feat: enums
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@ -1,9 +1,23 @@
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from __future__ import annotations
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from dataclasses import dataclass, field
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from typing import Tuple, Optional
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from enum import Enum, unique
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from typing import Tuple, Optional, List
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from common.constants import Direction
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@unique
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class Direction(Enum):
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LEFT = (0, -1)
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RIGHT = (0, 1)
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UP = (-1, 0)
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DOWN = (1, 0)
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@unique
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class Action(Enum):
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TURN_LEFT = 'TURN_LEFT'
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TURN_RIGHT = 'TURN_RIGHT'
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FORWARD = 'FORWARD'
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@dataclass
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@ -16,10 +30,40 @@ class State:
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class Node:
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state: State
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parent: Optional[Node]
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action: str
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action: Action
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cost: int = field(init=False)
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depth: int = field(init=False)
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def __post_init__(self) -> None:
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self.cost = 0 if not self.parent else self.parent.cost + 1
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self.depth = self.cost
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def __eq__(self, other: Node) -> bool:
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return self.state == other.state
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def __hash__(self) -> int:
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return hash(self.state)
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def child_node(action: Action) -> Node:
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pass
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def actions(state: State) -> List[str]:
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pass
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def result(state: State, action: Action) -> State:
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pass
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def goal_test(state: State, goal_list: List[Tuple[int, int]]) -> bool:
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pass
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def h(state: State) -> int:
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pass
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def f(state: State) -> int:
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pass
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