Commit Graph

  • a68557c44e Git ignore update main Michal Zaporski 2022-02-11 16:07:12 +0100
  • 89141bf31a Final commit Michal Zaporski 2022-02-11 16:03:50 +0100
  • 5d725bc097 Merge branch 'main' of https://git.wmi.amu.edu.pl/s452722/grafika-uam-rybki-21-22 into main Michal Zaporski 2022-02-11 15:47:33 +0100
  • c6436b950d Remove unused code. Michal Zaporski 2022-02-11 15:37:45 +0100
  • c03e2d4212 Remove not using code Michal Zaporski 2022-02-11 15:37:45 +0100
  • 3096126ed2 Delete unnecessary files. Michal Zaporski 2022-02-11 15:27:22 +0100
  • c3c1cf3ac3 Skybox fog and deleting shaders program at the end. skybox2 Michal Zaporski 2022-02-11 02:25:57 +0100
  • 1f3e82e6ed Skybox!!! But fog needed Michal Zaporski 2022-02-11 01:46:42 +0100
  • ffeb37d296 Add caustics to more elements Mateusz Drewniak 2022-02-10 21:11:55 +0100
  • 7e1f670354 didn't save again lul skybox s416496 2022-02-10 19:43:45 +0100
  • c78299b20e Maybe it's behind fog, can't test it, I've about 1 frame per 4 sec (maybe because of remote desktop). s416496 2022-02-10 19:38:38 +0100
  • ddc8144784 didn't save a file lul s416496 2022-02-10 19:25:47 +0100
  • de368ac937 Adding proper skybox function, need testing s416496 2022-02-10 19:20:23 +0100
  • 1d61bef466 * Improved Caustics * Bloom scaffolding Mateusz Drewniak 2022-02-10 18:46:30 +0100
  • 34249468fc Add 1 and 3 perspective Michal Zaporski 2022-02-10 00:19:19 +0100
  • a23eed7119 Add plant movement Michal Zaporski 2022-02-09 23:49:47 +0100
  • f047a6422c Further improvements to water caustics Mateusz Drewniak 2022-02-09 21:43:26 +0100
  • 3d7bf8a0fe * Enlarge the Skybox * Increase draw distance Mateusz Drewniak 2022-02-09 20:01:57 +0100
  • ef1223d05d Improve the caustics shader Mateusz Drewniak 2022-02-09 19:45:27 +0100
  • 91b7dd80c7 Typo fix Mateusz Drewniak 2022-02-09 19:39:18 +0100
  • 63d54451c1 Add separate shaders for water caustics Mateusz Drewniak 2022-02-09 19:38:16 +0100
  • 4cd41e9797 Delete not using models Michal Zaporski 2022-02-09 18:58:44 +0100
  • 7e4497c4ce Single bubbles Michal Zaporski 2022-02-09 18:54:34 +0100
  • f309802e69 New bubble texture and bubble render void function Michal Zaporski 2022-02-09 18:21:37 +0100
  • 1a2461c422 Phorphium model Michal Zaporski 2022-02-09 18:05:08 +0100
  • 2b291b5317 Good looking scene Michal Zaporski 2022-02-09 18:04:46 +0100
  • 5c26c5b2ef Delete not using function Michal Zaporski 2022-02-09 14:28:13 +0100
  • fc233f0aa3 Game works Michal Zaporski 2022-02-09 00:05:39 +0100
  • 0f49f1b417 Game, but works bad Michal Zaporski 2022-02-08 23:28:46 +0100
  • 565dd071f3 Merge branch 'main' of https://git.wmi.amu.edu.pl/s452722/grafika-uam-rybki-21-22 into main Michal Zaporski 2022-02-08 21:41:19 +0100
  • b7904ec8e1 Double rendering for rocks only Mateusz Drewniak 2022-02-08 21:39:29 +0100
  • 85cb5236e8 Merge branch 'main' of https://git.wmi.amu.edu.pl/s452722/grafika-uam-rybki-21-22 into main Michal Zaporski 2022-02-08 21:29:37 +0100
  • 2b219b999e Leaving caustics only on rocks and stones s416496 2022-02-08 21:23:41 +0100
  • 53bab8ae44 Check collision draft function Michal Zaporski 2022-02-08 21:09:56 +0100
  • 1752d750c2 Added caustics over textures + refactor s416496 2022-02-08 21:03:50 +0100
  • 5a8c08d4a3 Turtles rendering refactoring caustics Mateusz Drewniak 2022-02-08 20:42:06 +0100
  • 24be8cda07 Rock, stones and coral trees Michal Zaporski 2022-02-08 19:05:46 +0100
  • f37babba7e Animals display and movement Michal Zaporski 2022-02-08 18:26:06 +0100
