Added dungeon textures, added scenes, added UI

Enemy balance, added upgrades, added score, added menu
This commit is contained in:
Polarjad 2021-01-25 22:40:51 +01:00
parent 68f6116689
commit 1ea616dd60
495 changed files with 87810 additions and 429 deletions

View File

@ -0,0 +1,81 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NPC Anim
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: -4407845731042434027, guid: 6d41e3363495fb44eb0022480ad33bd1,
type: 3}
- time: 0.3
value: {fileID: -1330986084214383755, guid: 6d41e3363495fb44eb0022480ad33bd1,
type: 3}
- time: 0.6333333
value: {fileID: -1943577841570619468, guid: 6d41e3363495fb44eb0022480ad33bd1,
type: 3}
- time: 0.93333334
value: {fileID: -6950772909692527723, guid: 6d41e3363495fb44eb0022480ad33bd1,
type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 30
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: -4407845731042434027, guid: 6d41e3363495fb44eb0022480ad33bd1, type: 3}
- {fileID: -1330986084214383755, guid: 6d41e3363495fb44eb0022480ad33bd1, type: 3}
- {fileID: -1943577841570619468, guid: 6d41e3363495fb44eb0022480ad33bd1, type: 3}
- {fileID: -6950772909692527723, guid: 6d41e3363495fb44eb0022480ad33bd1, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.9666667
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 962339b7635a7f64081957b209accb0e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-4824424705814152580
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Portalanim
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: c5cae0bbd702683458ef246d40da0939, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Portal
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 8311469030308009492}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1107 &8311469030308009492
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -4824424705814152580}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: -4824424705814152580}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 88278f07f99ab084596ecdb51e61a0f0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,85 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Portalanim
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: -1809614305281353184, guid: 24b9478e1c8391544ba5919581e461b9,
type: 3}
- time: 0.33333334
value: {fileID: -5331248956530733124, guid: 24b9478e1c8391544ba5919581e461b9,
type: 3}
- time: 0.6333333
value: {fileID: 1040994215693418003, guid: 24b9478e1c8391544ba5919581e461b9,
type: 3}
- time: 0.96666664
value: {fileID: 8933800632993720512, guid: 24b9478e1c8391544ba5919581e461b9,
type: 3}
- time: 1.2
value: {fileID: -1809614305281353184, guid: 24b9478e1c8391544ba5919581e461b9,
type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 30
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: -1809614305281353184, guid: 24b9478e1c8391544ba5919581e461b9, type: 3}
- {fileID: -5331248956530733124, guid: 24b9478e1c8391544ba5919581e461b9, type: 3}
- {fileID: 1040994215693418003, guid: 24b9478e1c8391544ba5919581e461b9, type: 3}
- {fileID: 8933800632993720512, guid: 24b9478e1c8391544ba5919581e461b9, type: 3}
- {fileID: -1809614305281353184, guid: 24b9478e1c8391544ba5919581e461b9, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1.2333333
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c5cae0bbd702683458ef246d40da0939
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-645237447616165663
AnimatorStateMachine:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 611695813793353224}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 611695813793353224}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Trainer NPC
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -645237447616165663}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &611695813793353224
AnimatorState:
serializedVersion: 5
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: NPC Anim
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 962339b7635a7f64081957b209accb0e, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4d567d073154e45468410bb6b3ed2155
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -146,3 +146,5 @@ MonoBehaviour:
m_EditorClassIdentifier: m_EditorClassIdentifier:
speed: 1000 speed: 1000
rb: {fileID: 8835721537796841713} rb: {fileID: 8835721537796841713}
destroyEffect: {fileID: 6605868128371375932, guid: 2f85f375b1c06f24a8745ce6d0fbaa1b,
type: 3}

View File

@ -0,0 +1,32 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5546314362395960670
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5241311927594455018}
m_Layer: 0
m_Name: CameraHandler
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5241311927594455018
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5546314362395960670}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

View File

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 55bddfe0f934a07479b378c501daa0d3 guid: 761b35cf64743594e88db0b36d63ef0d
PrefabImporter: PrefabImporter:
externalObjects: {} externalObjects: {}
userData: userData:

View File

@ -1,5 +1,86 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &1161206431486615276
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9196250974017566357}
- component: {fileID: 15467204266312259}
m_Layer: 0
m_Name: Wall-poz
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9196250974017566357
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1161206431486615276}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.05263158, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3190015099288626385}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &15467204266312259
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1161206431486615276}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1657806105787246640 --- !u!1 &1657806105787246640
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -28,7 +109,8 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9, y: 0, z: 0} m_LocalPosition: {x: -9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 9, z: 1} m_LocalScale: {x: 1, y: 9, z: 1}
m_Children: [] m_Children:
- {fileID: 1764566376597292789}
m_Father: {fileID: 6574069563994891038} m_Father: {fileID: 6574069563994891038}
m_RootOrder: 1 m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -108,7 +190,7 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &2125563079295201502 --- !u!1 &2998265795478066592
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -116,28 +198,69 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 1818067424769497706} - component: {fileID: 1501325651545152687}
- component: {fileID: 1965858550564554559}
- component: {fileID: 7617117355740390125}
m_Layer: 0 m_Layer: 0
m_Name: CameraHandler m_Name: CameraHandle
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &1818067424769497706 --- !u!4 &1501325651545152687
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2125563079295201502} m_GameObject: {fileID: 2998265795478066592}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -14.774024} m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 6574069563994891038} m_Father: {fileID: 6574069563994891038}
m_RootOrder: 10 m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1965858550564554559
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2998265795478066592}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8659328825dd7aa47964fb8cc3633b83, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraPos: {fileID: 2998265795478066592}
--- !u!61 &7617117355740390125
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2998265795478066592}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 17, y: 9}
m_EdgeRadius: 0
--- !u!1 &3276581244000965086 --- !u!1 &3276581244000965086
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -197,7 +320,8 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0} m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 19, y: 1, z: 1} m_LocalScale: {x: 19, y: 1, z: 1}
m_Children: [] m_Children:
- {fileID: 9196250974017566357}
m_Father: {fileID: 6574069563994891038} m_Father: {fileID: 6574069563994891038}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -370,6 +494,168 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &5239433532204254184
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2638746741494631582}
- component: {fileID: 4244263911691952765}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2638746741494631582
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5239433532204254184}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.11111111, z: 1}
m_Children: []
m_Father: {fileID: 5594140288440293971}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4244263911691952765
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5239433532204254184}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6418577126523975892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4043450274527594645}
- component: {fileID: 4833472040198332312}
m_Layer: 0
m_Name: WallDoorBottom
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4043450274527594645
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6418577126523975892}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6574069563994891038}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4833472040198332312
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6418577126523975892}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: e6a20e236f3100e4e8d7ffbe1b1a3737, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6664764323585023900 --- !u!1 &6664764323585023900
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -408,7 +694,10 @@ Transform:
- {fileID: 2407699873079962259} - {fileID: 2407699873079962259}
- {fileID: 4456313874669044638} - {fileID: 4456313874669044638}
- {fileID: 8590242082100333963} - {fileID: 8590242082100333963}
- {fileID: 1818067424769497706} - {fileID: 1501325651545152687}
- {fileID: 8453733646376511745}
- {fileID: 4043450274527594645}
- {fileID: 5066541127239822384}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -532,6 +821,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &8108580844701123552
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1764566376597292789}
- component: {fileID: 8131463733119656790}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1764566376597292789
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8108580844701123552}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 0.11111111, z: 1}
m_Children: []
m_Father: {fileID: 7051456708585069047}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8131463733119656790
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8108580844701123552}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 0.08, y: 0.88}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8142106154343650992 --- !u!1 &8142106154343650992
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -560,7 +930,8 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 0, z: 0} m_LocalPosition: {x: 9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 9, z: 1} m_LocalScale: {x: 1, y: 9, z: 1}
m_Children: [] m_Children:
- {fileID: 2638746741494631582}
m_Father: {fileID: 6574069563994891038} m_Father: {fileID: 6574069563994891038}
m_RootOrder: 2 m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -748,6 +1119,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &9120762199460995452
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8453733646376511745}
- component: {fileID: 5754268786132449663}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8453733646376511745
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9120762199460995452}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6574069563994891038}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5754268786132449663
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9120762199460995452}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.32, y: 0.68}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1001 &705039803628754603 --- !u!1001 &705039803628754603
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -848,7 +1300,7 @@ PrefabInstance:
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: -3 value: -3.4
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
@ -950,7 +1402,8 @@ PrefabInstance:
type: 3} type: 3}
propertyPath: trigger propertyPath: trigger
value: value:
objectReference: {fileID: 6244023492942004598} objectReference: {fileID: 1288833141033372906, guid: b72e2705bb311ff47a7d2971813a3def,
type: 3}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
@ -1105,3 +1558,78 @@ Transform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 6888176574568427955} m_PrefabInstance: {fileID: 6888176574568427955}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &8451835470851958908
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 6574069563994891038}
m_Modifications:
- target: {fileID: 3676357708143133768, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_Name
value: UpgradeAttackSpeed
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_RootOrder
value: 13
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 25194c0b957725a4f8b28e70d1dcb741, type: 3}
--- !u!4 &5066541127239822384 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
m_PrefabInstance: {fileID: 8451835470851958908}
m_PrefabAsset: {fileID: 0}

View File

@ -28,7 +28,7 @@ Transform:
m_GameObject: {fileID: 8085971073604320419} m_GameObject: {fileID: 8085971073604320419}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -9, y: 0, z: 0} m_LocalPosition: {x: -9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 3, z: 1} m_LocalScale: {x: 1, y: 1.5, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
@ -71,13 +71,14 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: fbeb7f754bb83dc408d83eb32eccfe5a, type: 3} m_Sprite: {fileID: 2521817425254128573, guid: 6cc462e1c9363b64a98012c7f51b0932,
m_Color: {r: 0.2264151, g: 0.09291563, b: 0.09291563, a: 1} type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0
m_FlipY: 0 m_FlipY: 0
m_DrawMode: 0 m_DrawMode: 0
m_Size: {x: 1, y: 1} m_Size: {x: 0.6875, y: 1.375}
m_AdaptiveModeThreshold: 0.5 m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0 m_SpriteTileMode: 0
m_WasSpriteAssigned: 1 m_WasSpriteAssigned: 1
@ -96,18 +97,18 @@ BoxCollider2D:
m_IsTrigger: 0 m_IsTrigger: 0
m_UsedByEffector: 0 m_UsedByEffector: 0
m_UsedByComposite: 0 m_UsedByComposite: 0
m_Offset: {x: 0, y: 0} m_Offset: {x: 0.0015358925, y: -0.0018939972}
m_SpriteTilingProperty: m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0} border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5} pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1} oldSize: {x: 0.6875, y: 1.375}
newSize: {x: 1, y: 1} newSize: {x: 0.6875, y: 1.375}
adaptiveTilingThreshold: 0.5 adaptiveTilingThreshold: 0.5
drawMode: 0 drawMode: 0
adaptiveTiling: 0 adaptiveTiling: 0
m_AutoTiling: 0 m_AutoTiling: 0
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 0.6901884, y: 1.3901343}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!114 &-7131059998999009387 --- !u!114 &-7131059998999009387
MonoBehaviour: MonoBehaviour:

