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f6ff6e548c
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coordinated all changes regarding decision_tree functionality
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2021-05-23 20:20:02 +02:00 |
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s452635
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7ef7c24339
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created a package for objects, changed ui into a package
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2021-05-23 06:14:12 +02:00 |
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s452635
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bbc7f92201
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created package for assets, minor changes to mine assets
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2021-05-23 05:51:17 +02:00 |
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dd024fa404
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added Game class; code rework in main; adjusted some classes; minor improvments in InputBox
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2021-05-21 14:08:45 +02:00 |
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9755ddc96d
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Dodanie fukncji rozbrajania min w klasie minefield.
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2021-05-20 15:01:09 +02:00 |
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7fe9e0958c
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diversified agents speed on different terrain types; temporarily disabled GameOver screen
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2021-05-18 20:37:31 +02:00 |
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af238a6ed6
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added agent movement animations; redefined game loop; added turn counting; adjusted classes; fixed a bug; code refactoring
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2021-05-12 14:33:26 +02:00 |
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0fc5cedae6
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redesigned in-game gui; added UiComponentsList class; added goal highlighting; fixed some bugs; code refactoring
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2021-05-11 20:30:01 +02:00 |
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346fe641d4
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fixed a_star (new priority bug)
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2021-05-09 19:39:00 +02:00 |
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cf4b3f9027
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map and cost adjustments
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2021-05-09 18:38:52 +02:00 |
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03b17f293f
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final a_star adjustments
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2021-05-09 17:55:42 +02:00 |
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36258b11d0
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Fixed cost and priority calculation
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2021-05-09 02:06:13 +02:00 |
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8ffdacd603
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coordinated project modules; fully implemented blitting using display_assets.py; updated maps; fixed some bugs
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2021-05-07 22:26:58 +02:00 |
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Jakub Danilewicz
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436a155b7e
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Dodany Enum Terrain; Dodany koszt na Tile; Używana jest nowa mapa testowa (reskin secondmap)
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2021-05-07 19:58:16 +02:00 |
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s452635
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b9128bc7c8
|
added display_assets, added new tiles (mud, grass and concrete)
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2021-05-03 20:03:32 +02:00 |
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s452635
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d47e46313c
|
added coords to background
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2021-05-02 21:04:41 +02:00 |
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7b87cb71ed
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merged bfs into master
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2021-04-18 18:23:14 +02:00 |
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be43e8aeb8
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adjusted JsonGenerator class; added newly generated map; minor code refactoring
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2021-04-17 23:22:27 +02:00 |
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fd6fabfc00
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merged new agent, display_assets and bfs
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2021-04-17 19:56:34 +02:00 |
|
Jakub Danilewicz
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1d9e45c631
|
Movemen has been moved to agent, functions are all there ready to be used. Also new functions in project_constants in Direction Class
|
2021-04-17 18:03:16 +02:00 |
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1783e2bb26
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enums and goal fixes
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2021-04-17 16:45:20 +02:00 |
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1d9a07a7ce
|
created bfs.py scaffolding
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2021-04-14 23:45:34 +02:00 |
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s452635
|
84431ca398
|
robotic assets
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2021-04-14 12:01:20 +02:00 |
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edca418fed
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Merge remote-tracking branch 'origin/master'
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2021-04-11 19:04:37 +02:00 |
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3f5d27e414
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changed coordinates naming convention to (row, column)
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2021-04-11 19:04:06 +02:00 |
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0af9fa4b30
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deleted invalid field in STRUCT_MINE_ATTRIBUTE_TYPES from project constants
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2021-04-03 23:10:13 +02:00 |
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a90cc61586
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added different mine types recognition and creation in Minefield
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2021-03-27 21:41:57 +01:00 |
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be3e2ee942
|
did minor code refactoring
|
2021-03-27 18:30:46 +01:00 |
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c3a26d02e6
|
adjusted project constants for new implementation of JsonGenerator class
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2021-03-27 18:22:04 +01:00 |
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0d30245e20
|
added FPS control
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2021-03-16 06:41:40 +01:00 |
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4687740f40
|
reformatted code to meet PEP 8 standards
|
2021-03-14 18:31:07 +01:00 |
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913d58c517
|
edited some constant values and did some minor code refactoring
|
2021-03-14 00:59:00 +01:00 |
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54d9133751
|
fully implemented random map generation
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2021-03-12 21:25:33 +01:00 |
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f73dd1f68f
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added first version of json generating class responsible for data serialization, also added some new constants and a new constant type (STRUCT)
|
2021-03-12 20:48:16 +01:00 |
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699174bc6d
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constants path refactor
|
2021-03-12 11:45:27 +01:00 |
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bf0760588c
|
minor main and constants refactors
|
2021-03-12 09:55:59 +01:00 |
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s452635
|
cb61ee5147
|
new assets
|
2021-03-11 18:51:43 +01:00 |
|
s452635
|
0a41eb42ae
|
sample assets
|
2021-03-11 03:30:38 +01:00 |
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s452635
|
3cbca8a3f1
|
initial project structure, dummy background
|
2021-03-11 01:20:13 +01:00 |
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