AI_PRO/main.py
2021-03-28 22:51:41 +02:00

57 lines
1.8 KiB
Python

import pygame
# wersja 1.05
from Main import Board, driving, drawUI
from Main.constants import *
from Main.Field import Field
pygame.init()
# display size in pixels
display = pygame.display.set_mode((DISPLAY_SIZE_HORIZONTAL, DISPLAY_SIZE_VERTICAL))
# program name
pygame.display.set_caption('Tractor')
working = True
cruiseControl = True
horizontal_change = 0
vertical_change = 0
change_tile = False
board = Board.generate()
color = BLACK
clock = pygame.time.Clock()
tractor_horizontal_index = 0
tractor_vertical_index = 0
while working:
for event in pygame.event.get():
if event.type == pygame.QUIT:
working = False
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_SPACE:
field = board[tractor_horizontal_index][tractor_vertical_index]
field.state = 4
horizontal_change, vertical_change = driving.manualTurning(event, tractor_horizontal_index,
tractor_vertical_index, horizontal_change,
vertical_change)
tractor_horizontal_index += horizontal_change
tractor_vertical_index += vertical_change
display.fill(WHITE)
drawUI.drawUI(board, display, tractor_horizontal_index, tractor_vertical_index)
pygame.display.update()
clock.tick(FPS)
horizontal_change, vertical_change = driving.cruiseControl(cruiseControl, horizontal_change, vertical_change,
tractor_horizontal_index, tractor_vertical_index)
print(tractor_horizontal_index + horizontal_change, " ", tractor_vertical_index + vertical_change)
print(horizontal_change, " ", vertical_change)
pygame.quit()
quit()