View File

@ -28,7 +28,7 @@ Transform:
m_GameObject: {fileID: 3132386369721699193} m_GameObject: {fileID: 3132386369721699193}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 3, y: 1, z: 1} m_LocalScale: {x: 1.5, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
@ -71,9 +71,10 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: fbeb7f754bb83dc408d83eb32eccfe5a, type: 3} m_Sprite: {fileID: -7435955224862828109, guid: 6ef18f0212763074b92070c2540793ee,
m_Color: {r: 0.227451, g: 0.09411766, b: 0.09411766, a: 1} type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0
m_FlipY: 0 m_FlipY: 0
m_DrawMode: 0 m_DrawMode: 0
@ -96,18 +97,18 @@ BoxCollider2D:
m_IsTrigger: 0 m_IsTrigger: 0
m_UsedByEffector: 0 m_UsedByEffector: 0
m_UsedByComposite: 0 m_UsedByComposite: 0
m_Offset: {x: 0, y: 0} m_Offset: {x: 0.000000059604645, y: -0.0029984862}
m_SpriteTilingProperty: m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0} border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5} pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1} oldSize: {x: 1.375, y: 0.6875}
newSize: {x: 1, y: 1} newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5 adaptiveTilingThreshold: 0.5
drawMode: 0 drawMode: 0
adaptiveTiling: 0 adaptiveTiling: 0
m_AutoTiling: 0 m_AutoTiling: 0
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1.4112455, y: 0.68814874}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!114 &1699555928012124157 --- !u!114 &1699555928012124157
MonoBehaviour: MonoBehaviour:

View File

@ -38,6 +38,12 @@ Transform:
- {fileID: 5514856324276594830} - {fileID: 5514856324276594830}
- {fileID: 2799447341893042920} - {fileID: 2799447341893042920}
- {fileID: 8903574897616684879} - {fileID: 8903574897616684879}
- {fileID: 3084036124473693264}
- {fileID: 361823198603218933}
- {fileID: 8379446010103198637}
- {fileID: 4454427584885210840}
- {fileID: 7573947543931134383}
- {fileID: 1320300429994243514}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -269,6 +275,168 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &1979599480572290379
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1320300429994243514}
- component: {fileID: 3614088466864184381}
m_Layer: 0
m_Name: WallDoorLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1320300429994243514
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1979599480572290379}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3029066701968745130}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3614088466864184381
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1979599480572290379}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 62c9af2dd83ed30488c41ad1b8089a73, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2030042765412990981
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 361823198603218933}
- component: {fileID: 4982631420246734697}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &361823198603218933
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2030042765412990981}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3029066701968745130}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4982631420246734697
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2030042765412990981}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2263930173958696087 --- !u!1 &2263930173958696087
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -377,6 +545,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &2695351108092554321
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4454427584885210840}
- component: {fileID: 3010679077855348903}
m_Layer: 0
m_Name: Wall-poz
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4454427584885210840
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2695351108092554321}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3029066701968745130}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3010679077855348903
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2695351108092554321}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4132687553865278517 --- !u!1 &4132687553865278517
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -501,6 +750,158 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &5392241932707552324
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3084036124473693264}
- component: {fileID: 808053906230224993}
- component: {fileID: 6282478940377210734}
m_Layer: 0
m_Name: CameraHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3084036124473693264
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5392241932707552324}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3029066701968745130}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &808053906230224993
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5392241932707552324}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8659328825dd7aa47964fb8cc3633b83, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraPos: {fileID: 5392241932707552324}
--- !u!61 &6282478940377210734
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5392241932707552324}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 17, y: 9}
m_EdgeRadius: 0
--- !u!1 &5716720404248903092
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7573947543931134383}
- component: {fileID: 5059250115633648195}
m_Layer: 0
m_Name: Wall-poz (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7573947543931134383
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5716720404248903092}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3029066701968745130}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5059250115633648195
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5716720404248903092}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6392121937407360127 --- !u!1 &6392121937407360127
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -609,6 +1010,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &8747126203211987215
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8379446010103198637}
- component: {fileID: 2862397159686614196}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8379446010103198637
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8747126203211987215}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3029066701968745130}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2862397159686614196
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8747126203211987215}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &9141822160389875486 --- !u!1 &9141822160389875486
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -899,7 +1381,7 @@ PrefabInstance:
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: -7 value: -7.3
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}

View File

@ -1,5 +1,76 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &425008092099704435
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2803221177705329564}
- component: {fileID: 3549354714341918843}
- component: {fileID: 3214054458844806428}
m_Layer: 0
m_Name: CameraHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2803221177705329564
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 425008092099704435}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8768839798747739361}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3549354714341918843
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 425008092099704435}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8659328825dd7aa47964fb8cc3633b83, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraPos: {fileID: 425008092099704435}
--- !u!61 &3214054458844806428
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 425008092099704435}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 17, y: 9}
m_EdgeRadius: 0
--- !u!1 &1925190849450551707 --- !u!1 &1925190849450551707
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -324,6 +395,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &3033471168516155098
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5918666216553105433}
- component: {fileID: 2833903228915631230}
m_Layer: 0
m_Name: Wall-poz
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5918666216553105433
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3033471168516155098}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8768839798747739361}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2833903228915631230
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3033471168516155098}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3649306699256436061 --- !u!1 &3649306699256436061
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -432,6 +584,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &3986270211188724941
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2323115637709099621}
- component: {fileID: 1343920369369413777}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2323115637709099621
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3986270211188724941}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8768839798747739361}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1343920369369413777
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3986270211188724941}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4719306568432807881 --- !u!1 &4719306568432807881
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -540,6 +773,168 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &6102810342221128741
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3830508382846565712}
- component: {fileID: 1485521035483264440}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3830508382846565712
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6102810342221128741}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8768839798747739361}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1485521035483264440
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6102810342221128741}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6138586756159252115
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1312495322390850716}
- component: {fileID: 7221037801735068468}
m_Layer: 0
m_Name: WallDoorLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1312495322390850716
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6138586756159252115}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8768839798747739361}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7221037801735068468
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6138586756159252115}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 62c9af2dd83ed30488c41ad1b8089a73, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6556642287926217101 --- !u!1 &6556642287926217101
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -773,6 +1168,87 @@ Transform:
m_Father: {fileID: 8768839798747739361} m_Father: {fileID: 8768839798747739361}
m_RootOrder: 6 m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &8690724051413156115
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5663011859653734013}
- component: {fileID: 7528313093698277530}
m_Layer: 0
m_Name: WallDoorBottom
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5663011859653734013
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8690724051413156115}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 8768839798747739361}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7528313093698277530
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8690724051413156115}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: e6a20e236f3100e4e8d7ffbe1b1a3737, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8948023147140377356 --- !u!1 &8948023147140377356
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -906,6 +1382,13 @@ Transform:
- {fileID: 2410682093314418633} - {fileID: 2410682093314418633}
- {fileID: 9151333377568968188} - {fileID: 9151333377568968188}
- {fileID: 2286378109979078828} - {fileID: 2286378109979078828}
- {fileID: 2803221177705329564}
- {fileID: 2323115637709099621}
- {fileID: 3830508382846565712}
- {fileID: 5918666216553105433}
- {fileID: 1312495322390850716}
- {fileID: 5663011859653734013}
- {fileID: 8928180375185970001}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -1087,6 +1570,92 @@ Transform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 3970991206555094164} m_PrefabInstance: {fileID: 3970991206555094164}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &6000579275503202153
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 8768839798747739361}
m_Modifications:
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: trigger
value:
objectReference: {fileID: 909130678021060622}
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: enemy
value:
objectReference: {fileID: 1288833141033372906, guid: b72e2705bb311ff47a7d2971813a3def,
type: 3}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.x
value: -2.76
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.y
value: 3.56
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_RootOrder
value: 18
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4006142637213958013, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_Name
value: EnemySpawner (2)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c3fbc4482ad4b0747ac840c6ccf46869, type: 3}
--- !u!4 &8928180375185970001 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
m_PrefabInstance: {fileID: 6000579275503202153}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &6124485679131737559 --- !u!1001 &6124485679131737559
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1102,12 +1671,12 @@ PrefabInstance:
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 0 value: -0.38
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: -3 value: -3.24
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}

