.idea
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bfs first try, self movement added
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2022-04-07 19:40:39 +02:00 |
map_new
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[map_gen_refactor] added extract mapArray to main for bfs
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2022-04-08 11:08:17 +02:00 |
resources/textures
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camera, mapa, textures, BIG refactor
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2022-04-04 11:40:18 +02:00 |
.gitignore
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agent_model
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2022-03-09 22:39:34 +01:00 |
agent.py
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bfs first try, self movement added
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2022-04-07 19:40:39 +02:00 |
data.txt
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[bfsAlgorithm] added master node history
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2022-04-08 10:51:10 +02:00 |
dump.py
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add dump class
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2022-03-25 11:50:26 +01:00 |
house.py
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add house class and simple test with draw it on field
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2022-03-24 21:20:07 +01:00 |
main.py
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[map_gen_refactor] main conflicts fix
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2022-04-08 11:17:00 +02:00 |
map.py
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camera, mapa, textures, BIG refactor
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2022-04-04 11:40:18 +02:00 |
mapa.py
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bfs first try, self movement added
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2022-04-07 19:40:39 +02:00 |
ok
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bfs search first try, self movement for agent added
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2022-04-07 19:43:53 +02:00 |
requirements.txt
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add requirements.txt
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2022-03-10 15:45:49 +03:00 |
SearchBfs.py
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[bfsAlgorithm] added master node history
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2022-04-08 10:51:10 +02:00 |
settings.py
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camera can adjust to map size now, added test map generator
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2022-04-08 02:17:02 +02:00 |
sprites.py
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initial init, moved rendering and generating tiles to /map_new
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2022-04-08 01:34:11 +02:00 |
tile1.png
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first commit
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2022-03-09 21:27:57 +01:00 |
trash.py
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add trash class
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2022-03-24 17:37:05 +01:00 |
trashbin.py
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trashbin dimensions depends on its type
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2022-03-24 17:59:30 +01:00 |