agent_sprite_1 #1

Merged
s462072 merged 2 commits from agent_sprite_1 into master 2022-03-09 22:51:51 +01:00
5 changed files with 33 additions and 8 deletions

1
.gitignore vendored Normal file
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__pycache__

15
agent.py Normal file
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import pygame.image
class trashmaster(pygame.sprite.Sprite):
def __init__(self):
super().__init__()
self.images = []
self.image = pygame.image.load("resources/textures/trashmaster_blu.png")
self.image = pygame.transform.scale(self.image, (16, 16))
self.images.append(self.image)
self.rect = self.image.get_rect()
garbagetruck_list = pygame.sprite.Group()

19
main.py
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import pygame import pygame
from map import preparedMap from map import preparedMap
from agent import trashmaster
pygame.init()
#config #config
SCREEN_SIZE = [512, 512] SCREEN_SIZE = [512, 512]
@ -22,12 +25,18 @@ if __name__ == '__main__':
# update okna # update okna
pygame.display.update() pygame.display.update()
# event loop smieciara1 = trashmaster()
running = True smieciara_list = pygame.sprite.Group()
while running: smieciara_list.add(smieciara1)
smieciara_list.draw(screen)
pygame.display.update()
running = True
while running:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == pygame.QUIT: if event.type == pygame.QUIT:
running = False running = False
# end
pygame.quit() pygame.quit()

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