Added a basic leveling up system

This commit is contained in:
Alicja 2022-10-16 21:35:56 +02:00
parent 30f2b7e020
commit e55ba2f7f1
7 changed files with 282 additions and 241 deletions

View File

@ -2,7 +2,7 @@
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View File

@ -18,7 +18,7 @@ public class NewGame : MonoBehaviour
string pickaxe1 = "create"; string pickaxe1 = "create";
PlayerPrefs.SetString("pickaxe1", pickaxe1); PlayerPrefs.SetString("pickaxe1", pickaxe1);
*/ */
PlayerPrefs.SetInt("exp", 0);
string name = "none"; string name = "none";
PlayerPrefs.SetString("name", name); PlayerPrefs.SetString("name", name);

View File

@ -390,6 +390,7 @@ MonoBehaviour:
knockTime: 0.2 knockTime: 0.2
isKilled: 0 isKilled: 0
isKilled2: 0 isKilled2: 0
expValue: 5
--- !u!1 &23852502 --- !u!1 &23852502
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -814,6 +815,7 @@ MonoBehaviour:
isKilled: 0 isKilled: 0
isKilled2: 0 isKilled2: 0
isPanelEnabled: 1 isPanelEnabled: 1
expValue: 20
--- !u!1 &84519187 --- !u!1 &84519187
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1828,6 +1830,7 @@ MonoBehaviour:
knockTime: 0.2 knockTime: 0.2
isKilled: 0 isKilled: 0
isKilled2: 0 isKilled2: 0
expValue: 5
--- !u!50 &242009515 --- !u!50 &242009515
Rigidbody2D: Rigidbody2D:
serializedVersion: 4 serializedVersion: 4
@ -26019,6 +26022,7 @@ MonoBehaviour:
isKilled: 0 isKilled: 0
isKilled2: 0 isKilled2: 0
isPanelEnabled: 1 isPanelEnabled: 1
expValue: 2
--- !u!1 &652174079 --- !u!1 &652174079
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -26308,6 +26312,7 @@ MonoBehaviour:
isKilled: 0 isKilled: 0
isKilled2: 0 isKilled2: 0
isPanelEnabled: 1 isPanelEnabled: 1
expValue: 2
--- !u!1 &683424791 --- !u!1 &683424791
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -36,6 +36,8 @@ public class FollowingEnemy : Enemy
public bool isPanelEnabled=true; public bool isPanelEnabled=true;
public int expValue;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
@ -159,6 +161,7 @@ public class FollowingEnemy : Enemy
{ {
gameObject.SetActive(false); gameObject.SetActive(false);
isKilled = 1; isKilled = 1;
other.GetComponent<Player>().GetExp(expValue);
} }
} }

View File

@ -38,6 +38,8 @@ public class FollowingPatrollingEnemy : Enemy
public int isKilled2; public int isKilled2;
public int expValue;
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
@ -144,7 +146,7 @@ public class FollowingPatrollingEnemy : Enemy
firstAttack = false; firstAttack = false;
} }
if (collision.tag == "AttackHitbox") if (collision.tag == "AttackHitbox" || collision.tag == "PickaxeHitbox")
{ {
hit = true; hit = true;
} }
@ -174,6 +176,7 @@ public class FollowingPatrollingEnemy : Enemy
{ {
gameObject.SetActive(false); gameObject.SetActive(false);
isKilled = 1; isKilled = 1;
other.GetComponent<Player>().GetExp(expValue);
} }
} }

