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WMICraft
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0f6f2354d3
sprite group w level.py zamienilem na LayeredUpdates() oraz dodałem do każdego sprite'a layer, wiec nie beda na siebie nachodzic nigdy
2022-04-28 10:18:17 +02:00
algorithms
fix: changed sand cost
2022-04-13 18:56:39 +02:00
common
Merge branch 'master' of
https://git.wmi.amu.edu.pl/s464965/WMICraft
2022-04-28 09:51:50 +02:00
logic
sprite group w level.py zamienilem na LayeredUpdates() oraz dodałem do każdego sprite'a layer, wiec nie beda na siebie nachodzic nigdy
2022-04-28 10:18:17 +02:00
models
sprite group w level.py zamienilem na LayeredUpdates() oraz dodałem do każdego sprite'a layer, wiec nie beda na siebie nachodzic nigdy
2022-04-28 10:18:17 +02:00
resources
work on new logic;
2022-04-10 20:28:50 +02:00
ui
Merge branch 'master' of
https://git.wmi.amu.edu.pl/s464965/WMICraft
2022-04-28 09:51:50 +02:00
.gitignore
Rycerz istnieje
2022-03-09 16:59:58 +01:00
main.py
refactor: file structure and cleanup
2022-03-11 19:42:17 +01:00
README.md
Rycerz istnieje
2022-03-09 16:59:58 +01:00
requirements.txt
Rycerz istnieje
2022-03-09 16:59:58 +01:00
README.md
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WMICraft