Update board

This commit is contained in:
Mfpass1992 2021-03-16 13:47:37 +01:00
parent b877fbaf4e
commit 815f85c78f

View File

@ -27,30 +27,24 @@ class Board:
def draw(self, screen: pygame.Surface):
size = (FIELD_SIZE/HORIZONTAL_NUM_OF_FIELDS, FIELD_SIZE/HORIZONTAL_NUM_OF_FIELDS)
for x in range(len(self.__fields)):
for y in range(len(self.__fields[x])):
obj = self.__fields[x][y]
i = x * FIELD_SIZE
j = y * FIELD_SIZE
pos_x = x * FIELD_SIZE + FIELD_SIZE//2
pos_y = y * FIELD_SIZE + FIELD_SIZE//2
if obj == 'grass':
grassrect.size = (size)
grassrect.center = (i, j)
grassrect.center = (pos_x, pos_y)
screen.blit(grass, grassrect)
if obj == 'corn':
cornrect.size = (size)
cornrect.center = (i, j)
cornrect.center = (pos_x, pos_y)
screen.blit(corn, cornrect)
if obj == 'sunflower':
sunflowerrect.size = (size)
sunflowerrect.center = (i, j)
sunflowerrect.center = (pos_x, pos_y)
screen.blit(sunflower, sunflowerrect)
if obj == 'sand':
sandrect.size = (size)
sandrect.center = (i, j)
sandrect.center = (pos_x, pos_y)
screen.blit(sand, sandrect)
if obj == 'clay':
clayrect.size = (size)
clayrect.center = (i, j)
clayrect.center = (pos_x , pos_y)
screen.blit(clay, clayrect)