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@ -277,22 +277,22 @@
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@ -95,7 +95,6 @@
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@ -131,9 +130,7 @@
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@ -164,7 +161,6 @@
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@ -187,7 +183,6 @@
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@ -276,7 +270,6 @@
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m_Sprite: {fileID: 4603934165594841248, guid: 3a08fefc7df696140a7a44798f351457, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_Size: {x: 0.875, y: 2.5625}
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m_AdaptiveModeThreshold: 0.5
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m_MaskInteraction: 0
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m_SpriteSortPoint: 0
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--- !u!60 &7840961735168199652
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PolygonCollider2D:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5, y: 0.5}
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oldSize: {x: 0.875, y: 2.5625}
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newSize: {x: 0.875, y: 2.5625}
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adaptiveTilingThreshold: 0.5
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drawMode: 0
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adaptiveTiling: 0
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m_AutoTiling: 0
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m_Points:
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m_Paths:
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- - {x: -0.43727493, y: -0.60030365}
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- {x: -0.4375, y: -1.28125}
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- {x: 0.4375, y: -1.28125}
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- {x: 0.4375, y: -0.60590744}
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@ -1,7 +0,0 @@
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fileFormatVersion: 2
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guid: 05bc9cb31395a41449ebcee714aac931
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -13,8 +13,6 @@ GameObject:
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- component: {fileID: 5514110702475440543}
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- component: {fileID: 5514110702475440542}
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- component: {fileID: 5514110702475440541}
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- component: {fileID: 1401431901890015548}
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- component: {fileID: -8812260458895579843}
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m_Layer: 0
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m_Name: Door
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m_TagString: SceneTransition
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@ -32,6 +30,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0.55, y: -10.48, z: 0}
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m_LocalScale: {x: 1.975, y: 1, z: 1}
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@ -49,18 +48,18 @@ BoxCollider2D:
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: -0.023932666, y: 0}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0.5526358, y: 0.50556314}
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oldSize: {x: 0.8125, y: 2.5625}
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newSize: {x: 0.8125, y: 2.5625}
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adaptiveTilingThreshold: 0.5
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pivot: {x: 0, y: 0}
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oldSize: {x: 0, y: 0}
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newSize: {x: 0, y: 0}
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adaptiveTilingThreshold: 0
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adaptiveTiling: 0
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serializedVersion: 2
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m_Size: {x: 0.7671074, y: 1}
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m_Size: {x: 1, y: 1}
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Rigidbody2D:
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@ -114,74 +113,3 @@ MonoBehaviour:
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m_LightProbeUsage: 1
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m_RayTraceProcedural: 0
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_Sprite: {fileID: -5536896186241417835, guid: 81c1e556f37ff7d498815a51751db9e3, type: 3}
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m_SpriteSortPoint: 0
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--- !u!95 &-8812260458895579843
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Animator:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5514110702475440540}
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m_Enabled: 1
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m_Avatar: {fileID: 0}
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m_Controller: {fileID: 9100000, guid: 4d604470a1d97d84fa58a8af0030546e, type: 2}
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m_CullingMode: 0
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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m_KeepAnimatorControllerStateOnDisable: 0
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@ -36,6 +36,7 @@ Transform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -2.5, y: 75, z: 10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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@ -51,6 +52,7 @@ SpriteRenderer:
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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@ -168,8 +170,8 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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moveSpeed: 5
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enemyName: BossThug
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maxHealth: 10000
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health: 10000
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maxHealth: {fileID: 11400000, guid: 1a234827b90bfc24da563fbd5ffb412a, type: 2}
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isKilled: 0
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MinionName:
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@ -216,7 +218,7 @@ MonoBehaviour:
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state: 0
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--- !u!95 &-4365747932373452915
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Animator:
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serializedVersion: 3
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serializedVersion: 4
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@ -229,6 +231,7 @@ Animator:
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m_UpdateMode: 0
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m_ApplyRootMotion: 0
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m_LinearVelocityBlending: 0
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m_StabilizeFeet: 0
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m_WarningMessage:
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m_HasTransformHierarchy: 1
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m_AllowConstantClipSamplingOptimization: 1
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@ -256,8 +256,8 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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moveSpeed: 2
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enemyName:
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maxHealth: 6
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maxHealth: {fileID: 11400000, guid: 1a234827b90bfc24da563fbd5ffb412a, type: 2}
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health: 0
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baseAttack: 4
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baseAttack: 3.5
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isKilled: 0
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MinionName:
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@ -44,7 +44,7 @@ BoxCollider2D:
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0.00609684, y: -0.07582259}
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m_Offset: {x: 0.0051983595, y: 0.12212765}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
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@ -55,7 +55,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 0.6663914, y: 0.16546106}
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m_Size: {x: 1.0702298, y: 0.30428338}
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m_EdgeRadius: 0
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--- !u!1 &1761904425027622464
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GameObject:
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@ -101,7 +101,7 @@ BoxCollider2D:
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0.31759813, y: -0.21954918}
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m_Offset: {x: 0.4409957, y: -0.13071585}
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m_SpriteTilingProperty:
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
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@ -112,7 +112,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 0.15320478, y: 0.5}
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m_Size: {x: 0.47530448, y: 0.7385683}
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m_EdgeRadius: 0
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--- !u!1 &2818479165111338262
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GameObject:
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@ -158,7 +158,7 @@ BoxCollider2D:
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0.006096855, y: -0.7600801}
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m_Offset: {x: 0.0087887645, y: -0.7627721}
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border: {x: 0, y: 0, z: 0, w: 0}
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pivot: {x: 0, y: 0}
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@ -169,7 +169,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 0.6663914, y: 0.51682997}
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m_EdgeRadius: 0
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--- !u!1 &3569136761634649798
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GameObject:
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@ -215,7 +215,7 @@ BoxCollider2D:
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: -0.29703185, y: -0.19263005}
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@ -226,7 +226,7 @@ BoxCollider2D:
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adaptiveTiling: 0
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m_AutoTiling: 0
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serializedVersion: 2
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m_Size: {x: 0.112072274, y: 0.5}
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m_Size: {x: 0.47530448, y: 0.7385683}
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m_EdgeRadius: 0
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--- !u!1 &4869648843286970700
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GameObject:
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|
File diff suppressed because it is too large
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Loading…
Reference in New Issue
Block a user