Merge branch 'jakfit-fix-bug'

Fix player animation bug
This commit is contained in:
kabix09 2022-04-08 23:19:25 +02:00
commit 6d49a864d1
8 changed files with 481 additions and 546 deletions

1
.gitignore vendored
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m_BlendType: 1
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
@ -56,11 +154,41 @@ AnimatorController:
m_PrefabAsset: {fileID: 0}
m_Name: mainCh_standing
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorParameters:
- m_Name: moveX
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
- m_Name: moveY
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
- m_Name: lastMoveX
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
- m_Name: lastMoveY
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
- m_Name: speed
m_Type: 1
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_AnimatorLayers:
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m_Name: Base Layer
m_StateMachine: {fileID: -8421704819395090347}
m_StateMachine: {fileID: 9041107495391884788}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
@ -70,3 +198,80 @@ AnimatorController:
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1101 &3178665442510596103
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m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
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m_ConditionEvent: speed
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m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 7257817922151744131}
m_Solo: 0
m_Mute: 0
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serializedVersion: 3
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m_TransitionOffset: 0
m_ExitTime: 0
m_HasExitTime: 0
m_HasFixedDuration: 0
m_InterruptionSource: 0
m_OrderedInterruption: 1
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--- !u!1102 &7257817922151744131
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m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Player_Move
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: -5572165365293705200}
m_StateMachineBehaviours: []
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m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
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m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &9041107495391884788
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serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
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m_State: {fileID: 7257817922151744131}
m_Position: {x: 360, y: 100, z: 0}
- serializedVersion: 1
m_State: {fileID: -5678147287597586547}
m_Position: {x: 360, y: 0, z: 0}
m_ChildStateMachines: []
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m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
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m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -5678147287597586547}

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@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 2b49ce0a1f0d6cf4eb84276056290f6e
guid: 701530f5eba11214890a38069b7f965c
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externalObjects: {}
mainObjectFileID: 9100000

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@ -604,6 +604,25 @@ CircleCollider2D:
m_Offset: {x: 0, y: -0.6}
serializedVersion: 2
m_Radius: 0.45
--- !u!95 &167690944
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167690937}
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m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 701530f5eba11214890a38069b7f965c, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &184660452
GameObject:
m_ObjectHideFlags: 0
@ -729,10 +748,10 @@ Animator:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 167690937}
m_GameObject: {fileID: 242009510}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 701530f5eba11214890a38069b7f965c, type: 2}
m_Controller: {fileID: 9100000, guid: 468bede70548a404c8aaf727ddeaa3c1, type: 2}
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@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{e0f48af5-6d3e-b154-523d-8f755dc8e665}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -9,10 +9,10 @@ Global
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Debug|Any CPU.Build.0 = Debug|Any CPU
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Release|Any CPU.ActiveCfg = Release|Any CPU
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Release|Any CPU.Build.0 = Release|Any CPU
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Debug|Any CPU.Build.0 = Debug|Any CPU
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Release|Any CPU.ActiveCfg = Release|Any CPU
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE