1005 B
1005 B
Warehouse
It's the core mechanism on which the entire set of panels available in the game is working.
On the basis of it work modules such as:
- Inventory
- Equippment
- Chest system
API
Open Panel
BaseWarehouseController.Instance.OpenPanel();
Close Panel
BaseWarehouseController.Instance.OpenPanel();
Find Item
Check if class extending base warehouse structure has the item you are looking for
var questItem = InventoryManager.Instance.FindItemInWarehouse("lumberjack axe");
if(!questItem.Equals(new KeyValuePair<int, Item>()))
{
// TODO code if item has been found
} else {
// TODO code if item was not found
}
Remove Item
To delete the item, pass its position in the warehouse. You can use result of function above questItem.Key
BaseWarehouseController.Instance.RemoveItemFromPosition(int itemPosition);
Insteda of BaseWarehouseController
you can use one of:
InventoryManager
EquipmentManager
ChestController