Fixed displaying name on CaveEntrance map & Added pickaxe hitboxes

This commit is contained in:
alilas2 2022-07-03 22:15:56 +02:00
parent f687fbc6f0
commit 7b3ba79f4a
10 changed files with 726 additions and 52 deletions

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- {x: 0.8855878, y: -0.7640817}
- {x: 0.938924, y: -0.7020166}
- {x: 1.0181731, y: -0.6003535}
- {x: 1.0704646, y: -0.48112082}
- {x: 1.1122776, y: -0.191046}
- {x: 1.196473, y: 0.21573138}
- {x: 1.2040371, y: 0.46017045}
--- !u!1 &2060891297 --- !u!1 &2060891297
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

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@ -69,7 +69,7 @@ public class breakable : MonoBehaviour
private void OnTriggerEnter2D(Collider2D collision) private void OnTriggerEnter2D(Collider2D collision)
{ {
if (collision.tag == "AttackHitbox") if (collision.tag == "PickaxeHitbox")
{ {
var em = collisionParticleSystem.emission; var em = collisionParticleSystem.emission;
em.enabled = true; em.enabled = true;

View File

@ -11,6 +11,7 @@ TagManager:
- GUI - GUI
- PlayerHitbox - PlayerHitbox
- AttackHitbox - AttackHitbox
- PickaxeHitbox
layers: layers:
- Default - Default
- TransparentFX - TransparentFX