  • 0943bc94ca Merge branch 'main' of https://git.wmi.amu.edu.pl/s452722/grafika-uam-rybki-21-22 into main Michal Zaporski 2022-02-08 16:15:47 +0100
  • a9aaf2a13e Add models: coral_stone, dolphin, ivy, nemo fish, reeds, rock, seahorse, seaweed, starfish, steering_wheel, stone Michal Zaporski 2022-02-08 16:15:01 +0100
  • b4a1f81498 Reset blend function after the second rendering pass Mateusz Drewniak 2022-02-01 02:37:00 +0100
  • 2ecef81078 Merge branch 'main' of https://git.wmi.amu.edu.pl/s452722/grafika-uam-rybki-21-22 into main Mateusz Drewniak 2022-02-01 02:14:57 +0100
  • e49f4ae225 Semi-functional water caustics Mateusz Drewniak 2022-02-01 02:14:48 +0100
  • 2b5d3e1d6e Add bubbles for shipwreck Michal Zaporski 2022-02-01 02:14:30 +0100
  • 3d5fd62eda Add 2 sharks Michal Zaporski 2022-02-01 00:13:40 +0100
  • ac8330324c Water caustics draught Mateusz Drewniak 2022-01-31 22:27:01 +0100
  • 36348eb990 Merge branch 'main' of https://git.wmi.amu.edu.pl/s452722/grafika-uam-rybki-21-22 into main Mateusz Drewniak 2022-01-31 22:02:04 +0100
  • 58f3685de2 Merge branch 'bombelki' of https://git.wmi.amu.edu.pl/s452722/grafika-uam-rybki-21-22 into main Mateusz Drewniak 2022-01-31 22:01:55 +0100
  • 9f13d15b01 Submarine texture Michal Zaporski 2022-01-31 22:01:04 +0100
  • d34d8c66dd New terrain and new submarine Michal Zaporski 2022-01-31 21:49:34 +0100
  • e618a37b96 bąbelki w gure bombelki s416496 2022-01-31 21:08:09 +0100
  • 7e221fc95d Calculate perspectiveMatrix while intializing the programme Mateusz Drewniak 2022-01-31 19:41:17 +0100
  • 096fc55d8b Calculate shipInitialTransformation when initalizing the programme Mateusz Drewniak 2022-01-31 19:14:31 +0100
  • 956fec9a4f Hide cursor Michal Zaporski 2022-01-31 17:44:15 +0100
  • 034cb87981 Fix Camera movement Mateusz Drewniak 2022-01-31 17:18:09 +0100
  • 8ee1167265 Change cameraMatrix to perspectiveMatrix in shaders Mateusz Drewniak 2022-01-24 13:31:07 +0100
  • da407c4993 Add skybox move with camera. Michal Zaporski 2022-01-23 17:54:55 +0100
  • 03b82de106 Merge branch 'main' of https://git.wmi.amu.edu.pl/s452722/grafika-uam-rybki-21-22 into main Michal Zaporski 2022-01-23 17:53:09 +0100
  • 44ce730c8b Add new sub and shipwreck. Michal Zaporski 2022-01-23 17:42:46 +0100
  • c223db50c6 Implement alpha blending Mateusz Drewniak 2022-01-23 17:36:19 +0100
  • 770cdb4b47 Add three plants. Michal Zaporski 2022-01-23 15:33:38 +0100
  • bfa4483f76 Add blue underwater fog to shaders Mateusz Drewniak 2022-01-23 14:22:04 +0100
  • f20ed91d6f add second_fish, third_fish, sea_turtle, crab, fix fish movement Michal Zaporski 2022-01-20 03:10:14 +0100
  • 6eea90dca6 Add physics examples Mateusz Drewniak 2022-01-17 17:00:43 +0100
  • 5c866f1426 first fish model object and texture Michal Zaporski 2022-01-11 00:45:37 +0100
  • 546c120b14 first 15 fishes, but we need better movement Michal Zaporski 2022-01-04 17:25:05 +0100
  • 5f116faf2a Ship model changed Mateusz Drewniak 2022-01-03 23:04:35 +0100
  • 40c425b64e Skybox and seafloor implemented Mateusz Drewniak 2022-01-03 20:19:33 +0100
  • f648151410 Working camera using mouse Mateusz Drewniak 2022-01-03 17:33:53 +0100
  • c8afd00b4b Instructions for compiling on MacOS Mateusz Drewniak 2021-12-31 02:40:07 +0100
  • 59301e15eb Initial commit with codes from labs Mateusz Drewniak 2021-12-27 21:29:18 +0100
  • 2491362607 Initial commit Mateusz Drewniak 2021-12-27 19:53:34 +0000