View File

@ -93,6 +93,239 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &540968673460599665
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 99477742840760492}
- component: {fileID: 7880416314434585099}
m_Layer: 0
m_Name: Wall-poz (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &99477742840760492
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 540968673460599665}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 9039383637911469573}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7880416314434585099
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 540968673460599665}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &842040002525065993
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2556580161593018780}
- component: {fileID: 7241609922195574502}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2556580161593018780
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 842040002525065993}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 9039383637911469573}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7241609922195574502
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 842040002525065993}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1074863581166422312
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2089468898007474954}
- component: {fileID: 3545044948666100766}
- component: {fileID: 5248938028048592240}
m_Layer: 0
m_Name: CameraHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2089468898007474954
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1074863581166422312}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 9039383637911469573}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3545044948666100766
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1074863581166422312}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8659328825dd7aa47964fb8cc3633b83, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraPos: {fileID: 1074863581166422312}
--- !u!61 &5248938028048592240
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1074863581166422312}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 17, y: 9}
m_EdgeRadius: 0
--- !u!1 &1387205274161117429 --- !u!1 &1387205274161117429
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -233,6 +466,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &1829305304001827448
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 880654735838015738}
- component: {fileID: 8463479527918508686}
m_Layer: 0
m_Name: WallDoorRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &880654735838015738
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1829305304001827448}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 9039383637911469573}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8463479527918508686
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1829305304001827448}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 196b7127a4c5c324698bb5c6457971aa, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2139049659528432296 --- !u!1 &2139049659528432296
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -382,6 +696,12 @@ Transform:
- {fileID: 8335456567684503820} - {fileID: 8335456567684503820}
- {fileID: 1096437163047695994} - {fileID: 1096437163047695994}
- {fileID: 6636511086387025838} - {fileID: 6636511086387025838}
- {fileID: 2089468898007474954}
- {fileID: 2556580161593018780}
- {fileID: 7298373112669890115}
- {fileID: 9103554779130356228}
- {fileID: 99477742840760492}
- {fileID: 880654735838015738}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -706,6 +1026,87 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &6104968875548227242
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7298373112669890115}
- component: {fileID: 8030343860698518291}
m_Layer: 0
m_Name: Wall-poz
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7298373112669890115
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6104968875548227242}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 9039383637911469573}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8030343860698518291
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6104968875548227242}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6265073946990085361 --- !u!1 &6265073946990085361
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -814,6 +1215,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &8391776157348737607
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9103554779130356228}
- component: {fileID: 2012303814842316184}
m_Layer: 0
m_Name: WallDoorLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9103554779130356228
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8391776157348737607}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 9039383637911469573}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2012303814842316184
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8391776157348737607}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 62c9af2dd83ed30488c41ad1b8089a73, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &9203653106029980072 --- !u!1 &9203653106029980072
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1173,12 +1655,12 @@ PrefabInstance:
- target: {fileID: 6697784420908781702, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6697784420908781702, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_Offset.x propertyPath: m_Offset.x
value: 7 value: 6.9735384
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6697784420908781702, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6697784420908781702, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_Size.x propertyPath: m_Size.x
value: 15 value: 15.899679
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, type: 3}

View File

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &7305430595602190102
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7305430595602190106}
- component: {fileID: 7305430595602190101}
- component: {fileID: 7305430595602190100}
- component: {fileID: 7305430595602190103}
- component: {fileID: -7314408697251460281}
m_Layer: 0
m_Name: Portal
m_TagString: Portal
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7305430595602190106
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7305430595602190102}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -4.9100175, y: 0.31452778, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7305430595602190101
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7305430595602190102}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 3
m_Sprite: {fileID: -1809614305281353184, guid: 24b9478e1c8391544ba5919581e461b9,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.1875, y: 1.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &7305430595602190100
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7305430595602190102}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.1875, y: 1.5}
newSize: {x: 1.1875, y: 1.5}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1.1875, y: 1.5}
m_EdgeRadius: 0
--- !u!95 &7305430595602190103
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7305430595602190102}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 88278f07f99ab084596ecdb51e61a0f0, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &-7314408697251460281
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7305430595602190102}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e2c1030c00bd4a24c81a616643ec6900, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 3c3a71e7abbd5dd49aeceadbb93a4fa9
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,5 +1,86 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &98063346389342157
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8969844401264896593}
- component: {fileID: 681591177902779084}
m_Layer: 0
m_Name: Wall-poz (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8969844401264896593
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 98063346389342157}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6746033035206628491}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &681591177902779084
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 98063346389342157}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &385931230724673724 --- !u!1 &385931230724673724
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -39,6 +120,13 @@ Transform:
- {fileID: 7728113729942920557} - {fileID: 7728113729942920557}
- {fileID: 6728811245950793041} - {fileID: 6728811245950793041}
- {fileID: 2146765344004316877} - {fileID: 2146765344004316877}
- {fileID: 7589668421230849806}
- {fileID: 2689805898791940070}
- {fileID: 7306253018302407782}
- {fileID: 8969844401264896593}
- {fileID: 1934649018784407957}
- {fileID: 7678172855111815919}
- {fileID: 8432314020636541726}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -54,6 +142,87 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 16cd1feb9b591c648b7fa107363d364e, type: 3} m_Script: {fileID: 11500000, guid: 16cd1feb9b591c648b7fa107363d364e, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
--- !u!1 &1080207251818553449
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1934649018784407957}
- component: {fileID: 3061253556777770410}
m_Layer: 0
m_Name: WallDoorRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1934649018784407957
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1080207251818553449}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6746033035206628491}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3061253556777770410
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1080207251818553449}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 196b7127a4c5c324698bb5c6457971aa, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1319871426335366528 --- !u!1 &1319871426335366528
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -162,6 +331,168 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &1346633806143699104
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7306253018302407782}
- component: {fileID: 6920664855883841437}
m_Layer: 0
m_Name: Wall-poz
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7306253018302407782
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1346633806143699104}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6746033035206628491}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6920664855883841437
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1346633806143699104}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3177349038128085919
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7678172855111815919}
- component: {fileID: 2105989399218781000}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7678172855111815919
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3177349038128085919}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6746033035206628491}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2105989399218781000
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3177349038128085919}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3580240310048077791 --- !u!1 &3580240310048077791
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -270,6 +601,77 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &3797257549646654582
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7589668421230849806}
- component: {fileID: 173578484326127825}
- component: {fileID: 5518183775928786667}
m_Layer: 0
m_Name: CameraHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7589668421230849806
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3797257549646654582}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6746033035206628491}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &173578484326127825
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3797257549646654582}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8659328825dd7aa47964fb8cc3633b83, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraPos: {fileID: 3797257549646654582}
--- !u!61 &5518183775928786667
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3797257549646654582}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 17, y: 9}
m_EdgeRadius: 0
--- !u!1 &4220165227297176353 --- !u!1 &4220165227297176353
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -718,6 +1120,87 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &9109056047989162423
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2689805898791940070}
- component: {fileID: 582810129544527669}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2689805898791940070
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9109056047989162423}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6746033035206628491}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &582810129544527669
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9109056047989162423}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1001 &3849385831099638517 --- !u!1001 &3849385831099638517
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -733,12 +1216,12 @@ PrefabInstance:
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 0.12 value: -2.81
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: 2.88 value: 2.98
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
@ -808,7 +1291,7 @@ PrefabInstance:
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 7 value: 7.29
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
@ -882,18 +1365,18 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, type: 3}
--- !u!1 &1829523341236512588 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6369051732458587609, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3}
m_PrefabInstance: {fileID: 4683936058339484309}
m_PrefabAsset: {fileID: 0}
--- !u!4 &1600180515083947768 stripped --- !u!4 &1600180515083947768 stripped
Transform: Transform:
m_CorrespondingSourceObject: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, m_CorrespondingSourceObject: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
m_PrefabInstance: {fileID: 4683936058339484309} m_PrefabInstance: {fileID: 4683936058339484309}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1 &1829523341236512588 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6369051732458587609, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3}
m_PrefabInstance: {fileID: 4683936058339484309}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &4872566925763518805 --- !u!1001 &4872566925763518805
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -909,12 +1392,12 @@ PrefabInstance:
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 4.03 value: -4.13
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: -3.1 value: -3.75
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
@ -974,6 +1457,81 @@ Transform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 4872566925763518805} m_PrefabInstance: {fileID: 4872566925763518805}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &5044193449632483154
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 6746033035206628491}
m_Modifications:
- target: {fileID: 3676357708143133768, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_Name
value: UpgradeAttackSpeed
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_RootOrder
value: 17
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 25194c0b957725a4f8b28e70d1dcb741, type: 3}
--- !u!4 &8432314020636541726 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3676357708143133772, guid: 25194c0b957725a4f8b28e70d1dcb741,
type: 3}
m_PrefabInstance: {fileID: 5044193449632483154}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &6195840687910597462 --- !u!1001 &6195840687910597462
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1072,15 +1630,21 @@ PrefabInstance:
propertyPath: trigger propertyPath: trigger
value: value:
objectReference: {fileID: 1829523341236512588} objectReference: {fileID: 1829523341236512588}
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: enemy
value:
objectReference: {fileID: 1288833141033372906, guid: b72e2705bb311ff47a7d2971813a3def,
type: 3}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: -4.11 value: -6.7
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: -3.35 value: -0.06
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}

