Merge branch 'tasks-panel-feature'
@ -2,7 +2,7 @@
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|||||||
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||||||
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||||||
@ -52,6 +52,8 @@
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|||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
@ -69,10 +71,12 @@
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|||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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@ -111,661 +115,661 @@
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7
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8
Assets/Scripts/Task.meta
Normal file
@ -0,0 +1,8 @@
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|
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55
Assets/Scripts/Task/Task.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public enum TaskHardship {
|
||||||
|
Easy,
|
||||||
|
Normal,
|
||||||
|
Classic,
|
||||||
|
Medium,
|
||||||
|
Hard,
|
||||||
|
Impossible
|
||||||
|
}
|
||||||
|
|
||||||
|
public class Task : MonoBehaviour
|
||||||
|
{
|
||||||
|
[SerializeField]
|
||||||
|
public int id;
|
||||||
|
public int Id
|
||||||
|
{
|
||||||
|
get { return id; }
|
||||||
|
set { id = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
public string title;
|
||||||
|
public string Title
|
||||||
|
{
|
||||||
|
get { return title; }
|
||||||
|
set { title = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
public string description;
|
||||||
|
public string Description
|
||||||
|
{
|
||||||
|
get { return description; }
|
||||||
|
set { description = value; }
|
||||||
|
}
|
||||||
|
|
||||||
|
[SerializeField]
|
||||||
|
public TaskHardship hardnessLevel;
|
||||||
|
|
||||||
|
public Task(int _id)
|
||||||
|
{
|
||||||
|
id = _id;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Task(int _id, string _title, string _description, TaskHardship _hardnessLevel)
|
||||||
|
{
|
||||||
|
this.id = _id;
|
||||||
|
this.title = _title;
|
||||||
|
this.description = _description;
|
||||||
|
this.hardnessLevel = _hardnessLevel;
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Task/Task.cs.meta
Normal file
@ -0,0 +1,11 @@
|
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|
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|
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58
Assets/Scripts/Task/TaskBox.cs
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class TaskBox : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header("Task Box Template")]
|
||||||
|
[SerializeField] private GameObject taskBox_header;
|
||||||
|
[SerializeField] private GameObject taskBox_body;
|
||||||
|
|
||||||
|
[Header("Task Box Content")]
|
||||||
|
[SerializeField] private GameObject title;
|
||||||
|
[SerializeField] private GameObject content;
|
||||||
|
|
||||||
|
[SerializeField] public Task task;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
RectTransform rt = gameObject.GetComponent<RectTransform>();
|
||||||
|
//rt.sizeDelta = new Vector2(100, 100);
|
||||||
|
|
||||||
|
if(taskBox_body.active)
|
||||||
|
{
|
||||||
|
rt.sizeDelta = new Vector2(rt.sizeDelta.x, taskBox_header.GetComponent<RectTransform>().sizeDelta.y + taskBox_body.GetComponent<RectTransform>().sizeDelta.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if(!taskBox_body.active)
|
||||||
|
{
|
||||||
|
rt.sizeDelta = new Vector2(rt.sizeDelta.x, taskBox_header.GetComponent<RectTransform>().sizeDelta.y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetTask(Task _task)
|
||||||
|
{
|
||||||
|
this.task = _task;
|
||||||
|
|
||||||
|
this.SetTitle(_task.Title);
|
||||||
|
this.SetContent(_task.Description);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetTitle(string _title)
|
||||||
|
{
|
||||||
|
this.title.GetComponent<TMPro.TextMeshProUGUI>().text = _title;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetContent(string _content)
|
||||||
|
{
|
||||||
|
this.content.GetComponent<TMPro.TextMeshProUGUI>().text = _content;
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Task/TaskBox.cs.meta
Normal file
@ -0,0 +1,11 @@
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|
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96
Assets/Scripts/Task/TaskManager.cs
Normal file
@ -0,0 +1,96 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class TaskManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
public static TaskManager Instance;
|
||||||
|
|
||||||
|
[SerializeField] public GameObject _panel_template;
|
||||||
|
|
||||||
|
protected GameObject dynamicPanel;
|
||||||
|
public bool isOpen = false;
|
||||||
|
|
||||||
|
[Header("Tasks list")]
|
||||||
|
[SerializeField] List<Task> taskList;
|
||||||
|
|
||||||
|
private void Awake()
|
||||||
|
{
|
||||||
|
if(Instance == null)
|
||||||
|
{
|
||||||
|
Instance = this;
|
||||||
|
|
||||||
|
}else if (Instance != this)
|
||||||
|
{
|
||||||
|
Destroy(gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
if (Input.GetKeyDown(KeyCode.Q))
|
||||||
|
{
|
||||||
|
if (this._panel_template && !this.isOpen)
|
||||||
|
{
|
||||||
|
this.OpenPanel();
|
||||||
|
} else
|
||||||
|
{
|
||||||
|
this.ClosePanel();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
// Function which opne Task Panel if its close
|
||||||
|
//
|
||||||
|
// Create new Task Panel object instance on scene
|
||||||
|
/// </summary>
|
||||||
|
public void OpenPanel()
|
||||||
|
{
|
||||||
|
GameObject globalGUI = GameObject.FindGameObjectsWithTag("GUI")[0];
|
||||||
|
|
||||||
|
if(globalGUI)
|
||||||
|
{
|
||||||
|
this.dynamicPanel = Instantiate(_panel_template, _panel_template.transform.position, Quaternion.identity, globalGUI.transform); // 4'th arg allow set object as child
|
||||||
|
|
||||||
|
this.dynamicPanel.transform.localPosition = _panel_template.transform.position; // prevent overwritten position by... environment???
