forked from s464965/WMICraft
update: changed variable name in a_star.py
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6c27199988
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@ -94,41 +94,41 @@ def remove_forward(possible_actions: List[str]) -> None:
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def result(state: State, action: str) -> State:
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new_state = State(state.position, state.direction)
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next_state = State(state.position, state.direction)
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if state.direction == UP:
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if action == TURN_LEFT:
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new_state.direction = LEFT
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next_state.direction = LEFT
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elif action == TURN_RIGHT:
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new_state.direction = RIGHT
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next_state.direction = RIGHT
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elif action == FORWARD:
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new_state.position = next_position(state.position, UP)
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next_state.position = next_position(state.position, UP)
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elif state.direction == DOWN:
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if action == TURN_LEFT:
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new_state.direction = RIGHT
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next_state.direction = RIGHT
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elif action == TURN_RIGHT:
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new_state.direction = LEFT
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next_state.direction = LEFT
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elif action == FORWARD:
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new_state.position = next_position(state.position, DOWN)
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next_state.position = next_position(state.position, DOWN)
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elif state.direction == LEFT:
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if action == TURN_LEFT:
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new_state.direction = DOWN
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next_state.direction = DOWN
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elif action == TURN_RIGHT:
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new_state.direction = UP
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next_state.direction = UP
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elif action == FORWARD:
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new_state.position = next_position(state.position, LEFT)
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next_state.position = next_position(state.position, LEFT)
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elif state.direction == RIGHT:
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if action == TURN_LEFT:
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new_state.direction = UP
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next_state.direction = UP
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elif action == TURN_RIGHT:
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new_state.direction = DOWN
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next_state.direction = DOWN
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elif action == FORWARD:
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new_state.position = next_position(state.position, RIGHT)
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next_state.position = next_position(state.position, RIGHT)
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return new_state
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return next_state
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def goal_test(state: State, goal_list: List[Tuple[int, int]]) -> bool:
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