Letter Fix
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cd678552bb
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@ -55,9 +55,13 @@ public class NewGame : MonoBehaviour
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PlayerPrefs.SetInt("StrengthPoints", 0);
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PlayerPrefs.SetInt("StrengthPoints", 0);
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PlayerPrefs.SetInt("IntelligencePoints", 0);
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PlayerPrefs.SetInt("IntelligencePoints", 0);
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//LETTER --------------------------------------------------------------
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//NPC ACTIONS HERE ----------------------------------------------------
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PlayerPrefs.SetInt("PrologueLetter.WhereDisplayed", 0);
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// --------------------------------------------------------------------
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//NPC ACTIONS HERE ----------------------------------------------------
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PlayerPrefs.SetInt("Wizard.FirstDialogue", 0);
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PlayerPrefs.SetInt("Wizard.FirstDialogue", 0);
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// --------------------------------------------------------------------
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// --------------------------------------------------------------------
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@ -1,5 +1,5 @@
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8
Assets/Resources/GUI/Letter.meta
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8
Assets/Resources/GUI/Letter.meta
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@ -0,0 +1,8 @@
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536
Assets/Resources/GUI/Letter/FirstLetter.prefab
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536
Assets/Resources/GUI/Letter/FirstLetter.prefab
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@ -0,0 +1,536 @@
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7
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7
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File diff suppressed because it is too large
Load Diff
8
Assets/Scripts/Objects/Letter.meta
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8
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25
Assets/Scripts/Objects/Letter/PrologueLetterManager.cs
Normal file
25
Assets/Scripts/Objects/Letter/PrologueLetterManager.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using System.Collections;
|
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|
using System.Collections.Generic;
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|
using UnityEngine;
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|
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public class PrologueLetterManager : MonoBehaviour
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{
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public GameObject LetterPanel;
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// Start is called before the first frame update
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void Start()
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{
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{
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}
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}
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void DestroyLetter()
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{
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}
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11
Assets/Scripts/Objects/Letter/PrologueLetterManager.cs.meta
Normal file
11
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Normal file
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Loading…
Reference in New Issue
Block a user