Scriptum/Assets/Scripts/REFACTORING/Domain/Enum/EquipmentTypeEnum.cs
2022-11-24 03:03:30 +01:00

15 lines
268 B
C#

[System.Serializable]
public enum EquipmentTypeEnum
{
None, // IMPORTANT after cast from Item to DefaultItem it gets defaulty first type so...
Helmet,
Chest,
Gloves,
Boots,
Weapon,
Potion,
Bracelet,
Necklet,
Ring,
Other
}