Neural networks trained
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@ -74,7 +74,7 @@ class Field(object):
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for i in range(self.columns):
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for j in range(self.rows):
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small_image_name = self.small_image_array[column][row]
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small_image_name = self.small_image_array[row][column]
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self.small_field_canvas.image = small_image_name
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self.canvas_small_images.append(
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@ -16,6 +16,6 @@ class NeuralNetwork:
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prediction = self.model.predict([image])
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return int(prediction[0][0])
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return prediction
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@ -130,7 +130,7 @@ def main():
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history = model.fit(x_train, y_train, epochs=AMOUNT_OF_EPOCHS, validation_data=(x_val, y_val))
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print('After train #2')
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model.save("../../files/Neural_networks/model/training_test")
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model.save("../../files/Neural_networks/model/training_2")
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print('Model saved')
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@ -1,14 +1,14 @@
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rows = 3
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columns = 5
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def fun():
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list = []
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small_image_array = [[0 for i in range(rows)] for j in range(columns)]
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list.append(10)
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list.append(7)
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list.append(3)
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list.append(15)
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list.append(8)
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for el in small_image_array:
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print(el)
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return list
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small_image_array[2][1] = 2
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print()
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for el in small_image_array:
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print(el)
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print(fun())
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@ -14,25 +14,34 @@ CATEGORIES = ['houses', 'other']
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def prepare(filepath):
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IMG_SIZE = 400
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# img_array = cv2.imread(filepath)
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# new_array = cv2.resize(img_array, (IMG_SIZE, IMG_SIZE))
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image = PhotoImage(master=field.small_field_canvas, file="E:/Projects/Pycharm Projects/sapper/files/large_images_houses/IMG_2540.png")
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# image =
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new_array = np.array(image) / 255
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img_array = cv2.imread(filepath)
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new_array = cv2.resize(img_array, (IMG_SIZE, IMG_SIZE))
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new_array = np.array(new_array) / 255
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return new_array.reshape(1, IMG_SIZE, IMG_SIZE, 3)
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model = tf.keras.models.load_model("../../files/Neural_networks/model/training_test")
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model = tf.keras.models.load_model("../../files/Neural_networks/model/training_2")
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model.summary()
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test = prepare("E:/Projects/Pycharm Projects/sapper/files/large_images_houses/IMG_2540.png")
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test = prepare("E:/Projects/Pycharm Projects/sapper/files/large_images_houses/IMG_2573.png")
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# test = prepare("E:/Projects/Pycharm Projects/sapper/files/large_images/IMG_3208.png")
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pred = test
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prediction = model.predict([pred])
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print('after predict')
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print(prediction) # will be a list in a list.
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house = prediction[0][0]
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other = prediction[0][1]
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if house > other:
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prediction = 0
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else:
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prediction = 1
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print(f'house: {house}\nother: {other}')
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print(f'prediction: {prediction}')
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print(CATEGORIES[int(prediction[0][0])])
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262
bin/main/main.py
262
bin/main/main.py
@ -67,7 +67,10 @@ def Fill(bool):
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def DrawingLargeImage():
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large_img_name = field.large_image_array[player.current_array_y][player.current_array_x] # ToDo change positions?
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large_img_name = field.large_image_array[player.current_array_x][player.current_array_y] # ToDo change positions?