View File

@ -41,6 +41,13 @@ Transform:
- {fileID: 6207614346907634086} - {fileID: 6207614346907634086}
- {fileID: 2990895640752593497} - {fileID: 2990895640752593497}
- {fileID: 4130799863744755386} - {fileID: 4130799863744755386}
- {fileID: 2137659354996440297}
- {fileID: 3025502292009940030}
- {fileID: 155422282637010974}
- {fileID: 5803164901149278632}
- {fileID: 7042966733014420751}
- {fileID: 1123800758475794005}
- {fileID: 5253836207292350878}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -149,6 +156,168 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &896218013869218433
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5803164901149278632}
- component: {fileID: 2807063255179499621}
m_Layer: 0
m_Name: WallDoorRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5803164901149278632
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 896218013869218433}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 351763732747097645}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2807063255179499621
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 896218013869218433}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 196b7127a4c5c324698bb5c6457971aa, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1473414274270980849
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1123800758475794005}
- component: {fileID: 8017089665229077865}
m_Layer: 0
m_Name: WallDoorBottom
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1123800758475794005
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1473414274270980849}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 351763732747097645}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8017089665229077865
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1473414274270980849}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: e6a20e236f3100e4e8d7ffbe1b1a3737, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2396046009238398460 --- !u!1 &2396046009238398460
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -473,6 +642,77 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &5198626955052012666
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2137659354996440297}
- component: {fileID: 7549104130885702099}
- component: {fileID: 282223820785135793}
m_Layer: 0
m_Name: CameraHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2137659354996440297
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5198626955052012666}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 351763732747097645}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7549104130885702099
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5198626955052012666}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8659328825dd7aa47964fb8cc3633b83, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraPos: {fileID: 5198626955052012666}
--- !u!61 &282223820785135793
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5198626955052012666}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 17, y: 9}
m_EdgeRadius: 0
--- !u!1 &5967203868256430804 --- !u!1 &5967203868256430804
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -814,6 +1054,168 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &7587601579766212048
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 155422282637010974}
- component: {fileID: 1664176556534576660}
m_Layer: 0
m_Name: Wall-poz (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &155422282637010974
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7587601579766212048}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 351763732747097645}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1664176556534576660
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7587601579766212048}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7837637319762064492
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7042966733014420751}
- component: {fileID: 7292481586504606147}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7042966733014420751
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7837637319762064492}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9.000001, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 351763732747097645}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7292481586504606147
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7837637319762064492}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8117364966911063483 --- !u!1 &8117364966911063483
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -922,6 +1324,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &8993186665005802497
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3025502292009940030}
- component: {fileID: 801158744495912876}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3025502292009940030
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8993186665005802497}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 351763732747097645}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &801158744495912876
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8993186665005802497}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1001 &81302344849958497 --- !u!1001 &81302344849958497
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -937,12 +1420,12 @@ PrefabInstance:
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: -4.11 value: -6.68
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: -3.35 value: 2.72
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
@ -1254,6 +1737,86 @@ Transform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 4264636219136532651} m_PrefabInstance: {fileID: 4264636219136532651}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &6937922226551111078
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 351763732747097645}
m_Modifications:
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: trigger
value:
objectReference: {fileID: 4416491415585942011}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.x
value: 5.2
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.y
value: 2.97
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_RootOrder
value: 19
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4006142637213958013, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_Name
value: EnemySpawner (3)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c3fbc4482ad4b0747ac840c6ccf46869, type: 3}
--- !u!4 &5253836207292350878 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
m_PrefabInstance: {fileID: 6937922226551111078}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &7289618351121771554 --- !u!1001 &7289618351121771554
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1269,12 +1832,12 @@ PrefabInstance:
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 0 value: 0.09
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: -3 value: -3.15
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
@ -1353,18 +1916,18 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, type: 3}
--- !u!4 &3611246919603142735 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3}
m_PrefabInstance: {fileID: 7289618351121771554}
m_PrefabAsset: {fileID: 0}
--- !u!1 &4416491415585942011 stripped --- !u!1 &4416491415585942011 stripped
GameObject: GameObject:
m_CorrespondingSourceObject: {fileID: 6369051732458587609, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, m_CorrespondingSourceObject: {fileID: 6369051732458587609, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
m_PrefabInstance: {fileID: 7289618351121771554} m_PrefabInstance: {fileID: 7289618351121771554}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!4 &3611246919603142735 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3}
m_PrefabInstance: {fileID: 7289618351121771554}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &9116679738921776542 --- !u!1001 &9116679738921776542
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1380,12 +1943,12 @@ PrefabInstance:
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 4.03 value: -7.44
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: -3.1 value: -3.13
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}

View File

@ -1,5 +1,86 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &242407641082733543
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7319895221155748383}
- component: {fileID: 4036688332708455130}
m_Layer: 0
m_Name: Wall-poz
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7319895221155748383
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 242407641082733543}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.003, y: 0.457, z: 0}
m_LocalScale: {x: 0.05263158, y: 0.09090909, z: 1}
m_Children: []
m_Father: {fileID: 4044131151697120313}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4036688332708455130
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 242407641082733543}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1353703488447567519 --- !u!1 &1353703488447567519
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -29,7 +110,12 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -17.85692, y: -1.9476843, z: 0} m_LocalPosition: {x: -17.85692, y: -1.9476843, z: 0}
m_LocalScale: {x: 19, y: 11, z: 1} m_LocalScale: {x: 19, y: 11, z: 1}
m_Children: [] m_Children:
- {fileID: 8662021152267599858}
- {fileID: 3415064111624284090}
- {fileID: 1591127436259272412}
- {fileID: 7319895221155748383}
- {fileID: 1925920003307681681}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -72,7 +158,7 @@ SpriteRenderer:
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: fbeb7f754bb83dc408d83eb32eccfe5a, type: 3} m_Sprite: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0
m_FlipY: 0 m_FlipY: 0
@ -80,7 +166,7 @@ SpriteRenderer:
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5 m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0 m_SpriteTileMode: 0
m_WasSpriteAssigned: 1 m_WasSpriteAssigned: 0
m_MaskInteraction: 0 m_MaskInteraction: 0
m_SpriteSortPoint: 0 m_SpriteSortPoint: 0
--- !u!61 &4831766454527281130 --- !u!61 &4831766454527281130
@ -130,3 +216,327 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &1930227954042805676
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1591127436259272412}
- component: {fileID: 5252112350982343062}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1591127436259272412
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1930227954042805676}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.474, y: 0, z: 0}
m_LocalScale: {x: 0.05263158, y: 0.09090909, z: 1}
m_Children: []
m_Father: {fileID: 4044131151697120313}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5252112350982343062
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1930227954042805676}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4593212748385169653
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8662021152267599858}
- component: {fileID: 8417840674994550665}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8662021152267599858
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4593212748385169653}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.05263158, y: 0.09090909, z: 1}
m_Children: []
m_Father: {fileID: 4044131151697120313}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8417840674994550665
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4593212748385169653}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7844162466970595465
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1925920003307681681}
- component: {fileID: 8226042193741401278}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1925920003307681681
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7844162466970595465}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.474, y: -0, z: 0}
m_LocalScale: {x: 0.05263158, y: 0.09090909, z: 1}
m_Children: []
m_Father: {fileID: 4044131151697120313}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8226042193741401278
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7844162466970595465}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &9022767265270584726
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3415064111624284090}
- component: {fileID: 9008545649057490906}
m_Layer: 0
m_Name: Wall-poz
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3415064111624284090
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9022767265270584726}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.453, z: 0}
m_LocalScale: {x: 0.05263158, y: 0.09090909, z: 1}
m_Children: []
m_Father: {fileID: 4044131151697120313}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9008545649057490906
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 9022767265270584726}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View File

@ -0,0 +1,144 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2272325343514256798
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2272325343514256786}
- component: {fileID: 2272325343514256797}
- component: {fileID: 2272325343514256796}
- component: {fileID: 2272325343514256799}
- component: {fileID: 3239036832646842702}
m_Layer: 0
m_Name: StartPortal
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2272325343514256786
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2272325343514256798}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -7.3199363, y: 0.08277458, z: 0}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2272325343514256797
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2272325343514256798}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 3
m_Sprite: {fileID: -1809614305281353184, guid: 24b9478e1c8391544ba5919581e461b9,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.1875, y: 1.5}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &2272325343514256796
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2272325343514256798}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.1875, y: 1.5}
newSize: {x: 1.1875, y: 1.5}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1.1875, y: 1.5}
m_EdgeRadius: 0
--- !u!95 &2272325343514256799
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2272325343514256798}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 88278f07f99ab084596ecdb51e61a0f0, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &3239036832646842702
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2272325343514256798}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0675146c66771fa479a56fef6c109b5e, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 96bdb3d989e98414a8bdcd16ad0838af
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,5 +1,238 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &230494640334386306
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4732690350275372627}
- component: {fileID: 7799899405459882254}
m_Layer: 0
m_Name: WallDoorTop
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4732690350275372627
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 230494640334386306}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4974650431529092902}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7799899405459882254
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 230494640334386306}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 43154b6af4a49c041be37df2fe28ff0c, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4442910437232620658
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3769578377010205124}
- component: {fileID: 3198994387898674728}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3769578377010205124
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4442910437232620658}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4974650431529092902}
m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3198994387898674728
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4442910437232620658}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4850429070841995310
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7093462351803110416}
- component: {fileID: 6393568580250164502}
- component: {fileID: 2459110551925071876}
m_Layer: 0
m_Name: CameraHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7093462351803110416
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4850429070841995310}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4974650431529092902}
m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &6393568580250164502
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4850429070841995310}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8659328825dd7aa47964fb8cc3633b83, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraPos: {fileID: 4850429070841995310}
--- !u!61 &2459110551925071876
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4850429070841995310}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 17, y: 9}
m_EdgeRadius: 0
--- !u!1 &4974650429708315195 --- !u!1 &4974650429708315195
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1199,6 +1432,12 @@ Transform:
- {fileID: 4974650431608201820} - {fileID: 4974650431608201820}
- {fileID: 4974650430241026213} - {fileID: 4974650430241026213}
- {fileID: 4974650430363250731} - {fileID: 4974650430363250731}
- {fileID: 7093462351803110416}
- {fileID: 3769578377010205124}
- {fileID: 6227729210568921112}
- {fileID: 6083727771830087118}
- {fileID: 4732690350275372627}
- {fileID: 9126003645216762879}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -1403,3 +1642,246 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &5342517980331145621
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6227729210568921112}
- component: {fileID: 8105237924071953337}
m_Layer: 0
m_Name: WallDoorLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6227729210568921112
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5342517980331145621}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4974650431529092902}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8105237924071953337
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5342517980331145621}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 62c9af2dd83ed30488c41ad1b8089a73, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7286132573570822698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9126003645216762879}
- component: {fileID: 4455113154702351997}
m_Layer: 0
m_Name: WallDoorBottom
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9126003645216762879
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7286132573570822698}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4974650431529092902}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4455113154702351997
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7286132573570822698}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: e6a20e236f3100e4e8d7ffbe1b1a3737, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7566375280278641151
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6083727771830087118}
- component: {fileID: 1021431791061281558}
m_Layer: 0
m_Name: WallDoorRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6083727771830087118
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7566375280278641151}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 4974650431529092902}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1021431791061281558
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7566375280278641151}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 196b7127a4c5c324698bb5c6457971aa, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0

