2022-03-10 18:34:58 +01:00
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import pygame.image
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class Monster(pygame.sprite.Sprite):
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def __init__(self, screen, img):
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super().__init__()
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self.images = []
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2022-03-11 19:42:17 +01:00
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self.image = pygame.image.load("./resources/textures/dragon.png")
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2022-03-10 18:34:58 +01:00
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self.image = pygame.transform.scale(self.image, (40, 40))
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self.images.append(self.image)
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self.rect = self.image.get_rect()
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monster_list = pygame.sprite.Group()
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x = 337 + 41 * 5
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y = 214 + 41 * 7
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pygame.draw.rect(screen, (255, 255, 255), pygame.Rect(x, y, 40, 40), 0, 0)
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screen.blit(self.image, (x, y))
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