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# print(
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# f'large image path[{player.current_array_x}][{player.current_array_y}]: {field.large_image_array_filepath[player.current_array_x][player.current_array_y]}')
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field.PuttingLargeImage(large_img_name)
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@ -208,7 +211,7 @@ def create_action_list(states, index):
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def MakeDecision():
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if player.current_array_x != 0 or player.current_array_y != 0:
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mine = field.state_of_cell_array[player.current_array_y][player.current_array_x]
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mine = field.state_of_cell_array[player.current_array_x][player.current_array_y]
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# print(field.state_of_cell_array)
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# print(mine)
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attributes_dict = {'known': [mine.known], 'power': [mine.power], 'new': [mine.new], 'location': [mine.location],
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@ -244,42 +247,47 @@ def MarkMine(prediction):
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def ChangeChainReactionParameter(prediction, source_x, source_y, x, y):
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if prediction == 0:
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print(f"x: {source_x}; y: {source_y}")
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print(f'state of cell: {field.state_of_cell_array[source_x][source_y]}')
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print(f'img path: {field.large_image_array_filepath}')
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# print(f"x: {source_x}; y: {source_y}")
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# print(f'state of cell: {field.state_of_cell_array[source_x][source_y]}')
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# print(f'img path: {field.large_image_array_filepath}')
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field.state_of_cell_array[source_x][source_y].chain_reaction = 1
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field.state_of_cell_array[x][y] = "House"
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def CheckIfItIsHouse(x, y):
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print('Pre prediction')
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print(f"x: {x}; y: {y}")
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print(f'image path: {field.large_image_array_filepath[x][y]}')
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print(field.large_image_array_filepath)
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print(f'state of cell: {field.state_of_cell_array[x][y]}')
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print(field.state_of_cell_array)
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prediction = NeuralNetwork.Prediction(neural_network, x, y, field)
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house = prediction[0][0]
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other = prediction[0][1]
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if house > other:
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prediction = 0
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else:
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prediction = 1
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print(f'Prediction: {prediction}')
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return prediction
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def CheckForHouses():
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if player.current_array_x > 0 and field.state_of_cell_array[player.current_array_x - 1][player.current_array_y] == "None":
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if player.current_array_x > 0 and field.state_of_cell_array[player.current_array_x - 1][
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player.current_array_y] == "None":
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prediction = CheckIfItIsHouse(player.current_array_x - 1, player.current_array_y)
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ChangeChainReactionParameter(prediction, player.current_array_x, player.current_array_y,
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player.current_array_x - 1, player.current_array_y)
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if player.current_array_x < 9 and field.state_of_cell_array[player.current_array_x + 1][player.current_array_y] == "None":
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if player.current_array_x < 9 and field.state_of_cell_array[player.current_array_x + 1][
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player.current_array_y] == "None":
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prediction = CheckIfItIsHouse(player.current_array_x + 1, player.current_array_y)
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ChangeChainReactionParameter(prediction, player.current_array_x, player.current_array_y,
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player.current_array_x + 1, player.current_array_y)
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if player.current_array_y > 0 and field.state_of_cell_array[player.current_array_x][player.current_array_y - 1] == "None":
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if player.current_array_y > 0 and field.state_of_cell_array[player.current_array_x][
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player.current_array_y - 1] == "None":
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prediction = CheckIfItIsHouse(player.current_array_x, player.current_array_y - 1)
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ChangeChainReactionParameter(prediction, player.current_array_x, player.current_array_y,
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player.current_array_x, player.current_array_y - 1)
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if player.current_array_y < 9 and field.state_of_cell_array[player.current_array_x][player.current_array_y + 1] == "None":
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if player.current_array_y < 9 and field.state_of_cell_array[player.current_array_x][
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player.current_array_y + 1] == "None":
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prediction = CheckIfItIsHouse(player.current_array_x, player.current_array_y + 1)
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ChangeChainReactionParameter(prediction, player.current_array_x, player.current_array_y,
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player.current_array_x, player.current_array_y + 1)
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@ -337,8 +345,11 @@ def MouseClickEvent(track):
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# Start moving
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AutoMove()
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# Check if there are houses nearby
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CheckForHouses()
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# Condition, that not allow check if in 0, 0
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if player.current_array_x > 0 and player.current_y > 0:
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# Check if there are houses nearby
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print()
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CheckForHouses()
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# Decision by tree
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prediction = MakeDecision()
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@ -677,6 +688,174 @@ def LoadData(small_directory, large_directory):
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return small_array, large_array, path_array
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def LoadDataInArrays(small_images_directory, large_images_directory):
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small_images_of_houses_array = []
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large_images_of_houses_array = []
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large_image_array_filepath = []
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is_equal_len = False
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small_images_dir = sorted(os.listdir(small_images_directory))
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large_images_dir = sorted(os.listdir(large_images_directory))
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large_image_array_filepath = large_images_dir.copy()
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# print(large_image_array_filepath)
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for i in range(len(large_image_array_filepath)):
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filename = large_image_array_filepath[i]
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path = f'{large_images_directory}/{filename}'
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large_image_array_filepath[i] = path
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# print(large_image_array_filepath)
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if len(small_images_dir) == len(large_images_dir) == len(large_image_array_filepath):
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is_equal_len = True
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if is_equal_len:
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for i in range(len(small_images_dir)):
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is_path_good = False
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small_image_path = f'{small_images_directory}/{small_images_dir[i]}'
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large_image_path = f'{large_images_directory}/{large_images_dir[i]}'
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if large_image_path == large_image_array_filepath[i]:
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is_path_good = True
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# print(f'large_image_path: {large_image_path}\nlarge_image_array_filepath[i]: {large_image_array_filepath[i]:}')
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if not is_path_good:
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print("path is bad\nerror!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!")
