debugowanie
This commit is contained in:
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<url>file://$PROJECT_DIR$/graph.py</url>
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<line>75</line>
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<SUITE FILE_PATH="coverage/SmartTractor$py.coverage" NAME="py Coverage Results" MODIFIED="1618001250511" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="$PROJECT_DIR$" />
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<SUITE FILE_PATH="coverage/SmartTractor$py.coverage" NAME="py Coverage Results" MODIFIED="1618045588811" SOURCE_PROVIDER="com.intellij.coverage.DefaultCoverageFileProvider" RUNNER="coverage.py" COVERAGE_BY_TEST_ENABLED="true" COVERAGE_TRACING_ENABLED="false" WORKING_DIRECTORY="$PROJECT_DIR$" />
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Binary file not shown.
36
graph.py
36
graph.py
@ -1,3 +1,4 @@
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import copy
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import tractor
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class Node:
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def __init__(self, action, direction, parent, x, y):
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@ -61,19 +62,29 @@ def goal_test(elem, goaltest):
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return False
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def succ(elem):
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actions_list = []
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actions_list.append(("rotate_left", (elem.get_x(), elem.get_y())))
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actions_list.append(("rotate_right", (elem.get_x(), elem.get_y())))
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temp = copy.copy(elem.get_direction())
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if temp == 1:
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temp = 4
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else:
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temp = temp - 1
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actions_list.append(("rotate_left", (temp, elem.get_x(), elem.get_y())))
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temp = copy.copy(elem.get_direction())
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if temp == 4:
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temp = 1
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else:
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temp = temp + 1
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actions_list.append(("rotate_right", (temp, elem.get_x(), elem.get_y())))
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if tractor.Tractor.is_move_allowed_succ(elem) == "x + 1":
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actions_list.append(("move", (elem.set_x(elem.get_x() + 1), elem.get_y())))
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actions_list.append(("move", (elem.get_direction(), elem.set_x(elem.get_x() + 1), elem.get_y())))
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elif tractor.Tractor.is_move_allowed_succ(elem) == "y - 1":
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actions_list.append(("move", (elem.get_x(), elem.set_y(elem.get_y() - 1))))
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actions_list.append(("move", (elem.get_direction(), elem.get_x(), elem.set_y(elem.get_y() - 1))))
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elif tractor.Tractor.is_move_allowed_succ(elem) == "y + 1":
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actions_list.append(("move", (elem.set_x(elem.get_x()), elem.set_y(elem.get_y() + 1))))
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actions_list.append(("move", (elem.get_direction(), elem.get_x(), elem.set_y(elem.get_y() + 1))))
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elif tractor.Tractor.is_move_allowed_succ(elem) == "x - 1":
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actions_list.append(("move", (elem.set_x(elem.get_x() - 1), elem.get_y())))
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actions_list.append(("move", (elem.get_direction(), elem.set_x(elem.get_x() - 1), elem.get_y())))
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return actions_list
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def graphsearch(fringe, explored, istate, succ, goaltest):
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node = Node(None, istate.get_direction(), None, istate.get_x(), istate.get_y())
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node = Node(None, istate.get_direction(), None, istate.get_x(), istate.get_y()) #może None coś nie gra
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#fringe.add_to_fringe(node)
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fringe.append(node)
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while True:
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@ -81,16 +92,17 @@ def graphsearch(fringe, explored, istate, succ, goaltest):
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return False
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#elem = fringe.get_element_from_fringe_pop()
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elem = fringe.pop(0)
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temp = copy.copy(elem) #żeby explored w for succ() nie zmieniało
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if goal_test(elem, goaltest) is True:
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return explored
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explored.append(elem)
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for (action, state) in succ(elem):
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for (action, state) in succ(temp):
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if state not in fringe and state not in explored:
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x = Node(action, elem.get_direction(), elem, state[0], state[1])
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x = Node(action, state[0], elem, state[1], state[2])
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print(state[0])
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print(state[1])
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print(state[2])
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print(x.get_action())
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print(x.get_direction())
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print(x.get_parent())
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#print(x.get_direction())
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#print(x.get_parent())
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fringe.append(x)
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4
py.py
4
py.py
@ -14,7 +14,7 @@ def main():
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collected_plants_dict = {"beetroot": 0, "carrot": 0, "potato": 0, "wheat": 0}
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fertilizer_dict = {"beetroot": definitions.TRACTOR_FERTILIZER, "carrot": definitions.TRACTOR_FERTILIZER, "potato": definitions.TRACTOR_FERTILIZER, "wheat": definitions.TRACTOR_FERTILIZER}
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station1 = station.Station(collected_plants_dict)
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tractor1 = tractor.Tractor(amount_of_seeds_dict, collected_plants_dict, definitions.TRACTOR_DIRECTION_SOUTH, fertilizer_dict, definitions.TRACTOR_FUEL, definitions.TRACTOR_WATER_LEVEL, 0, 0)
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tractor1 = tractor.Tractor(amount_of_seeds_dict, collected_plants_dict, definitions.TRACTOR_DIRECTION_EAST, fertilizer_dict, definitions.TRACTOR_FUEL, definitions.TRACTOR_WATER_LEVEL, 0, 0)
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tractor1_rect = pygame.Rect(tractor1.get_x(), tractor1.get_y(), definitions.BLOCK_SIZE, definitions.BLOCK_SIZE)
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clock = pygame.time.Clock()
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run = True
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@ -23,7 +23,7 @@ def main():
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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run = False
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istate = graph.Istate(definitions.TRACTOR_DIRECTION_SOUTH, 0, 0)
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istate = graph.Istate(definitions.TRACTOR_DIRECTION_EAST, 0, 0)
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istate1 = graph.Istate(None, 4, 4)
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print(graph.graphsearch([], [], istate, graph.succ, istate1))
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map1.draw_window(tractor1, tractor1_rect)
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