2021-03-26 16:36:21 +01:00
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import agent as ag
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2021-03-14 19:18:23 +01:00
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import project_constants as const
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2021-03-12 11:49:19 +01:00
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import tile as tl
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2021-03-27 21:41:57 +01:00
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from mine_models import standard_mine as sm
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from mine_models import time_mine as tm
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from mine_models import chained_mine as cm
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2021-05-07 22:26:58 +02:00
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import json_generator as jg
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2021-03-12 11:49:19 +01:00
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2021-03-26 16:36:21 +01:00
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2021-03-12 11:49:19 +01:00
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class Minefield:
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2021-03-12 21:25:33 +01:00
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def __init__(self, json_path):
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self.turn = 0
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2021-03-26 16:36:21 +01:00
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self.agent = ag.Agent(const.MAP_RANDOM_10x10)
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# open JSON with minefield info
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json_gen = jg.JsonGenerator()
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json_gen.load_from_a_file(json_path)
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# create matrix of a desired size, fill it with default tile objects
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self.matrix = [
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[
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tl.Tile(
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(row, column),
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terrain_type=json_gen.get_tile((row, column))["terrain"],
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mine=jg.create_a_mine(json_gen.get_mine((row, column)), (row, column))
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) for column in range(const.V_GRID_HOR_TILES)
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] for row in range(const.V_GRID_VER_TILES)
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]
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# iterate through chained mines, set mine predecessors
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for pair in jg.get_chained_mine_and_its_predecessor_pairs(json_gen.get_grid()):
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successor_position, predecessor_position = pair
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successor_row, successor_column = successor_position
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predecessor_row, predecessor_column = predecessor_position
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predecessor = self.matrix[predecessor_row][predecessor_column]
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self.matrix[successor_row][successor_column].mine.predecessor = predecessor
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# ================ #
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# === MOVEMENT === #
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# ================ #
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# check if sapper's destination is accessible
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# If Agent comes upon a tile with a mine his starting position shall be reestablished
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def is_valid_move(self, target_row: int, target_column: int):
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if 0 <= target_row < const.V_GRID_VER_TILES \
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and 0 <= target_column < const.V_GRID_HOR_TILES \
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and self.matrix[target_row][target_column].mine is None:
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return True
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return False
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# distinguishes new mine's type and creates appropriate object
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def _create_mine(self, mine_data, row, column):
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mine_type = mine_data["mine_type"]
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# TIME MINE
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if mine_type == "time":
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timer = mine_data["timer"]
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mine = tm.TimeMine((row, column), int(timer))
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# CHAINED MINE
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elif mine_type == "chained":
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if mine_data["predecessor"] is not None:
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# locate predecessor
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row, column = map(int, mine_data["predecessor"].split(','))
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# get predecessor object and assign it to the new mine
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predecessor = self.matrix[row][column].mine
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mine = cm.ChainedMine((row, column), predecessor)
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else:
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mine = cm.ChainedMine((row, column))
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# STANDARD MINE
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else:
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mine = sm.StandardMine((row, column))
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return mine
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