agent_sprite_1 #1
1
.gitignore
vendored
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1
.gitignore
vendored
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@ -0,0 +1 @@
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__pycache__
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15
agent.py
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15
agent.py
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import pygame.image
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class trashmaster(pygame.sprite.Sprite):
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def __init__(self):
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super().__init__()
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self.images = []
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self.image = pygame.image.load("resources/textures/trashmaster_blu.png")
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self.image = pygame.transform.scale(self.image, (16, 16))
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self.images.append(self.image)
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self.rect = self.image.get_rect()
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garbagetruck_list = pygame.sprite.Group()
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25
main.py
25
main.py
@ -1,5 +1,8 @@
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import pygame
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from map import preparedMap
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from agent import trashmaster
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pygame.init()
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#config
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SCREEN_SIZE = [512, 512]
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@ -22,12 +25,18 @@ if __name__ == '__main__':
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# update okna
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pygame.display.update()
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# event loop
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running = True
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while running:
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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running = False
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smieciara1 = trashmaster()
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smieciara_list = pygame.sprite.Group()
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smieciara_list.add(smieciara1)
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smieciara_list.draw(screen)
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# end
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pygame.quit()
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pygame.display.update()
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running = True
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while running:
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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running = False
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pygame.quit()
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BIN
resources/textures/trashmaster_blu.png
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BIN
resources/textures/trashmaster_blu.png
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Binary file not shown.
After Width: | Height: | Size: 7.0 KiB |
BIN
resources/textures/trashmaster_orange.png
Normal file
BIN
resources/textures/trashmaster_orange.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 8.1 KiB |
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