View File

@ -1,5 +1,86 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &280909396627743846
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 498565099801978860}
- component: {fileID: 4305311164720183668}
m_Layer: 0
m_Name: WallDoorTop
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &498565099801978860
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 280909396627743846}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2698944015144692778}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4305311164720183668
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 280909396627743846}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 43154b6af4a49c041be37df2fe28ff0c, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &579061030132750905 --- !u!1 &579061030132750905
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -525,6 +606,168 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &2022718654210388759
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6292512704710297883}
- component: {fileID: 3558917321285046722}
m_Layer: 0
m_Name: Wall-pion (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6292512704710297883
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2022718654210388759}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2698944015144692778}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3558917321285046722
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2022718654210388759}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2634076502878244898
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2230919650043544891}
- component: {fileID: 6586049000098123813}
m_Layer: 0
m_Name: Wall-poz
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2230919650043544891
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2634076502878244898}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2698944015144692778}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &6586049000098123813
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2634076502878244898}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3319395940271533942 --- !u!1 &3319395940271533942
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -564,6 +807,13 @@ Transform:
- {fileID: 1916342663049735746} - {fileID: 1916342663049735746}
- {fileID: 3971864854326686085} - {fileID: 3971864854326686085}
- {fileID: 3650098994183573250} - {fileID: 3650098994183573250}
- {fileID: 16140501831250471}
- {fileID: 9132192981362256751}
- {fileID: 5330291693384958871}
- {fileID: 2230919650043544891}
- {fileID: 498565099801978860}
- {fileID: 6292512704710297883}
- {fileID: 6717091863675387624}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -579,6 +829,158 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 16cd1feb9b591c648b7fa107363d364e, type: 3} m_Script: {fileID: 11500000, guid: 16cd1feb9b591c648b7fa107363d364e, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
--- !u!1 &3431443472232628954
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 9132192981362256751}
- component: {fileID: 779964024431913527}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &9132192981362256751
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3431443472232628954}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2698944015144692778}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &779964024431913527
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3431443472232628954}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3883003256296055502
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 16140501831250471}
- component: {fileID: 4791162782677851129}
- component: {fileID: 4637443003901732657}
m_Layer: 0
m_Name: CameraHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &16140501831250471
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3883003256296055502}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2698944015144692778}
m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4791162782677851129
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3883003256296055502}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8659328825dd7aa47964fb8cc3633b83, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraPos: {fileID: 3883003256296055502}
--- !u!61 &4637443003901732657
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3883003256296055502}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 17, y: 9}
m_EdgeRadius: 0
--- !u!1 &4231285377536272586 --- !u!1 &4231285377536272586
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -610,6 +1012,87 @@ Transform:
m_Father: {fileID: 2698944015144692778} m_Father: {fileID: 2698944015144692778}
m_RootOrder: 5 m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5436439263180747878
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5330291693384958871}
- component: {fileID: 1018150181720722260}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5330291693384958871
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5436439263180747878}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 2698944015144692778}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1018150181720722260
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5436439263180747878}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5559219915617867638 --- !u!1 &5559219915617867638
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -718,6 +1201,81 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1001 &933107875097987846
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2698944015144692778}
m_Modifications:
- target: {fileID: 656456843237988299, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_Name
value: UpgradeMoreBullets
objectReference: {fileID: 0}
- target: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_RootOrder
value: 17
objectReference: {fileID: 0}
- target: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 60d45bc236f47ea4087f8164f9399e0e, type: 3}
--- !u!4 &6717091863675387624 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 5892106741912204782, guid: 60d45bc236f47ea4087f8164f9399e0e,
type: 3}
m_PrefabInstance: {fileID: 933107875097987846}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &977725739268087728 --- !u!1001 &977725739268087728
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -816,15 +1374,21 @@ PrefabInstance:
propertyPath: trigger propertyPath: trigger
value: value:
objectReference: {fileID: 1241019940729534047} objectReference: {fileID: 1241019940729534047}
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: enemy
value:
objectReference: {fileID: 1288833141033372906, guid: b72e2705bb311ff47a7d2971813a3def,
type: 3}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 0.12 value: -6.39
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: 2.88 value: 1.76
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
@ -896,6 +1460,12 @@ PrefabInstance:
propertyPath: trigger propertyPath: trigger
value: value:
objectReference: {fileID: 1241019940729534047} objectReference: {fileID: 1241019940729534047}
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: enemy
value:
objectReference: {fileID: 1288833141033372906, guid: b72e2705bb311ff47a7d2971813a3def,
type: 3}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
@ -976,6 +1546,12 @@ PrefabInstance:
propertyPath: trigger propertyPath: trigger
value: value:
objectReference: {fileID: 1241019940729534047} objectReference: {fileID: 1241019940729534047}
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: enemy
value:
objectReference: {fileID: 1288833141033372906, guid: b72e2705bb311ff47a7d2971813a3def,
type: 3}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
@ -1064,7 +1640,7 @@ PrefabInstance:
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: 3 value: 3.51
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
@ -1143,15 +1719,15 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, type: 3}
--- !u!1 &1241019940729534047 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6369051732458587609, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3}
m_PrefabInstance: {fileID: 5285985446107280262}
m_PrefabAsset: {fileID: 0}
--- !u!4 &2193186454102384619 stripped --- !u!4 &2193186454102384619 stripped
Transform: Transform:
m_CorrespondingSourceObject: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, m_CorrespondingSourceObject: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
m_PrefabInstance: {fileID: 5285985446107280262} m_PrefabInstance: {fileID: 5285985446107280262}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1 &1241019940729534047 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6369051732458587609, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3}
m_PrefabInstance: {fileID: 5285985446107280262}
m_PrefabAsset: {fileID: 0}

View File

@ -216,6 +216,168 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &2473879040086274084
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7663876049272904621}
- component: {fileID: 7676225374662689386}
m_Layer: 0
m_Name: WallDoorTop
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7663876049272904621
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2473879040086274084}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3345561988130797579}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7676225374662689386
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2473879040086274084}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 43154b6af4a49c041be37df2fe28ff0c, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2672399834395233507
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2710092460690489331}
- component: {fileID: 7800569211492400865}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2710092460690489331
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2672399834395233507}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3345561988130797579}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7800569211492400865
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2672399834395233507}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3002742104197128848 --- !u!1 &3002742104197128848
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -449,6 +611,239 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &5092528250123855613
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8412018720212723444}
- component: {fileID: 3054614550200025536}
- component: {fileID: 5275971011447069947}
m_Layer: 0
m_Name: CameraHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8412018720212723444
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5092528250123855613}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3345561988130797579}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3054614550200025536
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5092528250123855613}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8659328825dd7aa47964fb8cc3633b83, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraPos: {fileID: 5092528250123855613}
--- !u!61 &5275971011447069947
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5092528250123855613}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 17, y: 9}
m_EdgeRadius: 0
--- !u!1 &5931899678785967050
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1280798095099954424}
- component: {fileID: 2253489445339337815}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1280798095099954424
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5931899678785967050}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3345561988130797579}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2253489445339337815
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5931899678785967050}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6269029074392014491
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7678755008012763557}
- component: {fileID: 3316931791857960760}
m_Layer: 0
m_Name: Wall-pion (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7678755008012763557
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6269029074392014491}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3345561988130797579}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3316931791857960760
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6269029074392014491}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6672100478111306286 --- !u!1 &6672100478111306286
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -490,6 +885,12 @@ Transform:
- {fileID: 5581360119047419045} - {fileID: 5581360119047419045}
- {fileID: 6854468525036783340} - {fileID: 6854468525036783340}
- {fileID: 2297750447035439622} - {fileID: 2297750447035439622}
- {fileID: 8412018720212723444}
- {fileID: 1280798095099954424}
- {fileID: 2710092460690489331}
- {fileID: 7663876049272904621}
- {fileID: 7678755008012763557}
- {fileID: 5148899069447341962}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -829,6 +1230,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &7742107903291832514
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5148899069447341962}
- component: {fileID: 1359671804654849788}
m_Layer: 0
m_Name: WallDoorBottom
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5148899069447341962
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7742107903291832514}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 3345561988130797579}
m_RootOrder: 18
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1359671804654849788
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7742107903291832514}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: e6a20e236f3100e4e8d7ffbe1b1a3737, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7931392787244462398 --- !u!1 &7931392787244462398
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1088,12 +1570,12 @@ PrefabInstance:
- target: {fileID: 6697784420908781702, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6697784420908781702, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_Offset.y propertyPath: m_Offset.y
value: -3.0072813 value: -2.9749925
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6697784420908781702, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6697784420908781702, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_Size.y propertyPath: m_Size.y
value: 7.0145626 value: 7.9186435
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6697784420908781702, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6697784420908781702, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
@ -1107,18 +1589,18 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, type: 3}
--- !u!1 &7739411014167297902 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6369051732458587609, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3}
m_PrefabInstance: {fileID: 3676207789059357367}
m_PrefabAsset: {fileID: 0}
--- !u!4 &7219506828437837530 stripped --- !u!4 &7219506828437837530 stripped
Transform: Transform:
m_CorrespondingSourceObject: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, m_CorrespondingSourceObject: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
m_PrefabInstance: {fileID: 3676207789059357367} m_PrefabInstance: {fileID: 3676207789059357367}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1 &7739411014167297902 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 6369051732458587609, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3}
m_PrefabInstance: {fileID: 3676207789059357367}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3981793862403778110 --- !u!1001 &3981793862403778110
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1134,12 +1616,12 @@ PrefabInstance:
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 0.12 value: 6.67
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: 2.88 value: 1.36
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
@ -1300,12 +1782,12 @@ PrefabInstance:
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 4.03 value: -7.27
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: -3.1 value: 3.26
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
@ -1380,12 +1862,12 @@ PrefabInstance:
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: -4.11 value: -8.02
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: -3.35 value: -0.73
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}