View File

@ -34,6 +34,9 @@ public class Player : MonoBehaviour
private bool canWalk = true; private bool canWalk = true;
public int exp;
public int lvl;
public static void putPlayerInCollider() public static void putPlayerInCollider()
{ {
playerInCollider = true; playerInCollider = true;
@ -51,11 +54,14 @@ public class Player : MonoBehaviour
if (OnMapAppearanceMethod.Gateway == OnMapAppearanceMethodEnum.NewGame) if (OnMapAppearanceMethod.Gateway == OnMapAppearanceMethodEnum.NewGame)
{ {
currentHealth = PlayerPrefs.GetFloat("health"); currentHealth = PlayerPrefs.GetFloat("health");
exp = PlayerPrefs.GetInt("exp");
} }
else else
{ {
currentHealth = PlayerPrefs.GetFloat("health-S"); currentHealth = PlayerPrefs.GetFloat("health-S");
exp = PlayerPrefs.GetInt("exp-S");
} }
ManageLevels(exp);
rb = gameObject.GetComponent<Rigidbody2D>(); rb = gameObject.GetComponent<Rigidbody2D>();
myAnimator = GetComponent<Animator>(); myAnimator = GetComponent<Animator>();
healthBar.SetMaxHealth(maxHealth.initialValue); healthBar.SetMaxHealth(maxHealth.initialValue);
@ -63,6 +69,23 @@ public class Player : MonoBehaviour
walkSpeed = 4f; walkSpeed = 4f;
} }
public void GetExp(int expValue)
{
exp = exp + expValue;
}
public void ManageLevels(int exp)
{
if (exp < 20)
{
lvl = 1;
}
else if (exp < 50)
{
lvl = 2;
}
}
public void TakeDamage(float damage, bool isPanelEnabled = true) public void TakeDamage(float damage, bool isPanelEnabled = true)
{ {
currentHealth = currentHealth - damage; currentHealth = currentHealth - damage;
@ -80,6 +103,7 @@ public class Player : MonoBehaviour
Panel.SetActive(true); Panel.SetActive(true);
} }
walkSpeed = 0f; walkSpeed = 0f;
canWalk = false;
} }
} }
@ -91,6 +115,8 @@ public class Player : MonoBehaviour
} }
private void HandleAttacks() private void HandleAttacks()
{
if (canWalk == true)
{ {
if (EquipmentManager.Instance._weapon.Name.Equals("pickaxe_test") && attackSword) if (EquipmentManager.Instance._weapon.Name.Equals("pickaxe_test") && attackSword)
{ {
@ -104,6 +130,7 @@ public class Player : MonoBehaviour
{ {
myAnimator.SetTrigger("attackFist"); myAnimator.SetTrigger("attackFist");
} }
}
} }
@ -132,8 +159,9 @@ public class Player : MonoBehaviour
void Update() void Update()
{ {
//if (canWalk == true) ManageLevels(exp);
//{ if (canWalk == true)
{
inputHorizontal = Input.GetAxisRaw("Horizontal"); inputHorizontal = Input.GetAxisRaw("Horizontal");
inputVertical = Input.GetAxisRaw("Vertical"); inputVertical = Input.GetAxisRaw("Vertical");
@ -179,8 +207,9 @@ public class Player : MonoBehaviour
} }
} }
PlayerPrefs.SetFloat("health", currentHealth); PlayerPrefs.SetFloat("health", currentHealth);
PlayerPrefs.SetInt("exp", exp);
//} }
HandleInput(); HandleInput();
} }
@ -211,5 +240,6 @@ public class Player : MonoBehaviour
public void SaveCheckpoint() public void SaveCheckpoint()
{ {
PlayerPrefs.SetFloat("health-S", currentHealth); PlayerPrefs.SetFloat("health-S", currentHealth);
PlayerPrefs.SetInt("exp-S", exp);
} }
} }

View File

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value: 22424703114646680e0b0227036c72111f19352f223d667d6d1a1226ece42776f7e93ffdfe value: 22424703114646680e0b0227036c72111f19352f223d667d6d1a1226ece42776f7e93ffdfe
flags: 0 flags: 0
RecentlyUsedScenePath-4: RecentlyUsedScenePath-4:
value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb value: 22424703114646680e0b0227036c70050204112e291f2f2a2c3b1920caef212be7a923e7ee2e26
flags: 0 flags: 0
RecentlyUsedScenePath-5: RecentlyUsedScenePath-5:
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d value: 22424703114646680e0b0227036c70050204112e291f2f2a2c3b1920caef212be7a923e7ee2e26
flags: 0 flags: 0
RecentlyUsedScenePath-6: RecentlyUsedScenePath-6:
value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb value: 22424703114646680e0b0227036c68190c160a2e042733232867083debf42d
flags: 0 flags: 0
RecentlyUsedScenePath-7: RecentlyUsedScenePath-7:
value: 22424703114646680e0b0227036c7c1100123d24383a273e2e2c5326ece92021 value: 22424703114646680e0b0227036c7c1100123d24383a273e2e2c5326ece92021
flags: 0 flags: 0
RecentlyUsedScenePath-8: RecentlyUsedScenePath-8:
value: 22424703114646680e0b0227036c68190c160a2e042733232867083debf42d value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb
flags: 0 flags: 0
RecentlyUsedScenePath-9: RecentlyUsedScenePath-9:
value: 22424703114646680e0b0227036c70050204112e291f2f2a2c3b1920caef212be7a923e7ee2e26 value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
flags: 0 flags: 0
vcSharedLogLevel: vcSharedLogLevel:
value: 0d5e400f0650 value: 0d5e400f0650