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small_image = PhotoImage(master=field.small_field_canvas, file=small_image_path)
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large_image = PhotoImage(master=field.large_image_canvas, file=large_image_path)
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small_images_of_houses_array.append(small_image)
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large_images_of_houses_array.append(large_image)
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return small_images_of_houses_array, large_images_of_houses_array, large_image_array_filepath
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def HousesImagesInArray_2(small_images_of_houses_array, large_images_of_houses_array, large_image_array_filepath):
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i = 0
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while i < AMOUNT_OF_HOUSES:
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x = random.randint(0, 9)
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y = random.randint(0, 9)
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if field.small_image_array[x][y] == 0 and field.large_image_array[x][y] == 0:
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field.small_image_array[x][y] = small_images_of_houses_array[i]
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field.large_image_array[x][y] = large_images_of_houses_array[i]
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field.large_image_array_filepath[x][y] = large_image_array_filepath[i]
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i += 1
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def ImagesInArray_2(small_images_array, large_images_array, large_image_array_filepath):
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# Filling array from directory
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x = y = 0
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# if len(small_images_array) != len(large_images_array):
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# print(f'len(small_images_array) != len(large_images_array)\nerror!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!')
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for i in range(len(small_images_array)):
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is_done = False
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while not is_done:
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if field.small_image_array[x][y] == 0 and field.large_image_array[x][y] == 0:
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field.small_image_array[x][y] = small_images_array[i]
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field.large_image_array[x][y] = large_images_array[i]
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field.large_image_array_filepath[x][y] = large_image_array_filepath[i]
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is_done = True
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else:
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x += 1
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if x == 10:
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x = 0
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y += 1
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if y == 10:
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break
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x += 1
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if x == 10:
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x = 0
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y += 1
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if y == 10:
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break
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# if len(small_images_array) != len(large_images_array):
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# print(f'len(small_images_array) != len(large_images_array)\nerror!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!')
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#
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# for i in range(len(small_images_array)):
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# is_done = False
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# while not is_done:
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# if field.small_image_array[x][y] == 0 and field.large_image_array[x][y] == 0:
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# field.small_image_array[x][y] = small_images_array[i]
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# field.large_image_array[x][y] = large_images_array[i]
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# is_done = True
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# else:
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# y += 1
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# if y == 10:
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# y = 0
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# x += 1
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# if x == 10:
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# break
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#
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# y += 1
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# if y == 10:
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# y = 0
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# x += 1
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# if x == 10:
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# break
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def MinesInArrays_2(mines_array, small_mines_images_dir, large_mines_images_dir):
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counter = 0
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small_temp_array = []
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large_temp_array = []
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for file in os.listdir(small_mines_images_dir):
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if counter < AMOUNT_OF_MINES:
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image_name = file
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image_path = f"{small_mines_images_dir}/{image_name}"
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image = PhotoImage(master=field.small_field_canvas, file=image_path)
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small_temp_array.append(image)
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counter += 1
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# print()
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# print()
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# print()
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# print()
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# print()
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# print()
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for z in range(AMOUNT_OF_MINES):
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mines_array[z].small_img = small_temp_array[z]
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# Add images in image array
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field.small_image_array[mines_array[z].array_x][mines_array[z].array_y] = small_temp_array[z]
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# print(f'mines_array[z].array_x][mines_array[z].array_y: {mines_array[z].array_x}, {mines_array[z].array_y}')
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# print(
