: 0
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ringBufferMode: 0
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ringBufferLoopRange: {x: 0, y: 1}
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ringBufferLoopRange: {x: 0, y: 1}
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emitterVelocityMode: 0
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|
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looping: 1
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looping: 1
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prewarm: 0
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prewarm: 0
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playOnAwake: 1
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playOnAwake: 1
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autoRandomSeed: 1
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serializedVersion: 2
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serializedVersion: 2
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minMaxState: 0
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@ -892,7 +888,6 @@ ParticleSystem:
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m_RotationOrder: 4
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@ -5,8 +5,6 @@ using UnityEngine.UI;
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public class KeyBindScript : MonoBehaviour
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public class KeyBindScript : MonoBehaviour
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{
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{
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/*
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/// <summary>
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/// This is the dictionary, that contains all our keybinds
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/// </summary>
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private Color32 slected = new Color32(239, 116, 36, 255);
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// Use this for initialization
|
// Use this for initialization
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void Start()
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void Start()
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{
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{
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keys.Add("Interact",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Interact","E")));
|
keys.Add("Interact",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Interact","E")));
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||||||
keys.Add("Settings",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Settings","Escape")));
|
keys.Add("Settings",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Settings","Escape")));
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@ -50,7 +48,7 @@ public class KeyBindScript : MonoBehaviour
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}
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/*
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void Update()
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void Update()
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{
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{
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@ -84,7 +82,7 @@ public class KeyBindScript : MonoBehaviour
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}
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}
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}
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}
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}
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void OnGUI()
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void OnGUI()
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{
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{
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if (currentKey != null) //If we have selected a key, that we want to edit
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if (currentKey != null) //If we have selected a key, that we want to edit
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@ -129,6 +127,5 @@ public class KeyBindScript : MonoBehaviour
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PlayerPrefs.Save();
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PlayerPrefs.Save();
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}*/
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@ -105,7 +105,7 @@ public class NPCFollowing : MonoBehaviour
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{
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{
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Debug.Log(Vector2.Distance(transform.position, homePosition));
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Debug.Log(Vector2.Distance(transform.position, homePosition));
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Debug.Log(homePosition);
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Debug.Log(homePosition);
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if (Vector2.Distance(transform.position, homePosition) > 0.05)
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if (Vector2.Distance(transform.position, homePosition) > 0.95)
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{
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{
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//transform.position = Vector2.MoveTowards(transform.position, homePosition, 2 * Time.deltaTime);
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agent.point = homePosition;
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agent.point = homePosition;
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@ -117,7 +117,8 @@ public class NPCFollowing : MonoBehaviour
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}
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}
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else
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else
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{
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{
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anim.SetBool("isChasing", false);
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anim.SetBool("isRunning", false);
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anim.SetBool("TurnFront", false);
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gameObject.GetComponent<NPC>().State = NPCStateEnum.Pending;
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gameObject.GetComponent<NPC>().State = NPCStateEnum.Pending;
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}
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}
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}
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83
Assets/Sprites/Monsters Sprites/FireL.anim
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83
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8
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83
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Normal file
83
Assets/Sprites/Monsters Sprites/FireR.anim
Normal file
@ -0,0 +1,83 @@
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%YAML 1.1
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80
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Loading…
Reference in New Issue
Block a user