Optimize imports

This commit is contained in:
Jakub Klupieć 2021-04-18 19:29:56 +02:00
parent 34c984eec8
commit 77de2632ed
3 changed files with 0 additions and 15 deletions

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@ -1,21 +1,10 @@
import pygame
from settings import SCREEN_WIDTH, SCREEN_HEIGHT
from survival import esper
from survival.camera import Camera
from survival.components.camera_target_component import CameraTargetComponent
from survival.components.input_component import InputComponent
from survival.components.movement_component import MovementComponent
from survival.components.position_component import PositionComponent
from survival.components.sprite_component import SpriteComponent
from survival.game_map import GameMap
from survival.player_generator import PlayerGenerator
from survival.resource_generator import ResourceGenerator
from survival.systems.camera_system import CameraSystem
from survival.systems.collision_system import CollisionSystem
from survival.systems.draw_system import DrawSystem
from survival.systems.input_system import InputSystem
from survival.systems.movement_system import MovementSystem
from survival.world_generator import WorldGenerator
if __name__ == '__main__':

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@ -1,6 +1,4 @@
from survival.components.position_component import PositionComponent
from survival.entity_layer import EntityLayer
from survival.player import Player
from survival.tile_layer import TileLayer

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@ -2,8 +2,6 @@ from random import randint
import pygame
from survival.image import Image
class Player:
def __init__(self):