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# f'small_image_array[{mines_array[z].array_x}][{mines_array[z].array_y}]: {field.small_image_array[mines_array[z].array_x][mines_array[z].array_y]}')
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for i in range(len(mines_array)):
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field.mines_coord.append([mines_array[i].array_y, mines_array[i].array_x])
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counter = 0
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for file in os.listdir(large_mines_images_dir):
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if counter < AMOUNT_OF_MINES:
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image_name = file
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image_path = f"{large_mines_images_dir}/{image_name}"
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image = PhotoImage(master=field.large_image_canvas, file=image_path)
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large_temp_array.append(image)
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counter += 1
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for i in range(AMOUNT_OF_MINES):
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mines_array[i].large_img = large_temp_array[i]
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# Add images in image array
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field.large_image_array[mines_array[i].array_x][mines_array[i].array_y] = large_temp_array[i]
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def main():
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# Creating the main window of an application
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win_size = f'{WINDOW_X}x{WINDOW_Y}'
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@ -707,9 +886,13 @@ def main():
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# Put mines on coordinates
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PutMines(mines_array)
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# Add images of mines in arrays
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MinesInArrays(mines_array, "../../files/small_mines_images", field.small_image_array, True)
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MinesInArrays(mines_array, "../../files/large_mines_images", field.large_image_array, False)
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# # Add images of mines in arrays
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# MinesInArrays(mines_array, "../../files/small_mines_images", field.small_image_array, True)
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# MinesInArrays(mines_array, "../../files/large_mines_images", field.large_image_array, False)
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small_mines_images_dir = "E:/Projects/Pycharm Projects/sapper/files/small_mines_images"
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large_mines_images_dir = "E:/Projects/Pycharm Projects/sapper/files/large_mines_images"
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MinesInArrays_2(mines_array, small_mines_images_dir, large_mines_images_dir)
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# small_images_of_houses_array, large_images_of_houses_array, large_image_array_filepath = LoadAndMixImages(
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# "../../files/small_images_houses",
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@ -721,18 +904,24 @@ def main():
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# large_images_of_houses_array = LoadImages_2("../../files/large_images_houses")
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# large_image_array_filepath = LoadPath("../../files/large_images_houses")
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small_images_of_houses_array, large_images_of_houses_array, large_image_array_filepath = LoadData("../../files/small_images_houses", "../../files/large_images_houses")
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# small_images_of_houses_array, large_images_of_houses_array, large_image_array_filepath = LoadData("../../files/small_images_houses", "../../files/large_images_houses")
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HousesImagesInArray(small_images_of_houses_array, field.small_image_array, [], False)
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HousesImagesInArray(large_images_of_houses_array, field.large_image_array, large_image_array_filepath, True)
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small_images_of_houses_array, large_images_of_houses_array, large_image_array_filepath = LoadDataInArrays(
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"E:/Projects/Pycharm Projects/sapper/files/small_images_houses",
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"E:/Projects/Pycharm Projects/sapper/files/large_images_houses")
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# HousesImagesInArray(small_images_of_houses_array, field.small_image_array, [], False)
|
||||
# HousesImagesInArray(large_images_of_houses_array, field.large_image_array, large_image_array_filepath, True)
|
||||
|
||||
HousesImagesInArray_2(small_images_of_houses_array, large_images_of_houses_array, large_image_array_filepath)
|
||||
|
||||
# funct(small_images_of_houses_array, large_images_of_houses_array, large_image_array_filepath)
|
||||
|
||||
# First check only for mines
|
||||
CheckForChainReaction()
|
||||
|
||||
small_directory = "../../files/small_images"
|
||||
large_directory = "../../files/large_images"
|
||||
small_directory = "E:/Projects/Pycharm Projects/sapper/files/small_images"
|
||||
large_directory = "E:/Projects/Pycharm Projects/sapper/files/large_images"
|
||||
# small_images_array, large_images_array, large_image_array_filepath = LoadAndMixImages(small_directory,
|
||||
# large_directory)
|
||||
|
||||
@ -740,11 +929,16 @@ def main():
|
||||
# large_images_array = LoadImages_2("../../files/large_images_houses")
|
||||
# large_image_array_filepath = LoadPath("../../files/large_images_houses")
|
||||
|
||||
small_images_array, large_images_array, large_image_array_filepath = LoadData(small_directory, large_directory)
|
||||
# small_images_array, large_images_array, large_image_array_filepath = LoadData(small_directory, large_directory)
|
||||
|
||||
# Filling image arrays
|
||||
ImagesInArray(small_images_array, field.small_image_array, [], False)
|
||||
ImagesInArray(large_images_array, field.large_image_array, large_image_array_filepath, True)
|
||||
small_images_array, large_images_array, large_image_array_filepath = LoadDataInArrays(small_directory,
|
||||
large_directory)
|
||||
|
||||
# # Filling image arrays
|
||||
# ImagesInArray(small_images_array, field.small_image_array, [], False)
|
||||
# ImagesInArray(large_images_array, field.large_image_array, large_image_array_filepath, True)
|
||||
|
||||
ImagesInArray_2(small_images_array, large_images_array, large_image_array_filepath)
|
||||
|
||||
# Add arrow image to Player class
|
||||
images = []
|
||||
@ -765,8 +959,12 @@ def main():
|
||||
player.image_canvas_id = field.small_field_canvas.create_image(player.current_x, player.current_y, anchor=NW,
|
||||
image=image)
|
||||
|
||||
for i in range(10):
|
||||
print(field.large_image_array_filepath[i])
|
||||
# print("state of cell array:")
|
||||
# for el in field.state_of_cell_array:
|
||||
# print(el)
|
||||
|
||||
# for i in range(10):
|
||||
# print(field.large_image_array_filepath[i])
|
||||
|
||||
# Arrow(player.direction)
|
||||
# Rectangle(True, "None")
|
||||
|
Loading…
Reference in New Issue
Block a user