wozek-projekt/Shelf.py

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Python
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2023-03-27 13:33:47 +02:00
import pygame
HORIZONTAL = 1250
VERTICAL = 750
TILE_SIZE = 50
shelf = (138, 126, 74)
class Shelf:
def __init__(self, window):
self.window = window
self.color = shelf
self.width = 5 * TILE_SIZE
self.height = TILE_SIZE
def drawShelves(self):
for j in range(0, 5 * TILE_SIZE, 2 * TILE_SIZE):
for i in range(TILE_SIZE + 1, HORIZONTAL - TILE_SIZE, 6 * TILE_SIZE):
pygame.draw.rect(self.window, shelf, pygame.Rect(i, j, self.width, self.height))
for k in range(VERTICAL - 5 * TILE_SIZE, VERTICAL, 2 * TILE_SIZE):
for l in range(TILE_SIZE + 1, HORIZONTAL - TILE_SIZE, 6 * TILE_SIZE):
pygame.draw.rect(self.window, shelf, pygame.Rect(l, k, self.width, self.height))