View File

@ -216,6 +216,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &1150172491395084985
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8390617778171709365}
- component: {fileID: 5482783243306873614}
m_Layer: 0
m_Name: WallDoorTop
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8390617778171709365
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1150172491395084985}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5403334636424258324}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5482783243306873614
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1150172491395084985}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 43154b6af4a49c041be37df2fe28ff0c, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1311735775969932565 --- !u!1 &1311735775969932565
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -309,6 +390,87 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &1829146014350033225
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8013311099539730017}
- component: {fileID: 1215423333107379151}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8013311099539730017
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1829146014350033225}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5403334636424258324}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1215423333107379151
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1829146014350033225}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1863598388871654663 --- !u!1 &1863598388871654663
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -341,6 +503,77 @@ Transform:
m_Father: {fileID: 5403334636424258324} m_Father: {fileID: 5403334636424258324}
m_RootOrder: 6 m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2929418086432640145
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8618133247041004452}
- component: {fileID: 1439435781126584669}
- component: {fileID: 5925896263288167265}
m_Layer: 0
m_Name: CameraHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8618133247041004452
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2929418086432640145}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5403334636424258324}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1439435781126584669
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2929418086432640145}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8659328825dd7aa47964fb8cc3633b83, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraPos: {fileID: 2929418086432640145}
--- !u!61 &5925896263288167265
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2929418086432640145}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 17, y: 9}
m_EdgeRadius: 0
--- !u!1 &4066854651497597854 --- !u!1 &4066854651497597854
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -434,6 +667,87 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &4437709843434568162
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5944157903231477197}
- component: {fileID: 340866013878022729}
m_Layer: 0
m_Name: Wall-poz
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5944157903231477197
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4437709843434568162}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5403334636424258324}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &340866013878022729
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4437709843434568162}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4522224425032807267 --- !u!1 &4522224425032807267
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -582,7 +896,12 @@ Transform:
- {fileID: 7568023146721203833} - {fileID: 7568023146721203833}
- {fileID: 8980774511567389857} - {fileID: 8980774511567389857}
- {fileID: 1877895987007570216} - {fileID: 1877895987007570216}
- {fileID: 5895279262679941198} - {fileID: 8618133247041004452}
- {fileID: 3204018901710865237}
- {fileID: 8013311099539730017}
- {fileID: 5944157903231477197}
- {fileID: 5503849905139290785}
- {fileID: 8390617778171709365}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -706,6 +1025,168 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &5643519626710514377
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5503849905139290785}
- component: {fileID: 4363269343359239987}
m_Layer: 0
m_Name: WallDoorLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5503849905139290785
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5643519626710514377}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5403334636424258324}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4363269343359239987
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5643519626710514377}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 62c9af2dd83ed30488c41ad1b8089a73, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6722042985441706786
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3204018901710865237}
- component: {fileID: 4373297339771582373}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3204018901710865237
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6722042985441706786}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5403334636424258324}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4373297339771582373
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6722042985441706786}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7083900312649386385 --- !u!1 &7083900312649386385
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -937,12 +1418,12 @@ PrefabInstance:
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 0 value: -0.17
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: 3 value: 3.54
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
@ -1365,83 +1846,3 @@ Transform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 6053697057510258841} m_PrefabInstance: {fileID: 6053697057510258841}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &8750827164999449718
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 5403334636424258324}
m_Modifications:
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: trigger
value:
objectReference: {fileID: 5071152967177078712}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.x
value: 0.12
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.y
value: 2.88
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_RootOrder
value: 12
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4006142637213958013, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_Name
value: EnemySpawner (2)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c3fbc4482ad4b0747ac840c6ccf46869, type: 3}
--- !u!4 &5895279262679941198 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
m_PrefabInstance: {fileID: 8750827164999449718}
m_PrefabAsset: {fileID: 0}

View File

@ -1,5 +1,167 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &1171276138241113852
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3339262995600016775}
- component: {fileID: 120402298591557847}
m_Layer: 0
m_Name: WallDoorTop
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3339262995600016775
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171276138241113852}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5120310104381911732}
m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &120402298591557847
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1171276138241113852}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 43154b6af4a49c041be37df2fe28ff0c, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1462295875192696698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8844659976236038040}
- component: {fileID: 7375943199650116620}
m_Layer: 0
m_Name: RoomBackground
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8844659976236038040
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1462295875192696698}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5120310104381911732}
m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7375943199650116620
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1462295875192696698}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 6feccfe2c89a2c349b86ed4a302f257b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 17, y: 9}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1928720526008972303 --- !u!1 &1928720526008972303
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -180,7 +342,14 @@ Transform:
- {fileID: 1747218909697716828} - {fileID: 1747218909697716828}
- {fileID: 2032335591967287643} - {fileID: 2032335591967287643}
- {fileID: 685739208241718986} - {fileID: 685739208241718986}
- {fileID: 7415385494416726206} - {fileID: 2305641167571148239}
- {fileID: 8844659976236038040}
- {fileID: 5995698896505283615}
- {fileID: 2086143115610317346}
- {fileID: 3339262995600016775}
- {fileID: 1629178598682859327}
- {fileID: 1677587849702762153}
- {fileID: 772747687692509959}
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -289,6 +458,168 @@ Rigidbody2D:
m_SleepingMode: 1 m_SleepingMode: 1
m_CollisionDetection: 0 m_CollisionDetection: 0
m_Constraints: 0 m_Constraints: 0
--- !u!1 &2710862673734759757
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2086143115610317346}
- component: {fileID: 1045307414918584334}
m_Layer: 0
m_Name: Wall-poz
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2086143115610317346
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2710862673734759757}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5120310104381911732}
m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1045307414918584334
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2710862673734759757}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 0581abca4af1e5340af89791601e2148, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 19, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3778825407210529166
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5995698896505283615}
- component: {fileID: 470224366304743070}
m_Layer: 0
m_Name: Wall-pion
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5995698896505283615
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3778825407210529166}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5120310104381911732}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &470224366304743070
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3778825407210529166}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: 08c584bc1de99dd47a60df8290e86394, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4327088896728699700 --- !u!1 &4327088896728699700
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -505,6 +836,77 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &5971237881082802109
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2305641167571148239}
- component: {fileID: 3940062303525265061}
- component: {fileID: 5719087434990230969}
m_Layer: 0
m_Name: CameraHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2305641167571148239
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5971237881082802109}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5120310104381911732}
m_RootOrder: 12
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &3940062303525265061
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5971237881082802109}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8659328825dd7aa47964fb8cc3633b83, type: 3}
m_Name:
m_EditorClassIdentifier:
cameraPos: {fileID: 5971237881082802109}
--- !u!61 &5719087434990230969
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5971237881082802109}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 17, y: 9}
m_EdgeRadius: 0
--- !u!1 &6734959577964103274 --- !u!1 &6734959577964103274
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -613,6 +1015,87 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!1 &7168988243453257392
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1629178598682859327}
- component: {fileID: 5421015007820886428}
m_Layer: 0
m_Name: WallDoorRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1629178598682859327
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7168988243453257392}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 9, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5120310104381911732}
m_RootOrder: 17
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5421015007820886428
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7168988243453257392}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: 21300000, guid: 196b7127a4c5c324698bb5c6457971aa, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 11}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &7799464344126411675 --- !u!1 &7799464344126411675
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -934,6 +1417,12 @@ PrefabInstance:
propertyPath: trigger propertyPath: trigger
value: value:
objectReference: {fileID: 63112819492869942} objectReference: {fileID: 63112819492869942}
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: enemy
value:
objectReference: {fileID: 1288833141033372906, guid: b72e2705bb311ff47a7d2971813a3def,
type: 3}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
@ -1002,6 +1491,92 @@ Transform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 2388367530099776242} m_PrefabInstance: {fileID: 2388367530099776242}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &2456795363957808959
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 5120310104381911732}
m_Modifications:
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: trigger
value:
objectReference: {fileID: 63112819492869942}
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: enemy
value:
objectReference: {fileID: 1288833141033372906, guid: b72e2705bb311ff47a7d2971813a3def,
type: 3}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.x
value: -6.7499995
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.y
value: -0.61999977
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_RootOrder
value: 19
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4006142637213958013, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: m_Name
value: EnemySpawner (3)
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c3fbc4482ad4b0747ac840c6ccf46869, type: 3}
--- !u!4 &772747687692509959 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
m_PrefabInstance: {fileID: 2456795363957808959}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3211024013403941687 --- !u!1001 &3211024013403941687
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1186,6 +1761,12 @@ PrefabInstance:
propertyPath: trigger propertyPath: trigger
value: value:
objectReference: {fileID: 63112819492869942} objectReference: {fileID: 63112819492869942}
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: enemy
value:
objectReference: {fileID: 1288833141033372906, guid: b72e2705bb311ff47a7d2971813a3def,
type: 3}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
@ -1254,7 +1835,7 @@ Transform:
type: 3} type: 3}
m_PrefabInstance: {fileID: 3789037756101252451} m_PrefabInstance: {fileID: 3789037756101252451}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &5641231743922578566 --- !u!1001 &4604630395377015441
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 2 serializedVersion: 2
@ -1266,15 +1847,21 @@ PrefabInstance:
propertyPath: trigger propertyPath: trigger
value: value:
objectReference: {fileID: 63112819492869942} objectReference: {fileID: 63112819492869942}
- target: {fileID: 1865871754879265007, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3}
propertyPath: enemy
value:
objectReference: {fileID: 1288833141033372906, guid: b72e2705bb311ff47a7d2971813a3def,
type: 3}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 0.12 value: 1.39
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: 2.88 value: -0.37
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
@ -1284,17 +1871,17 @@ PrefabInstance:
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalRotation.x propertyPath: m_LocalRotation.x
value: -0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalRotation.y propertyPath: m_LocalRotation.y
value: -0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_LocalRotation.z propertyPath: m_LocalRotation.z
value: -0 value: 0
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
@ -1304,7 +1891,7 @@ PrefabInstance:
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
propertyPath: m_RootOrder propertyPath: m_RootOrder
value: 12 value: 18
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, - target: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
@ -1328,11 +1915,11 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c3fbc4482ad4b0747ac840c6ccf46869, type: 3} m_SourcePrefab: {fileID: 100100000, guid: c3fbc4482ad4b0747ac840c6ccf46869, type: 3}
--- !u!4 &7415385494416726206 stripped --- !u!4 &1677587849702762153 stripped
Transform: Transform:
m_CorrespondingSourceObject: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869, m_CorrespondingSourceObject: {fileID: 2927642881204337720, guid: c3fbc4482ad4b0747ac840c6ccf46869,
type: 3} type: 3}
m_PrefabInstance: {fileID: 5641231743922578566} m_PrefabInstance: {fileID: 4604630395377015441}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1001 &6378031692537565935 --- !u!1001 &6378031692537565935
PrefabInstance: PrefabInstance:
@ -1349,12 +1936,12 @@ PrefabInstance:
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.x propertyPath: m_LocalPosition.x
value: 0 value: 0.19
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}
propertyPath: m_LocalPosition.y propertyPath: m_LocalPosition.y
value: 3 value: 3.41
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1, - target: {fileID: 6283740512191212653, guid: 0ae6f3f9eab3b3948b904e4e03bf3fd1,
type: 3} type: 3}

