SW-Wiktor-Bombola/SW-Unity/Library/PackageCache/com.unity.ugui@1.0.0/Documentation~/ugui.md
2021-12-04 15:15:29 +01:00

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# About Unity UI
Use the Unity UI package to create in-game user interfaces fast and intuitively. For example taking a couple components such as a panel, and buttons you can create a basic main menu for your application.
# Installing Unity UI
A base version of Unity UI is included by default for each Unity release.
To install this package, follow the instructions in the [Package Manager documentation](https://docs.unity3d.com/Packages/com.unity.package-manager-ui@latest/index.html).
# Using Unity UI
The Unity UI user manual can be found [here](https://docs.unity3d.com/2018.1/Documentation/Manual/UISystem.html). It will cover a basic overview of all the available components as well as a few How Tos.
#### **Support & API Documentation**
Should you have questions or require assistance, please visit the [Unity UI](https://forum.unity.com/forums/unity-ui-textmesh-pro.60/) section of the Unity forum. In the event you are unable to find the information you seek, always feel free to post on the [Unity UI](https://forum.unity.com/forums/unity-ui-textmesh-pro.60/) section user forum.
Class descriptions and API compatibility can be found in the [UnityEngine.UI](https://docs.unity3d.com/ScriptReference/) section of the script reference page.
# Technical details
## Requirements
This version of Unity UI is compatible with the following versions of the Unity Editor:
* 2019.2 and later (recommended)
## Package contents
|Location|Description|
|---|---|
|`<Editor>`| Root folder containing the source for the Unity UI Editor scripts. These provide custom inspectors and layouts for the components|
|`<Runtime>`| Root folder containing the source for the Unity UI Runtime. These are the runtime files and basic components available for use.|