|
||||||
|
|
||||||
|
this.SetupPanel(); // bind pandel to current chest
|
||||||
|
|
||||||
|
isOpen = true;
|
||||||
|
} else {
|
||||||
|
Debug.Log("Can't find global GUI object!!!");
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
// Function which close Task Panel if its open
|
||||||
|
/// </summary>
|
||||||
|
public virtual void ClosePanel()
|
||||||
|
{
|
||||||
|
Destroy(dynamicPanel);
|
||||||
|
isOpen = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
// Function which allow to add new task to manager list of tasks
|
||||||
|
//
|
||||||
|
// Task Panel use this list during setup process
|
||||||
|
/// </summary>
|
||||||
|
public void AddTask(Task _task)
|
||||||
|
{
|
||||||
|
taskList.Add(_task);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
private void SetupPanel()
|
||||||
|
{
|
||||||
|
if(this.dynamicPanel)
|
||||||
|
{
|
||||||
|
this.dynamicPanel.GetComponent<TaskPanelController>().Setup(taskList);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Task/TaskManager.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cfdba4ab39859774dab558d713b06989
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
55
Assets/Scripts/Task/TaskPanelController.cs
Normal file
@ -0,0 +1,55 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public class TaskPanelController : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header("Panel Information")]
|
||||||
|
[SerializeField] protected GameObject _panelContent;
|
||||||
|
[SerializeField] private TaskBox taskbox_template;
|
||||||
|
[SerializeField] private List<TaskBox> taskBox_list;
|
||||||
|
|
||||||
|
protected void InitPanelBoxes(List<Task> _tasks)
|
||||||
|
{
|
||||||
|
if(_panelContent)
|
||||||
|
{
|
||||||
|
for(int i = 0; i < _tasks.Count; i++)
|
||||||
|
{
|
||||||
|
this.AddTask(_tasks[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected TaskBox SetupTaskBox(Task _task)
|
||||||
|
{
|
||||||
|
TaskBox _newTaskBox = Instantiate(taskbox_template, _panelContent.transform.position, Quaternion.identity).GetComponent<TaskBox>();
|
||||||
|
|
||||||
|
_newTaskBox.transform.SetParent(_panelContent.transform);
|
||||||
|
|
||||||
|
_newTaskBox.transform.localScale = new Vector3(2.5f, 2.5f, 1.0f);
|
||||||
|
|
||||||
|
_newTaskBox.SetTask(_task);
|
||||||
|
|
||||||
|
return _newTaskBox;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Setup(List<Task> _tasks)
|
||||||
|
{
|
||||||
|
this.InitPanelBoxes(_tasks);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddTask(Task _task)
|
||||||
|
{
|
||||||
|
// update TaskManager main list of task
|
||||||
|
TaskManager.Instance.AddTask(_task);
|
||||||
|
|
||||||
|
// add task to local panel contant
|
||||||
|
TaskBox newTaskBox = SetupTaskBox(_task);
|
||||||
|
|
||||||
|
// Set new Slot instance
|
||||||
|
taskBox_list.Add(newTaskBox);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Task/TaskPanelController.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9f07b313ccbd175489a00fcaf7521761
|
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|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
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|
defaultReferences: []
|
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|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
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|
assetBundleName:
|
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|
assetBundleVariant:
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@ -29,6 +29,9 @@ EditorUserSettings:
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RecentlyUsedScenePath-8:
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|
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RecentlyUsedScenePath-8:
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