Fire damage and collider in Dungeon
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0ae19723f8
commit
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@ -12,6 +12,7 @@ GameObject:
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- component: {fileID: -3986418963424125854}
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- component: {fileID: -3986418963424125854}
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- component: {fileID: -2557735283830208736}
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- component: {fileID: -2557735283830208736}
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- component: {fileID: -4011591537468410255}
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- component: {fileID: -4011591537468410255}
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- component: {fileID: 8930108977305812708}
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m_Layer: 0
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m_Layer: 0
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m_Name: FireCamp
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m_Name: FireCamp
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m_TagString: Untagged
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m_TagString: Untagged
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@ -122,3 +123,34 @@ SpriteRenderer:
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m_WasSpriteAssigned: 1
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m_WasSpriteAssigned: 1
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m_MaskInteraction: 0
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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m_SpriteSortPoint: 0
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--- !u!60 &8930108977305812708
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PolygonCollider2D:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 6871812367389855946}
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m_Enabled: 1
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: 0}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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oldSize: {x: 1, y: 1}
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newSize: {x: 1, y: 1}
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_Points:
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m_Paths:
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- - {x: -0.12326962, y: 0.33559301}
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- {x: -0.31504217, y: 0.11126381}
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- {x: -0.3184673, y: -0.2396889}
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- {x: 0.31846726, y: -0.23968893}
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- {x: 0.311617, y: 0.05307194}
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- {x: 0.064194754, y: 0.49657482}
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