SURV-001 #10
@ -13,8 +13,12 @@ class TileGenerator:
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"Grass2": Tile(origin=(32, 0), cost=1),
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"Grass3": Tile(origin=(64, 0), cost=1),
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"Grass4": Tile(origin=(96, 0), cost=1),
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"Sand": Tile(origin=(64, 64), cost=4),
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"Puddle": Tile(origin=(96, 64), cost=5),
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"Sand": Tile(origin=(64, 64), cost=20),
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"Puddle": Tile(origin=(96, 64), cost=20),
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"DarkGrass": Tile(origin=(64, 96), cost=2),
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"Water": Tile(origin=(96, 96), cost=3),
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"Ice": Tile(origin=(0, 96), cost=2),
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"Ice2": Tile(origin=(32, 96), cost=2),
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}
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TilesValues = list(Tiles.values())
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@ -22,11 +26,11 @@ class TileGenerator:
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Biomes = [
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BiomePreset("Desert", min_height=0.2, min_moisture=0, min_heat=0.5, tiles=[Tiles["Grass1"], Tiles["Grass2"],
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Tiles["Grass3"], Tiles["Grass4"]]),
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BiomePreset("Forest", min_height=0.2, min_moisture=0.4, min_heat=0.4, tiles=[Tiles["Sand"]]),
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BiomePreset("Forest", min_height=0.2, min_moisture=0.4, min_heat=0.4, tiles=[Tiles["DarkGrass"]]),
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BiomePreset("Grassland", min_height=0.2, min_moisture=0.5, min_heat=0.3, tiles=[Tiles["Sand"]]),
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BiomePreset("Marsh", min_height=0.3, min_moisture=0.5, min_heat=0.62, tiles=[Tiles["Puddle"]]),
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BiomePreset("Ocean", min_height=0, min_moisture=0, min_heat=0, tiles=[Tiles["Sand"]]),
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BiomePreset("Tundra", min_height=0.2, min_moisture=0, min_heat=0, tiles=[Tiles["Puddle"]])
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BiomePreset("Ocean", min_height=0, min_moisture=0, min_heat=0, tiles=[Tiles["Water"]]),
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BiomePreset("Tundra", min_height=0.2, min_moisture=0, min_heat=0, tiles=[Tiles["Ice"], Tiles["Ice2"]])
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]
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@staticmethod
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