WMICraft/models/castle.py

16 lines
547 B
Python

import pygame.image
from common.helpers import parse_cord
class Castle(pygame.sprite.Sprite):
def __init__(self, position, group):
super().__init__(group)
self._layer = 1
self.image = pygame.image.load("./resources/textures/castle.png").convert_alpha()
self.image = pygame.transform.scale(self.image, (78, 78))
self.position = position
position_in_px = (parse_cord(position[0]), parse_cord(position[1]))
self.rect = self.image.get_rect(center=position_in_px)
self.health = 80