Game/Library/PackageCache/com.unity.purchasing@2.1.1/Runtime/managed/Purchasing/PurchaseProcessingResult.cs
2021-01-16 18:29:12 +01:00

27 lines
814 B
C#

namespace UnityEngine.Purchasing
{
/// <summary>
/// Informs Unity Purchasing as to whether an Application
/// has finished processing a purchase.
/// </summary>
public enum PurchaseProcessingResult
{
/// <summary>
/// The application has finished processing the purchase.
///
/// Unity Purchasing should not inform the application of this
/// transaction again.
/// </summary>
Complete,
/// <summary>
/// The application has not finished processing the purchase,
/// eg it is pushing it to a server asynchronously.
///
/// Unity Purchasing should continue to send the application notifications
/// about this transaction when it starts.
/// </summary>
Pending
}
}