View File

@ -95,7 +95,7 @@ BoxCollider2D:
m_Enabled: 1 m_Enabled: 1
m_Density: 1 m_Density: 1
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 1 m_IsTrigger: 0
m_UsedByEffector: 0 m_UsedByEffector: 0
m_UsedByComposite: 0 m_UsedByComposite: 0
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 29ebe38be93d98e45940c28dd25915d4
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 9f3e5c615ff914c4aa28afc0c78490da
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -99,7 +99,7 @@ Rigidbody2D:
m_UseFullKinematicContacts: 0 m_UseFullKinematicContacts: 0
m_UseAutoMass: 0 m_UseAutoMass: 0
m_Mass: 1 m_Mass: 1
m_LinearDrag: 0 m_LinearDrag: 2
m_AngularDrag: 0 m_AngularDrag: 0
m_GravityScale: 0 m_GravityScale: 0
m_Material: {fileID: 0} m_Material: {fileID: 0}
@ -117,7 +117,7 @@ BoxCollider2D:
m_Enabled: 1 m_Enabled: 1
m_Density: 1 m_Density: 1
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 1 m_IsTrigger: 0
m_UsedByEffector: 0 m_UsedByEffector: 0
m_UsedByComposite: 0 m_UsedByComposite: 0
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
@ -168,8 +168,9 @@ MonoBehaviour:
maxHealth: 2 maxHealth: 2
currentHealth: 0 currentHealth: 0
enemy: {fileID: 1288833141033372906} enemy: {fileID: 1288833141033372906}
deathEffect: {fileID: 5209110736082826299, guid: 67aaa671eb02be04d9684922a07a0923, deathEffect: {fileID: 3474156553072057722, guid: 9f3e5c615ff914c4aa28afc0c78490da,
type: 3} type: 3}
stoppingDistance: 4 stoppingDistance: 4
timer: 2 timer: 2
bullet: {fileID: 5467294445753478461, guid: 3e8a34909449d4b4884d06bd487dfb2d, type: 3} bullet: {fileID: 5467294445753478461, guid: 3e8a34909449d4b4884d06bd487dfb2d, type: 3}
text: {fileID: 0}

View File

@ -115,7 +115,7 @@ BoxCollider2D:
m_Enabled: 1 m_Enabled: 1
m_Density: 1 m_Density: 1
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 1 m_IsTrigger: 0
m_UsedByEffector: 0 m_UsedByEffector: 0
m_UsedByComposite: 0 m_UsedByComposite: 0
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
@ -141,10 +141,10 @@ Rigidbody2D:
m_GameObject: {fileID: 3462830629107659932} m_GameObject: {fileID: 3462830629107659932}
m_BodyType: 0 m_BodyType: 0
m_Simulated: 1 m_Simulated: 1
m_UseFullKinematicContacts: 0 m_UseFullKinematicContacts: 1
m_UseAutoMass: 0 m_UseAutoMass: 0
m_Mass: 1 m_Mass: 1
m_LinearDrag: 0 m_LinearDrag: 3
m_AngularDrag: 0 m_AngularDrag: 0
m_GravityScale: 0 m_GravityScale: 0
m_Material: {fileID: 0} m_Material: {fileID: 0}
@ -164,9 +164,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 247a46a9494775742a599af563448790, type: 3} m_Script: {fileID: 11500000, guid: 247a46a9494775742a599af563448790, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
speed: 3 speed: 4
maxHealth: 3 maxHealth: 3
currentHealth: 0 currentHealth: 0
enemy: {fileID: 3462830629107659932} enemy: {fileID: 3462830629107659932}
deathEffect: {fileID: 5209110736082826299, guid: 67aaa671eb02be04d9684922a07a0923, deathEffect: {fileID: 2938122766047843104, guid: 29ebe38be93d98e45940c28dd25915d4,
type: 3} type: 3}
text: {fileID: 0}

View File

@ -0,0 +1,124 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3676357708143133768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3676357708143133772}
- component: {fileID: 3676357708143133771}
- component: {fileID: 3676357708143133770}
- component: {fileID: 3676357708143133769}
m_Layer: 0
m_Name: UpgradeAttackSpeed
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3676357708143133772
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3676357708143133768}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.965656, y: -0.047251463, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3676357708143133771
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3676357708143133768}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 3939943397871121912, guid: 05e37896748f5eb429d2ce3809fc920d,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.0625, y: 0.5625}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &3676357708143133770
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3676357708143133768}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 1
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.0625, y: 0.5625}
newSize: {x: 1.0625, y: 0.5625}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1, y: 1}
m_EdgeRadius: 0
--- !u!114 &3676357708143133769
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3676357708143133768}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 677662735e713144796b4fc8ea010f61, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 25194c0b957725a4f8b28e70d1dcb741
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,6 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &7267110059707640970 --- !u!1 &656456843237988299
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -8,37 +8,38 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 6491476268040630521} - component: {fileID: 5892106741912204782}
- component: {fileID: 7760537621620451545} - component: {fileID: 3238789873210871978}
- component: {fileID: 7104787643898774890} - component: {fileID: 4413594051755506314}
- component: {fileID: 3071236402413691251}
m_Layer: 0 m_Layer: 0
m_Name: Diamond m_Name: UpgradeMoreBullets
m_TagString: Untagged m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &6491476268040630521 --- !u!4 &5892106741912204782
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7267110059707640970} m_GameObject: {fileID: 656456843237988299}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -16.446033, y: -5.879882, z: 0} m_LocalPosition: {x: 2.965656, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &7760537621620451545 --- !u!212 &3238789873210871978
SpriteRenderer: SpriteRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7267110059707640970} m_GameObject: {fileID: 656456843237988299}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 0 m_CastShadows: 0
m_ReceiveShadows: 0 m_ReceiveShadows: 0
@ -70,8 +71,9 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 2
m_Sprite: {fileID: 21300000, guid: b1104a79112ace846afb686e3a2d9510, type: 3} m_Sprite: {fileID: 5876637461156784299, guid: 72da08915fda93d4b9a9fb98b3a2519e,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0
m_FlipY: 0 m_FlipY: 0
@ -82,24 +84,24 @@ SpriteRenderer:
m_WasSpriteAssigned: 1 m_WasSpriteAssigned: 1
m_MaskInteraction: 0 m_MaskInteraction: 0
m_SpriteSortPoint: 0 m_SpriteSortPoint: 0
--- !u!61 &7104787643898774890 --- !u!61 &4413594051755506314
BoxCollider2D: BoxCollider2D:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7267110059707640970} m_GameObject: {fileID: 656456843237988299}
m_Enabled: 1 m_Enabled: 1
m_Density: 1 m_Density: 1
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 0 m_IsTrigger: 1
m_UsedByEffector: 0 m_UsedByEffector: 0
m_UsedByComposite: 0 m_UsedByComposite: 0
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty: m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0} border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5} pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1, y: 1} oldSize: {x: 0.875, y: 0.8125}
newSize: {x: 1, y: 1} newSize: {x: 1, y: 1}
adaptiveTilingThreshold: 0.5 adaptiveTilingThreshold: 0.5
drawMode: 0 drawMode: 0
@ -108,3 +110,15 @@ BoxCollider2D:
serializedVersion: 2 serializedVersion: 2
m_Size: {x: 1, y: 1} m_Size: {x: 1, y: 1}
m_EdgeRadius: 0 m_EdgeRadius: 0
--- !u!114 &3071236402413691251
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 656456843237988299}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1151e3d5e46023449a03b0c040642173, type: 3}
m_Name:
m_EditorClassIdentifier:

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 60d45bc236f47ea4087f8164f9399e0e
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1090
Assets/Scenes/GameOver.unity Normal file

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 27850c29b71e5a1408e25410c06185ae
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6340a84c7a9a79a43b25f4b5d5b6ab55
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8df7e1c02e5456f478f2a967cfd9a286
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1090
Assets/Scenes/WinScene.unity Normal file

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 03432555cb0e04a45bdf2456d296b553
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 797fe5bee770b8e4295d6b81fa83af18
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -11,6 +11,8 @@ public class EnemyFollowPlayer : MonoBehaviour
public int currentHealth; public int currentHealth;
public GameObject enemy; public GameObject enemy;
public GameObject deathEffect; public GameObject deathEffect;
public GameObject text;
private PlayerScore score;
void Start() void Start()
@ -18,6 +20,8 @@ public class EnemyFollowPlayer : MonoBehaviour
target = GameObject.FindGameObjectWithTag("Player").transform; target = GameObject.FindGameObjectWithTag("Player").transform;
enemySprite = GetComponent<SpriteRenderer>(); enemySprite = GetComponent<SpriteRenderer>();
currentHealth = maxHealth; currentHealth = maxHealth;
text = GameObject.FindWithTag("Score");
score = text.GetComponent<PlayerScore>();
} }
@ -33,7 +37,7 @@ public class EnemyFollowPlayer : MonoBehaviour
Vector2 difference = transform.position - other.transform.position; Vector2 difference = transform.position - other.transform.position;
transform.position = new Vector2(transform.position.x + difference.x, transform.position.y + difference.y); transform.position = new Vector2(transform.position.x + difference.x, transform.position.y + difference.y);
Debug.Log("Player damage taken"); Debug.Log("Player damage taken");
//TUTAJ ZRÓB EFEKT KNOCKBACKA ZA POMOCĄ PARTICLES
} }
if (other.CompareTag("Bullet")) if (other.CompareTag("Bullet"))
@ -68,6 +72,7 @@ public class EnemyFollowPlayer : MonoBehaviour
{ {
Instantiate(deathEffect, transform.position, Quaternion.identity); Instantiate(deathEffect, transform.position, Quaternion.identity);
Destroy(gameObject); Destroy(gameObject);
score.killedEnemy += 1;
} }
IEnumerator Flash() IEnumerator Flash()

