Fixed displaying name on CaveEntrance map & Added pickaxe hitboxes
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private void OnTriggerEnter2D(Collider2D collision)
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private void OnTriggerEnter2D(Collider2D collision)
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{
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{
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if (collision.tag == "AttackHitbox")
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if (collision.tag == "PickaxeHitbox")
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{
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{
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@ -55116,7 +55116,7 @@ MonoBehaviour:
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m_AutoTiling: 0
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m_Points:
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m_Paths:
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- {x: -0.4089254, y: 0.28684285}
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- {x: -0.4936925, y: 0.18430543}
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- {x: -0.6496165, y: 0.011940479}
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- {x: -0.6853133, y: -0.22840166}
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- {x: -0.591481, y: -0.90510297}
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- {x: -0.814046, y: -0.7417979}
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- {x: -0.9123499, y: -0.54376674}
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- {x: -0.9470261, y: -0.08072591}
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- {x: -0.8475795, y: 0.21662706}
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--- !u!1 &1908329174
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--- !u!1 &1908329174
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -138276,6 +138510,90 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 2051744380}
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- component: {fileID: 2051744381}
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m_Layer: 0
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m_TagString: PickaxeHitbox
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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--- !u!4 &2051744380
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2051744379}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 167690942}
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--- !u!60 &2051744381
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PolygonCollider2D:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2051744379}
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
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newSize: {x: 0, y: 0}
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_Points:
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m_Paths:
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- - {x: 1.0716603, y: 0.65687466}
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- {x: 1.0181731, y: -0.6003535}
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- {x: 1.0704646, y: -0.48112082}
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- {x: 1.1122776, y: -0.191046}
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- {x: 1.2040371, y: 0.46017045}
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--- !u!1 &2060891297
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--- !u!1 &2060891297
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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@ -69,7 +69,7 @@ public class breakable : MonoBehaviour
|
|||||||
|
|
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private void OnTriggerEnter2D(Collider2D collision)
|
private void OnTriggerEnter2D(Collider2D collision)
|
||||||
{
|
{
|
||||||
if (collision.tag == "AttackHitbox")
|
if (collision.tag == "PickaxeHitbox")
|
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{
|
{
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var em = collisionParticleSystem.emission;
|
var em = collisionParticleSystem.emission;
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em.enabled = true;
|
em.enabled = true;
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@ -11,6 +11,7 @@ TagManager:
|
|||||||
- GUI
|
- GUI
|
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- PlayerHitbox
|
- PlayerHitbox
|
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- AttackHitbox
|
- AttackHitbox
|
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|
- PickaxeHitbox
|
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layers:
|
layers:
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- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
Loading…
Reference in New Issue
Block a user