Fire damage and collider in Dungeon

This commit is contained in:
Jakub Sztuba 2023-01-13 18:11:55 +01:00
parent 0ae19723f8
commit ac71c14074

View File

@ -12,6 +12,7 @@ GameObject:
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m_Layer: 0 m_Layer: 0
m_Name: FireCamp m_Name: FireCamp
m_TagString: Untagged m_TagString: Untagged
@ -122,3 +123,34 @@ SpriteRenderer:
m_WasSpriteAssigned: 1 m_WasSpriteAssigned: 1
m_MaskInteraction: 0 m_MaskInteraction: 0
m_SpriteSortPoint: 0 m_SpriteSortPoint: 0
--- !u!60 &8930108977305812708
PolygonCollider2D:
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m_CorrespondingSourceObject: {fileID: 0}
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m_SpriteTilingProperty:
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pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1}
newSize: {x: 1, y: 1}
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adaptiveTiling: 0
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m_Points:
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