View File

@ -12,10 +12,11 @@ public class RangedEnemyAI : MonoBehaviour
public GameObject enemy; public GameObject enemy;
public GameObject deathEffect; public GameObject deathEffect;
public float stoppingDistance; public float stoppingDistance;
//public float retreatDistance;
private float canShoot; private float canShoot;
public float timer; public float timer;
public GameObject bullet; public GameObject bullet;
private PlayerScore score;
public GameObject text;
void Start() void Start()
@ -23,6 +24,8 @@ public class RangedEnemyAI : MonoBehaviour
target = GameObject.FindGameObjectWithTag("Player").transform; target = GameObject.FindGameObjectWithTag("Player").transform;
enemySprite = GetComponent<SpriteRenderer>(); enemySprite = GetComponent<SpriteRenderer>();
currentHealth = maxHealth; currentHealth = maxHealth;
text = GameObject.FindWithTag("Score");
score = text.GetComponent<PlayerScore>();
} }
@ -32,11 +35,7 @@ public class RangedEnemyAI : MonoBehaviour
{ {
transform.position = Vector2.MoveTowards(transform.position, target.position, Time.deltaTime * speed); transform.position = Vector2.MoveTowards(transform.position, target.position, Time.deltaTime * speed);
} }
/*if (Vector2.Distance(transform.position, target.position) < retreatDistance) if (Vector2.Distance(transform.position, target.position) < stoppingDistance)
{
transform.position = Vector2.MoveTowards(transform.position, target.position, Time.deltaTime * -speed);
}*/
if (Vector2.Distance(transform.position, target.position) < stoppingDistance /*&& Vector2.Distance(transform.position, target.position) > retreatDistance*/)
{ {
transform.position = this.transform.position; transform.position = this.transform.position;
} }
@ -60,14 +59,9 @@ public class RangedEnemyAI : MonoBehaviour
Vector2 difference = transform.position - other.transform.position; Vector2 difference = transform.position - other.transform.position;
transform.position = new Vector2(transform.position.x + difference.x, transform.position.y + difference.y); transform.position = new Vector2(transform.position.x + difference.x, transform.position.y + difference.y);
Debug.Log("Player damage taken"); Debug.Log("Player damage taken");
//TUTAJ ZRÓB EFEKT KNOCKBACKA ZA POMOCĄ PARTICLES
} }
/*if (other.CompareTag("Enemy"))
{
Vector2 difference = transform.position - other.transform.position;
transform.position = new Vector2(transform.position.x + difference.x, transform.position.y + difference.y);
}*/
if (other.CompareTag("Bullet")) if (other.CompareTag("Bullet"))
{ {
@ -94,6 +88,7 @@ public class RangedEnemyAI : MonoBehaviour
{ {
Instantiate(deathEffect, transform.position, Quaternion.identity); Instantiate(deathEffect, transform.position, Quaternion.identity);
Destroy(gameObject); Destroy(gameObject);
score.killedEnemy += 1;
} }
IEnumerator Flash() IEnumerator Flash()

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ebb5753f3a0eeec4fb861a15457e1f49
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,17 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GameMenu : MonoBehaviour
{
public void PlayGame()
{
SceneManager.LoadScene("StartScene");
}
public void QuitToMenu()
{
SceneManager.LoadScene("MenuScene");
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8333f80012734cb4f86877ff713289ec
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,16 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
public void PlayGame()
{
SceneManager.LoadScene("StartScene");
}
public void QuitGame()
{
Application.Quit();
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0f27909318d1af249a016d2e9a4daba0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,68 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class PauseMenu : MonoBehaviour
{
public bool gameIsPaused = false;
public GameObject pauseMenu;
public Text score;
void Start()
{
score.GetComponent<Text>().enabled = false;
}
void Update()
{
if (Input.GetKeyDown(KeyCode.Escape))
{
if (gameIsPaused == true)
{
Resume();
}
else
{
Pause();
}
}
}
void Resume()
{
pauseMenu.SetActive(false);
score.GetComponent<Text>().enabled = false;
Time.timeScale = 1f;
gameIsPaused = false;
}
void Pause()
{
pauseMenu.SetActive(true);
score.GetComponent<Text>().enabled = true;
Time.timeScale = 0f;
gameIsPaused = true;
}
public void LoadMenu()
{
Resume();
SceneManager.LoadScene("MenuScene");
}
public void ResumeGame()
{
Resume();
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d4604c6b0b4ae964f8c0c6f678ca0c5f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2f544b00dd6a50d44a986bd613621cd4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,17 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraHandler : MonoBehaviour
{
public GameObject cameraPos;
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
Camera.main.transform.position = cameraPos.transform.position;
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8659328825dd7aa47964fb8cc3633b83
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,16 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GameScene : MonoBehaviour
{
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
SceneManager.LoadScene("GameScene");
Debug.Log("You won!");
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0675146c66771fa479a56fef6c109b5e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,17 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ParticleDestroyer : MonoBehaviour
{
void OnBecameInvisible()
{
Debug.Log("Invisible particle");
DestroyParticles();
}
void DestroyParticles()
{
Destroy(gameObject);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5187f77a0c09f3a47b826ec607b4c6a9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,36 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class UpgradeMoreBullets : MonoBehaviour
{
private PlayerShooting shooting;
private GameObject player;
void Start()
{
player = GameObject.FindWithTag("Player");
shooting = player.GetComponent<PlayerShooting>();
}
void Update()
{
if(shooting.firesecondbullet == true)
{
Destroy(gameObject);
}
}
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
Destroy(gameObject);
Debug.Log("Player upgrade taken");
shooting.firesecondbullet = true;
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1151e3d5e46023449a03b0c040642173
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,28 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WeaponUpgrade : MonoBehaviour
{
private PlayerShooting shooting;
private GameObject player;
void Start()
{
player = GameObject.FindWithTag("Player");
shooting = player.GetComponent<PlayerShooting>();
}
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player"))
{
Destroy(gameObject);
Debug.Log("Player upgrade taken");
if (shooting.attackDelay > 0.2f)
{
shooting.attackDelay = shooting.attackDelay - 0.1f;
}
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 677662735e713144796b4fc8ea010f61
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,25 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class WinGame : MonoBehaviour
{
private GameObject[] gameObjects;
void Update()
{
gameObjects = GameObject.FindGameObjectsWithTag("Enemy");
}
void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Player") && gameObjects.Length == 0)
{
SceneManager.LoadScene("WinScene");
Debug.Log("You won!");
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e2c1030c00bd4a24c81a616643ec6900
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 893fe97556bd7a243a48740cc0a2c0a3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,47 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HpBar : MonoBehaviour
{
public SpriteRenderer heart1;
public SpriteRenderer heart2;
public SpriteRenderer heart3;
public SpriteRenderer heart4;
public SpriteRenderer heart5;
private PlayerHealth health;
public Sprite brokenHeart;
public GameObject player;
void Start()
{
health = player.GetComponent<PlayerHealth>();
}
void Update()
{
if (health.currentHealth == 4)
{
heart5.sprite = brokenHeart;
}
if (health.currentHealth == 3)
{
heart4.sprite = brokenHeart;
}
if (health.currentHealth == 2)
{
heart3.sprite = brokenHeart;
}
if (health.currentHealth == 1)
{
heart2.sprite = brokenHeart;
}
if (health.currentHealth == 0)
{
heart1.sprite = brokenHeart;
}
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 35d44b8933abad54b9ae4c53975f223e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,7 +1,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement;
public class PlayerController : MonoBehaviour public class PlayerController : MonoBehaviour
{ {
@ -58,13 +58,6 @@ public class PlayerController : MonoBehaviour
transform.Rotate(0f, 180f, 0f); transform.Rotate(0f, 180f, 0f);
} }
void OnBecameInvisible()
{
Debug.Log("You died");
SceneManager.LoadScene("GameOver");
}
void ChangeAnimationState(string newAnimation) void ChangeAnimationState(string newAnimation)
{ {
if (currentAnimaton == newAnimation) return; if (currentAnimaton == newAnimation) return;

View File

@ -1,6 +1,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.SceneManagement;
public class PlayerHealth : MonoBehaviour public class PlayerHealth : MonoBehaviour
{ {
@ -9,6 +10,7 @@ public class PlayerHealth : MonoBehaviour
public GameObject player; public GameObject player;
public GameObject deathEffect; public GameObject deathEffect;
private SpriteRenderer playerSprite; private SpriteRenderer playerSprite;
public Collider2D playerTrigger;
void Start() void Start()
{ {
@ -35,6 +37,7 @@ public class PlayerHealth : MonoBehaviour
IEnumerator Flash() IEnumerator Flash()
{ {
playerTrigger.enabled = false;
for (int n = 0; n < 3; n++) for (int n = 0; n < 3; n++)
{ {
playerSprite.color = new Color(playerSprite.color.r, playerSprite.color.g, playerSprite.color.b, 0f); playerSprite.color = new Color(playerSprite.color.r, playerSprite.color.g, playerSprite.color.b, 0f);
@ -42,6 +45,7 @@ public class PlayerHealth : MonoBehaviour
playerSprite.color = new Color(playerSprite.color.r, playerSprite.color.g, playerSprite.color.b, 1f); playerSprite.color = new Color(playerSprite.color.r, playerSprite.color.g, playerSprite.color.b, 1f);
yield return new WaitForSeconds(0.1f); yield return new WaitForSeconds(0.1f);
} }
playerTrigger.enabled = true;
} }
public void TakeDamage() public void TakeDamage()
@ -58,5 +62,6 @@ public class PlayerHealth : MonoBehaviour
{ {
Instantiate(deathEffect, transform.position, Quaternion.identity); Instantiate(deathEffect, transform.position, Quaternion.identity);
Destroy(gameObject); Destroy(gameObject);
SceneManager.LoadScene("GameOver");
} }
} }

View File

@ -0,0 +1,16 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class PlayerScore : MonoBehaviour
{
public Text scoreText;
public int killedEnemy=0;
void Update()
{
scoreText.text = killedEnemy.ToString();
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3cedfb38f1c192347a126eece78fec81
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -5,15 +5,17 @@ using UnityEngine;
public class PlayerShooting : MonoBehaviour public class PlayerShooting : MonoBehaviour
{ {
public Transform firePoint; public Transform firePoint;
public Transform firePoint2;
public GameObject bullet; public GameObject bullet;
private bool isShooting = false; private bool isShooting = false;
public float attackDelay = 1.5f; public float attackDelay = 1.5f;
private bool isAttackPressed; private bool isAttackPressed;
public bool firesecondbullet = false;
void Update() void Update()
{ {
if (Input.GetButtonDown("Fire1")) if (Input.GetButton("Fire1"))
{ {
isAttackPressed= true; isAttackPressed= true;
} }
@ -30,6 +32,10 @@ public class PlayerShooting : MonoBehaviour
isShooting = true; isShooting = true;
Instantiate(bullet, firePoint.position, firePoint.rotation); Instantiate(bullet, firePoint.position, firePoint.rotation);
Invoke("AttackComplete", attackDelay); Invoke("AttackComplete", attackDelay);
if(firesecondbullet == true)
{
Instantiate(bullet, firePoint2.position, firePoint2.rotation);
}
} }
} }
} }

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2f64a7d47fc37f3459807ee4870eac04
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

Before

Width:  |  Height:  |  Size: 119 B

After

Width:  |  Height:  |  Size: 119 B

View File

Before

Width:  |  Height:  |  Size: 133 B

After

Width:  |  Height:  |  Size: 133 B

Some files were not shown because too many files have changed in this diff Show More