Added basic item pickup functionality
This commit is contained in:
parent
6d49a864d1
commit
c9e82d739b
@ -2,7 +2,7 @@
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@ -50,664 +50,665 @@
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<ItemGroup>
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|
14
Assets/Controller.cs
Normal file
14
Assets/Controller.cs
Normal file
@ -0,0 +1,14 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Controller : MonoBehaviour
|
||||
{
|
||||
private void OnTriggerEnter2D(Collider2D collision)
|
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{
|
||||
if (collision.tag == "Player")
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Controller.cs.meta
Normal file
11
Assets/Controller.cs.meta
Normal file
@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
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guid: c261410eee3e5d640abd23159c28b3cc
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MonoImporter:
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externalObjects: {}
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Loading…
Reference in New Issue
Block a user