Grafika_Komputerowa_Interst.../cw 7/shaders/shader_5_sun.vert

16 lines
255 B
GLSL
Raw Normal View History

2024-01-12 18:23:52 +01:00
#version 430 core
layout(location = 0) in vec3 vertexPosition;
2024-01-12 20:37:53 +01:00
layout(location = 1) in vec2 vertexTexCoord;
layout(location = 2) in vec3 vertexNormal;
2024-01-12 18:23:52 +01:00
uniform mat4 transformation;
2024-01-12 20:37:53 +01:00
2024-01-12 18:23:52 +01:00
out vec3 interpNormal;
void main()
{
2024-01-20 17:40:19 +01:00
2024-01-12 20:37:53 +01:00
interpNormal = vertexNormal;
2024-01-12 18:23:52 +01:00
}